<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://war.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Warhammer Online: Age of Reckoning : online</title><link>http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx</link><description>Tags: online</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>CE Headstart Begins!</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13386Id.aspx</link><pubDate>Sun, 14 Sep 2008 21:05:42 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:14935</guid><dc:creator>Kody</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=14935</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13386Id.aspx#comments</comments><description>&lt;p&gt;As of 12:01 EDT the Warhammer Online: Age of Reckoning Collector&amp;#39;s Edition Headstart is officially underway!  Tens of thousands of eager players are now hitting the servers as Mythic Entertainment passes a milestone from beta to their special pre-release headstart phase for pre-order customers.&lt;/p&gt;

&lt;p&gt;With that in mind, we&amp;#39;d like to remind you that we&amp;#39;ve worked over the past year or so (and longer in some cases) across &lt;a href="http://about.curse.com/network"&gt;the entire Curse Network&lt;/a&gt; to ensure we&amp;#39;ve deployed the proper community support to help guide players through their adventures in Warhammer Online.  For those of you that may have missed our news a few days ago, we&amp;#39;d like to once again remind everyone that  much the same as World of Warcraft does.  Here&amp;#39;s a quick recap of all of the Warhammer Online services you&amp;#39;ll find across the &lt;a href="http://about.curse.com/network"&gt;Curse Network&lt;/a&gt; as you prepare to dive into the game for the first time!&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://www.wardb.com/client.aspx"&gt;Curse Client&lt;/a&gt; -- Allows easy management of your game AddOns (currently both World of Warcraft and Warhammer Online are supported), as well as the ability to upload gameplay data (quests, items, NPCs, etc.) to &lt;a href="http://www.wardb.com"&gt;WarDB.com&lt;/a&gt;.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://war.curse.com/downloads/addons/"&gt;Warhammer Online AddOns&lt;/a&gt; -- Change the way your User Interface looks with ease!  Warhammer Online allows installation of LUA AddOns, and we&amp;#39;ve provided full support for them on &lt;a href="http://war.curse.com"&gt;Curse.com&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.wardb.com/"&gt;WarDB.com&lt;/a&gt; -- A comprehensive Warhammer Online database offering a plethora of tools for your out-of-game planning, including a &lt;a href="http://www.wardb.com/career.aspx?id=20"&gt;Career Builder&lt;/a&gt;, &lt;a href="http://www.wardb.com/renown.aspx?id=20"&gt;Renown Builder&lt;/a&gt;, &lt;a href="http://www.wardb.com/battlefield.aspx#10:202"&gt;Battlefield Maps&lt;/a&gt;, and much more.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.warhammeralliance.com"&gt;Warhammer Alliance&lt;/a&gt; -- The largest Warhammer Online discussion community in the world, featuring discussion forums frequented by developers and players alike, unique content, and much more with a dedicated staff of moderators and administrators.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.thewarwiki.com/wiki/Main_Page"&gt;TheWarWiki&lt;/a&gt; -- A wiki created by the Warhammer Alliance team, and contributed to by the community of players who make Warhammer Online their gaming home.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;

&lt;p&gt;We&amp;#39;ll continue to provide any support necessary to ensure a successful and enjoyable experience for anyone who decides to step foot into the Warhammer Online: Age of Reckoning world, and we look forward to any feedback or suggestions the community has to improve our services!&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=14935" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/curse/default.aspx">curse</category></item><item><title>Did you know?  WAR supports AddOns!</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13354Id.aspx</link><pubDate>Thu, 11 Sep 2008 05:27:41 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15189</guid><dc:creator>Kody</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=15189</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13354Id.aspx#comments</comments><description>&lt;p&gt;This has not really been documented by Mythic Entertainment at all, but Warhammer Online supports AddOns just the same as World of Warcraft does, and we&amp;#39;re fully supporting it with a &lt;a href="http://war.curse.com/downloads/addons/"&gt;Warhammer AddOn section&lt;/a&gt; here on Curse.
&lt;/p&gt;&lt;p&gt;Those of you in Open Beta may want to check it out -- there are quite a few very cool AddOns already popping up -- with more no doubt on the way as the game inches closer to release.  Below are just a few of the &amp;quot;must haves&amp;quot; that players will find extremely useful as you dive into Warhammer Online for the first time.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13649/"&gt;zBuffBars&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13603/"&gt;CleanUnitFrames&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13647/"&gt;Metahud Unit Frames&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13508/"&gt;AutoLoot&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13520/"&gt;XpStatus&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13610/"&gt;MoveTip&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13646/"&gt;Chat Alert!&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13639/"&gt;ActionPoints&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13629/"&gt;Mechanic&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13511/"&gt;zChatWindow&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13525/"&gt;Yabber&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://war.curse.com/downloads/details/13512/"&gt;WhinySpellTimer&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;These are just a few of the AddOns currently available, and more are being added every day, so head over and &lt;a href="http://war.curse.com/downloads/addons/"&gt;check them out&lt;/a&gt;!
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=15189" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/curse/default.aspx">curse</category></item><item><title>The new beta key validation system</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13333Id.aspx</link><pubDate>Tue, 09 Sep 2008 00:48:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15328</guid><dc:creator>Zyuu</dc:creator><slash:comments>3</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=15328</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13333Id.aspx#comments</comments><description>&lt;p&gt;The English Community Manager of &lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt;, Iain &amp;#39;Requiel&amp;#39; Compton has posted extended information about the new beta key validation system.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
As a lot of people seem to be a little confused over this I&amp;#39;m going to post up some quick Q&amp;amp;As. If you have other questions then please post them below and I&amp;#39;ll try to answer them, please don&amp;#39;t post anything else other than questions in this thread so that it&amp;#39;s easy to find the important info.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: I can&amp;#39;t log into the site, I get the &amp;#39;Authentication servers are offline message&amp;#39;&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: Yes, you do not need to login to the site to use this page. Simply go to &lt;a href="http://www.war-europe.com/#/activation/"&gt;here&lt;/a&gt; and fill in your details.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: Who can use that page?&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: Anyone who already has a beta centre account - this means anyone who created an account to apply for the closed beta or to recieve the newsletter even if they didn&amp;#39;t get a closed beta invite. In addition, anyone who created an account on our site yesterday and has received a confirmation email.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: I don&amp;#39;t have an account yet, when will I be able to use my key?&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: We are bringing a new account centre online, at the moment we have no ETA for this but we will keep you informed via the news.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: I put my details in, now what?&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: All you need to do now is to wait for an email from us. This email will either confirm that your validation is complete (in which case you can log in and play) or that there was a problem with your details (in which case you need to go back and resubmit your information).
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: Why are you doing it this way?&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: To reduce the load on the database server we have an asynchronous system. What this means is that when you put your details in, the system will store it, another system will then check it and confirm the details to you. This means the whole system is much smoother.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: How long before the confirmation emails arrive?&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: This will depend but the current turn around seems to vary between 1 and 2 hours.
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Q: Is there a difference between the link posted today and the link posted in the news yesterday?&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;A: No, both are the same system.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
If you have a question that hasn&amp;#39;t been answered, head over to &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=78272"&gt;Warhammer Alliance&lt;/a&gt; and post it!
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=15328" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/new/default.aspx">new</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/the/default.aspx">the</category></item><item><title>EU Open Beta Situation</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13332Id.aspx</link><pubDate>Tue, 09 Sep 2008 00:42:44 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15332</guid><dc:creator>Zyuu</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=15332</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13332Id.aspx#comments</comments><description>&lt;p&gt;&lt;span&gt;An employee from GOA has posted an open letter regarding the current status of the European &lt;a href="http://war.curse.com"&gt;Warhammer Online&lt;/a&gt; Open Beta which experienced many problems as it opened its doors yesterday. Furthermore, the CEO of GOA also went out with an announcement.&lt;/span&gt;
&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;&lt;strong&gt; Iain &amp;#39;Requiel&amp;#39; Compton - English Community Manager said:&lt;/strong&gt;
&lt;/p&gt;
&lt;blockquote&gt;

Firstly let&amp;#39;s get the obvious stuff out of the way. Yesterday was in no way, shape or form a success. A lot of things went very wrong. Funnily enough however they didn&amp;#39;t go wrong in the way most people thought they would or for the reasons that were being thrown around.&lt;br /&gt;&lt;br /&gt; The website and our entire platform got hammered yesterday - which we expected. We knew how many open beta keys we&amp;#39;d given away and what sort of traffic to expect as a result. We got a lot more than we were expecting and yet the platform held up, the site slowed down (which was inevitable with the sheer volume of traffic, even a basic HTML page would have been slow under that onslaught) but everything stayed up. This is pretty much the big ray of sunshine that we took away, our datacentre took the onslaught and survived unscathed.&lt;br /&gt;&lt;br /&gt; The account system broke. This wasn&amp;#39;t down to the traffic (although that was a factor), nor the fact that the page was in Flash. There was a problem with our database server which didn&amp;#39;t surface during testing. As you can read in the news, we have been working on this all night and we expect this to be resolved soon. Ultimately the system didn&amp;#39;t work but we&amp;#39;re glad we found the issue now in beta rather than before the headstart or live begins. Many of you criticised the decision to bring the account pages online the same day as the beta began but this was not the cause of the problems. While yesterday was a very painful day for us, there is a silver lining because it means that our headstart and live launch will be significantly more robust.&lt;br /&gt;&lt;br /&gt; There was some miscommunication as well which falls entirely on us. The confusion over people with war-europe accounts not needing to create a new beta account was the main issue, other than that the team who were in the office yesterday worked very hard to keep you updated. Magnus and the other CMs who were working yesterday were in the office from 7:30am through to 3am this morning. During that time our teams were working on several different situations at once and the situation was often in a state of considerable flux. We had technical teams working on various solutions, management teams dealing with our partners and, for the most part, these people were busy fixing things rather than writing status reports that were likely to be out of date by the time they hit the CM team. Despite that, Magnus and the others posted what they had, when they had it both on the official news site and around the various fan forums.&lt;br /&gt;&lt;br /&gt; Overall then, some things went right - not many to be sure and the important things certainly didn&amp;#39;t. We made some mistakes, we expected many problems and we found some entirely different ones. We disappointed many of you by not letting you get into the open beta when we said you would and for that I am sorry. All of us are disappointed that we couldn&amp;#39;t bring you the service you expected. I wasn&amp;#39;t at work yesterday, Magnus was the man on the scene covering the situation, but I did keep a close eye on forums and was in contact with the guys in the office. A lot of what was said yesterday here and on other forums was entirely out of line. Of course you were disappointed and criticism is certainly warranted but frankly many of the posts made about the situation were borderline sociopathic. If having delayed access to a beta test really drives you to such depths of anger and fury that you felt compelled to make the death threats, racial slurs and other deeply unpleasant posts then - and there is no polite way to put this - &lt;em&gt;there is something wrong with you&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt; Today we have a lot of people at the office who are preparing to put in a long week after a long weekend to make things right. This isn&amp;#39;t magically going to make yesterday alright but we are very much committed to making sure that you aren&amp;#39;t disappointed again.

&lt;/blockquote&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;Ghislaine Le Rhun, GOA CEO said:&lt;/strong&gt;
&lt;/p&gt;
&lt;blockquote&gt;

Dear all,&lt;br /&gt;&lt;br /&gt; I rarely address players directly, but I wanted to write you as too few of you have been able to access the open beta today.&lt;br /&gt;&lt;br /&gt; As my team explained in the previous post, although we have opened the servers and corrected numerous issues during the last 24 hours but we have not yet solved the issue of saturated Open Beta key activations that we’re currently experiencing. I am sincerely sorry for this, and I understand all the frustration the situation has spawned.&lt;br /&gt;&lt;br /&gt; Today was a dark day. We expected a massive influx of players, but reality was even harsher. &lt;br /&gt; I personally commit that we will communicate to you as clearly as possible on the resolution of these current issues. My goal is to give Warhammer Online the success it deserves. Be ensured that all GOA teams, with Mythic’s support, are working hard to bring you the best possible game experience.

&lt;/blockquote&gt;
&lt;p&gt;Are you having problems accessing your European Warhammer Online account currently? Share your experience!
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=15332" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/open/default.aspx">open</category></item><item><title>Open Beta Update - Day One</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13331Id.aspx</link><pubDate>Tue, 09 Sep 2008 00:30:20 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15341</guid><dc:creator>Zyuu</dc:creator><slash:comments>2</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=15341</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13331Id.aspx#comments</comments><description>&lt;p&gt;Mythic Entertainment has posted an update about day one of the beta and the overall experience is positive.  Read it all below.  And don&amp;#39;t forget to check out &lt;a href="http://www.wardb.com/"&gt;WARDB&lt;/a&gt; and &lt;a href="http://www.warhammeralliance.com/"&gt;Warhammer Alliance&lt;/a&gt; for all your information needs.
&lt;/p&gt;
&lt;blockquote&gt;

Folks,&lt;br /&gt;&lt;br /&gt; So, while today has been incredibly stressful for our European brethren, I have lots of good news to share with all WAR fans. Here are the early results from the first day of our North American + Oceania Open Beta.&lt;br /&gt;&lt;br /&gt; Incredibly stable game experience:&lt;br /&gt; - 47K total users playing concurrently. We&amp;#39;re not up to where DAoC was at peak yet but we&amp;#39;re off to a good start eh? When Europe comes online we hope to shatter DAoC&amp;#39;s numbers before we launch.&lt;br /&gt;&lt;br /&gt; - 27 servers deployed and running smoothly. We have 23 servers in NA, 2 in OC and 2 more Test severs.&lt;br /&gt;&lt;br /&gt; - Client CTD&amp;#39;s are very low on average (lower than PW). However, some people seem to crash more often, primarily when exiting or entering scenarios but we&amp;#39;re hot on the heels of this one.&lt;br /&gt;&lt;br /&gt; - Zero, none, zilch Tier 1 region crashes since Open Beta started this morning at 7AM. No total server crashes either.&lt;br /&gt;&lt;br /&gt; Lots of top reported issues already fixed with hot patches (no server reboot):&lt;br /&gt; - PQ completion tuning. As always, tuning for now, subject to continued tuning.&lt;br /&gt;&lt;br /&gt; - Loss of hot-bar abilities on leaving scenarios. Let us know if this still happens though.&lt;br /&gt;&lt;br /&gt; - RvR equipment pricing, power and availability. Whoopsie. Well, something always goes unexpectedly wrong.&lt;br /&gt;&lt;br /&gt; - Pet UI disappearing. Like we needed more pet issues? Luckily it has been resolved (we hope). Let us know if it happens again.&lt;br /&gt;&lt;br /&gt; We&amp;#39;ve fixed several of the top reported issues and they will go in tomorrow morning&amp;#39;s patch unless those damn Dwarfs start singing again:&lt;br /&gt;&lt;br /&gt; - Continued improvements to monster &amp;quot;lagginess&amp;quot; when being hit by a ranged attack. Monsters will respond much more quickly to aggression. Ranged monsters won&amp;#39;t constantly pause at odd times without attacking.&lt;br /&gt;&lt;br /&gt; - Fixed an issue in seeing loot sparkles in RvR that were unlootable.&lt;br /&gt;&lt;br /&gt; And thanks to everyone&amp;#39;s help, we&amp;#39;re hot on the heels of two more:&lt;br /&gt;&lt;br /&gt; - Crashing when leaving scenarios.&lt;br /&gt;&lt;br /&gt; - Unattackable monster states. Hopefully we&amp;#39;ll get this one locked down soon, it really is a pain in the butt.&lt;br /&gt;&lt;br /&gt; So, that&amp;#39;s the quick update. Having almost 50K players in the game currently and no game crashes makes this quite a successful start to the Open Beta. We&amp;#39;ll open more servers as necessary and continue looking at all the major issues. Please keep reporting bugs and answering surveys that&amp;#39;s how we get some of our information. &lt;br /&gt;&lt;br /&gt; As always, thanks for your patience and hopefully soon your patronage.

&lt;/blockquote&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=15341" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category></item><item><title>Preview Weekend Update - The Update</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13299Id.aspx</link><pubDate>Wed, 03 Sep 2008 04:07:31 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15438</guid><dc:creator>Zyuu</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=15438</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13299Id.aspx#comments</comments><description>&lt;p&gt;Details on what they&amp;#39;re going to fix/improve/patch/add to &lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt; has been posted over at &lt;a href="http://www.warhammeralliance.com"&gt;Warhammer Alliance&lt;/a&gt; by Marc of Mythic Entertainment.
&lt;/p&gt;&lt;p&gt;Folks,
&lt;/p&gt;&lt;p&gt;Well, things have been, as usual, busy here at Mythic so I have lots of news to share. So, without further ado and no SNL references, here&amp;#39;s the update on my update:
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 1) Significantly improved NPC pathing - Okay, in all fairness it wouldn&amp;#39;t have taken much to improve on what we showed you folks during the PW. However, the NPC pathing is back to where it needs to be and while it still isn&amp;#39;t perfect, well, it&amp;#39;s a heck of a lot closer than it was just a short time ago. We identified a whole lot of bugs and squashed them.
&lt;/li&gt;&lt;li&gt; 2) Improved pet commands and responsivness - Well, pretty much same as above. Pets will no longer act as if obeying an order from you was the last thing in this world that they wanted to do.
&lt;/li&gt;&lt;li&gt; 3) Fixed an issue with textures blurring - Nothing like looking at textures through a blurred lens to make things look really sharp eh? Major improvements in and more OTW.
&lt;/li&gt;&lt;li&gt; 4) Enhanced Global Cooldown Mechanic - Well, for one the GCD actually shows the correct cooldown time and not the rounded up cooldown time (Hey, what a great idea, let&amp;#39;s make it seem slower than it is. WOOT!). The slop timer is working fine right now and we&amp;#39;ll continue to look at making the GCD and combat in general more responsive.
&lt;/li&gt;&lt;li&gt; 5) Continuing to improve Client Stability - As always, lots of fixes going in here. The client is supposed to be more stable (and looks like it so far) but until we get the masses back in...
&lt;/li&gt;&lt;li&gt; 6) Added new Graphics Settings and seeking more feedback from testers to guide future improvements. You asked for it, you got it. Well, in all fairness we were going to put these in anyway but it never hurts to nudge us a bit at times.
&lt;/li&gt;&lt;li&gt; 7) Target Nearest Target improved - Yeah! One of my pet peeves addressed.
&lt;/li&gt;&lt;li&gt; 8) Renown Gear changes and Potency of Potions increased. Tweaking, adding, subtracting, in other words (don&amp;#39;t say &amp;quot;nerf&amp;quot;, we&amp;#39;re still in beta!) balancing.
&lt;/li&gt;&lt;li&gt; 9) Increased bonus for medal winners in PQs. PQs are supposed to be fun, joyous and not grindy. We&amp;#39;ll continue tweaking and changing them wherever we need to do that to make it so #1. (okay, a ST reference)
&lt;/li&gt;&lt;li&gt; 10) Added more loot bags in Tier 1 PQs - Boy, it&amp;#39;s going to be rather crowded when we launch so we just upped the loot for the Tier 1 PQs. We&amp;#39;ll do the same to T2 as needed. And when the rush is over, we&amp;#39;ll tweak downwards.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;So, in terms of some other good stuff, lots and lots and lots of bugs fixed and lots of new stuff added to the ToK. But wait, there&amp;#39;s more and we&amp;#39;ll address some of it next week as well as more coming info in the next update.
&lt;/p&gt;&lt;p&gt;Oh, and there&amp;#39;s still no such thing as a miracle patch so don&amp;#39;t expect one here. Just a ton of fixes, additions and adjustments. We have another major patch coming as well before launch. We don&amp;#39;t believe in miracle patches (miracle whip is a whole other subject) here at Mythic but simply hard work and a talented team.
&lt;/p&gt;&lt;p&gt;Much respect to my team that is really doing one heck of a job getting things ready for launch.
&lt;/p&gt;&lt;p&gt;Mark
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=15438" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category></item><item><title>WAR Goes Gold!</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13161Id.aspx</link><pubDate>Thu, 28 Aug 2008 06:57:32 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15656</guid><dc:creator>Zyuu</dc:creator><slash:comments>11</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=15656</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N13161Id.aspx#comments</comments><description>&lt;p&gt;No explanation needed, read the full press release below and do not forget to check out &lt;a href="http://www.wardb.com"&gt;&lt;strong&gt;WARDB&lt;/strong&gt;&lt;/a&gt; and &lt;a href="http://www.warhamneralliance.com"&gt;&lt;strong&gt;Warhammer Alliance&lt;/strong&gt;&lt;/a&gt; for your &lt;a href="http://war.curse.com"&gt;Warhammer Online&lt;/a&gt; fix.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;strong&gt;EA and Mythic Entertainment Announce That &lt;em&gt;Warhammer Online: Age of Reckoning &lt;/em&gt;Has Gone Gold&lt;/strong&gt;&lt;div id="story-subheadline"&gt;
&lt;p&gt;&lt;em&gt;&lt;strong&gt;Award-Winning Fantasy MMORPG Marches Toward Sept. 18&lt;/strong&gt;&lt;/em&gt;&lt;sup&gt;&lt;em&gt;&lt;strong&gt;th&lt;/strong&gt;&lt;/em&gt;&lt;/sup&gt;&lt;em&gt;&lt;strong&gt; Launch&lt;/strong&gt;&lt;/em&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;FAIRFAX, Va.--(&lt;a href="http://www.businesswire.com/"&gt;BUSINESS WIRE&lt;/a&gt;)--GET READY FOR THE WORLDWIDE WAAAGH! Electronic Arts (NASDAQ:ERTS) and Mythic Entertainment today announced that the highly-anticipated MMORPG, &lt;em&gt;Warhammer® Online: Age of Reckoning™&lt;/em&gt; (&lt;em&gt;WAR&lt;/em&gt;), has gone gold and will open its servers on September 18, 2008 at an MSRP of $49.99 in North America.
&lt;/p&gt;&lt;p&gt;“We’ve done our best to create the next great MMORPG experience, but it’s the fans that will bring our world to life,” said Mark Jacobs, vice president at EA and general manager of Mythic Entertainment. “The Day of Reckoning approaches and it’s going to be glorious! It’s time to go to &lt;em&gt;WAR&lt;/em&gt;.”
&lt;/p&gt;&lt;p&gt;Based on the popular tabletop game from Games Workshop, &lt;em&gt;Warhammer Online: Age of Reckoning&lt;/em&gt; is an epic fantasy MMORPG featuring innovative Realm vs. Realm™ game play that pits the forces of Order and Destruction against one another on the battlefield to determine the fate of nations.
&lt;/p&gt;&lt;p&gt;Awarded “Best Online Game” at the recent Games Convention in Leipzig, Germany, “Best PC Game” of E3 by G4’s X-Play and “Best MMO” of E3 by IGN, &lt;em&gt;WAR&lt;/em&gt; has been well-received by critics and by the gaming community as an accessible and engaging MMO title. Tens of thousands of players have already joined the battle in the closed beta, and soon the time will be at hand for players the world over to pledge their allegiance to the armies of &lt;em&gt;WAR&lt;/em&gt;.
&lt;/p&gt;&lt;p&gt;&lt;em&gt;Warhammer Online: Age of Reckoning &lt;/em&gt;is scheduled to launch simultaneously in North America, Europe, and Oceania on September 18, 2008. Available for PC, &lt;em&gt;WAR &lt;/em&gt;is rated “T” for Teen by the ESRB. For more information, visit &lt;a href="http://www.warhammeronline.com/"&gt;http://www.warhammeronline.com/&lt;/a&gt;.
&lt;/p&gt;
&lt;/div&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=15656" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/goes/default.aspx">goes</category></item><item><title>WAR NDA Officially Lifted</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12887Id.aspx</link><pubDate>Wed, 20 Aug 2008 01:08:57 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16256</guid><dc:creator>Zyuu</dc:creator><slash:comments>2</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=16256</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12887Id.aspx#comments</comments><description>&lt;p&gt;Official announcement by Mark Jacbos regarding the &lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt; NDA being officially lifted can be seen below.  Go nuts and share everything you know about the game with us here at Curse, your friends and anyone else.  You can also join great and interesting discussions about WAR over at &lt;a href="http://www.warhammeralliance.com/"&gt;Warhammer Alliance&lt;/a&gt;.
&lt;/p&gt;&lt;p&gt;Additionally, &lt;a href="http://war.curseforge.com/announcements/warhammer-online-addons/"&gt;Warhammer Online addons are now welcome on Curse&lt;/a&gt;!  Also, &lt;a href="http://www.wardb.com/"&gt;WARDB&lt;/a&gt; is also live, not to mention &lt;a href="http://www.thewarwiki.com"&gt;The WAR Wiki&lt;/a&gt;.  More information about said sites will be posted in seperate news &amp;quot;soon&amp;quot;.
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;p&gt;Folks,
&lt;/p&gt;&lt;p&gt;As of now, &lt;b&gt;the Non Disclosure portions of our Beta Testing Agreement is now officially lifted&lt;/b&gt;. From this point on players may now freely talk about their experiences in the game as well as post screenshots, videos, etc. We will be sending an email out to all our current players with full details about the lift over the next 24 hours. Players with access to our forums can also see the letter there. Players may not talk about nor reprint posts from our forums and our Test Servers (currently Deathsword) are still fully covered by the confidentiality portions of our Beta Testing Agreement. So, other than that, free feel to talk about and share your experiences in WAR.
&lt;/p&gt;&lt;p&gt;My thanks go out to everyone who has beta tested and continues to beta test WAR. It has been with your help and feedback that WAR is where it is today. We really appreciate your effort.
&lt;/p&gt;&lt;p&gt;WAR is almost upon us!
&lt;/p&gt;&lt;p&gt;Mark Jacobs
&lt;/p&gt;&lt;p&gt;VP, GM Mythic Entertainment
&lt;/p&gt;
&lt;/div&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=16256" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/nda/default.aspx">nda</category></item><item><title>Warhammer Online Players Guide</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12868Id.aspx</link><pubDate>Tue, 19 Aug 2008 16:28:39 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16305</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=16305</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12868Id.aspx#comments</comments><description>&lt;p&gt;With the Open Beta Client there&amp;#39;s &lt;i&gt;The Warhammer Online Players Guide&lt;/i&gt;.  It&amp;#39;s currently one of the best guides to your WAR experience there is.  Included are player career basics, information about the basics of RvR, combat basics, quests and how they work, UI walk through, skills and abilities descriptions exists as well.  Check it out!
&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;a href="http://static.curseforge.net/uploads/18/87/33/WAR_Player_Guide.pdf"&gt;Warhammer Online Players Guide&lt;/a&gt;&lt;/b&gt; (Right Click Save As – Requires Adobe Acrobat Reader)
&lt;/p&gt;&lt;p&gt;This guide was made earlier during the beta phases, so several things have likely changed since then, it&amp;#39;s still a guide that serve as a good foundation, especially for new users.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=16305" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/players/default.aspx">players</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/guide/default.aspx">guide</category></item><item><title>NDA Lift Expected Tomorrow</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12849Id.aspx</link><pubDate>Tue, 19 Aug 2008 00:37:04 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16338</guid><dc:creator>Kody</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=16338</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12849Id.aspx#comments</comments><description>&lt;p&gt;Thanks to the &lt;a href="http://www.warhammeralliance.com/forums/forumdisplay.php?f=18"&gt;Warhammer Alliance Dev Tracker&lt;/a&gt;, we&amp;#39;ve found out that the NDA for Warhammer Online: Age of Reckoning may drop tomorrow!  Mark Jacobs paid a visit to Warhammer Alliance to &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?p=1127108#post1127108"&gt;provide some updates about upcoming stuff&lt;/a&gt;, and spilled the beans on the coming NDA lift!
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;p&gt;4) As to the NDA, we expect to lift it tomorrow morning. I was hoping it was going to be today but I wanted to wait till I got the beta reports from the weekend and we just didn&amp;#39;t have enough time to get everything coordinated with our partners in order for the press release to go out today. This is not the fault of GOA at all, we just had a lot of data to go through and by the time we did that, it would have been too late to put out the release today. As to the three issues that were holding up the release, I&amp;#39;ll be discussing them tomorrow. While I wish that we could have lifted the NDA a couple of weeks ago, I&amp;#39;ll explain why tomorrow. Given how many MMOs/games don&amp;#39;t lift the NDA until launch (or just before or in some cases, never), our lifting it more than 4 weeks (only slightly but it&amp;#39;s still 4+ weeks out), is more than sufficient for all the information about the game to hit the Internet.
&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;You can check out &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?p=1127108#post1127108"&gt;Marks original post&lt;/a&gt; or &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=55674"&gt;join in on the NDA lift discussion&lt;/a&gt; by heading over to the &lt;a href="http://www.warhammeralliance.com/forums/index.php"&gt;Warhammer Alliance forums&lt;/a&gt;.
&lt;/p&gt;&lt;p&gt;What does this mean for Warhammer Alliance and the &lt;a href="http://about.curse.com/network/"&gt;Curse Network&lt;/a&gt; as a whole?  Well, here&amp;#39;s a quick preview from Garthilk:
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;ul&gt;&lt;li&gt; Guides Section - A place to write and submit guides.
&lt;/li&gt;&lt;li&gt; Reviews &amp;amp; Impressions - A place to tell us about your WAR experiences.
&lt;/li&gt;&lt;li&gt; Postcards From the Front - A place to upload screenshots, or share links to videos.
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wardb.com"&gt;WARDB.com&lt;/a&gt; - A massive database of game information.
&lt;/li&gt;&lt;li&gt; A WAR Wiki - A Warhammer Alliance WAR Wiki.
&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;
&lt;p&gt;We will also, of course, fully support any interface modifications here on Curse.com as well as on our project management website, &lt;a href="http://www.curseforge.com"&gt;CurseForge&lt;/a&gt;.
&lt;/p&gt;&lt;p&gt;You can already begin discussing &lt;a href="http://www.wardb.com"&gt;WARDB&lt;/a&gt; by heading over to the &lt;a href="http://www.warhammeralliance.com/forums/forumdisplay.php?f=98"&gt;special forum section on Warhammer Alliance&lt;/a&gt;, so be sure to get your suggestions in for the database in advance, and keep an eye out for its beta launch when the NDA is lifted!
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=16338" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/wha/default.aspx">wha</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/nda/default.aspx">nda</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/mythic/default.aspx">mythic</category></item><item><title>Open Beta Details</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12848Id.aspx</link><pubDate>Tue, 19 Aug 2008 00:36:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16340</guid><dc:creator>Zyuu</dc:creator><slash:comments>6</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=16340</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12848Id.aspx#comments</comments><description>&lt;img src="http://media.curse.com/dl2/23/135/683.jpg/WAR_logo-1line-shield-white.jpg" alt="" /&gt;
&lt;p&gt;Today Mythic Entertainment went out and announced the open beta of &lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt;.  7th September 2008 is the date and thousands of fans will be able to play the very much anticipated PvP-focused MMORPG.  Furthermore, WAR will be released the 18th September this year.
&lt;/p&gt;&lt;p&gt;In order to access the open beta there&amp;#39;s a few ways, you can either pre-order the game or hope you get one of them limited spots via FilePlanet.com, which is the site that Mythic Entertainment and Electronic Arts will work together to distribute open beta access.
&lt;/p&gt;&lt;p&gt;&lt;b&gt;&amp;quot;For three years we have been saying that ‘WAR is coming’ and the team has been working hard to deliver on this promise,”&lt;/b&gt; said Mark Jacobs, co-founder and general manager of Mythic Entertainment. &lt;b&gt;&amp;quot;In just a few weeks, we are going to throw open our doors and invite more players into the game than ever before. They will have a chance to delve into the open beta and see for themselves that WAR has arrived and it is glorious!&amp;quot;&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;There are a total of 75.000 open beta keys which will go out and they already started to have the beta client available via Fileplanet as of last Friday the 15th. &lt;a href="http://www.fileplanet.com/promotions/warhammeronline/"&gt;http://www.fileplanet.com/promotions/warhammeronline/...&lt;/a&gt; is the URL and it’s a first-come, first serve basis!  Hurry.  Apparently they are hosting the client only for North America, Australia, and New Zealand players.
&lt;/p&gt;&lt;p&gt;If you previously had North American closed beta access your account will carry over to the closed beta – which is great news, but also kind of expected. 
&lt;/p&gt;&lt;p&gt;If you have pre-ordered the game go to the account center at &lt;a href="http://accounts.warhammeronline.com"&gt;http://accounts.warhammeronline.com&lt;/a&gt; and enter your open beta code, then you get access to download the client via FilePlanet at zero additional cost.
&lt;/p&gt;&lt;p&gt;Prior to the open beta, Mythic will be hosting a special North American Beta Preview Weekend, from August 22nd through August 25th, and 100,000 players will be invited to end the closed beta with a bang. Those who pre-ordered the now sold-out Collector’s Edition will get top priority, but all are welcome to sign up at FilePlanet.com and try for a spot in this exciting event!
&lt;/p&gt;&lt;p&gt;Don&amp;#39;t forget to check out &lt;a href="http://www.warhammeralliance.com/"&gt;Warhammer Alliance&lt;/a&gt; for the latest Warhammer Online discussions and much more!
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=16340" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/open/default.aspx">open</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/details/default.aspx">details</category></item><item><title>CE/Oceanic Beta - Server Status Page</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12740Id.aspx</link><pubDate>Thu, 14 Aug 2008 06:20:12 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16548</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=16548</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12740Id.aspx#comments</comments><description>&lt;p&gt;Mythic Entertainment have put together a page in the Beta Center that show announcements and the status of all WAR servers.
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;p&gt;We have seen many people posting and asking about when the Collectors Edition/Oceanic Beta Servers will be available. We have put together a nice page accessible through your Beta Center so you can check announcements and the Status of the Servers.
&lt;/p&gt;&lt;p&gt;This has been up for a couple of days now but we wanted to make sure everyone was aware of it and made use of it for their convenience as it contains all the important information you need to know before and during your testing experience.
&lt;/p&gt;&lt;p&gt;We know you&amp;#39;re excited and we&amp;#39;re looking forward to welcoming you all online. A Reckoning is coming - See you there...
&lt;/p&gt;
&lt;/div&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=16548" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category></item><item><title>Pre-Order WAR</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12569Id.aspx</link><pubDate>Fri, 08 Aug 2008 22:05:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16992</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=16992</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12569Id.aspx#comments</comments><description>&lt;img src="http://media.curse.com/dl2/23/135/683.jpg/WAR_logo-1line-shield-white.jpg" alt="" /&gt;
&lt;p&gt;Recently Mythic Entertainment announced the release date of &lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt;, &lt;b&gt;The storm comes September 18th 2008!&lt;/b&gt; Read &lt;a href="http://war.curse.com/articles/details/12501/"&gt;our news about it here&lt;/a&gt;.
&lt;/p&gt;&lt;p&gt;Have you been thinking about pre-ordering WAR?  Well, there&amp;#39;s many benefits by doing it:
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Open beta admission: Pre-order customers can experience the glory of battle and the thrill of WAR by participating in the open beta test.
&lt;/li&gt;&lt;li&gt; Head Start program: Players can begin their adventures in the Age of Reckoning before the game’s official launch. 
&lt;/li&gt;&lt;li&gt; Bonus In-Game Items
&lt;ul&gt;&lt;li&gt; RITTENBACH&amp;#39;S PORTABLE CAMP -- Rest your weary soul and heal your wounds between battles.
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt; Universal Fighting System™ Battle Deck: The Emperor Karl Franz and Tchar’zanek, dread Champion of Tzeentch, go head-to-head in this exclusive collectible card game from Fantasy Flight Games. (Available in a limited supply from select retailers.)
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;h2 id="w_pre-order-war-via-amazon-below"&gt;Pre-Order WAR via Amazon below&lt;/h2&gt;
&lt;img src="http://media.curse.com/dl2/23/139/47.jpg/amazon.jpg" alt="" /&gt;
&lt;p&gt;&lt;br /&gt;
USA – &lt;a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.com%2FWarhammer-Online-Age-of-Reckoning%2Fdp%2FB000TD3IA2%3Fie%3DUTF8%26s%3Dvideogames%26qid%3D1218057579%26sr%3D8-1&amp;amp;tag=cursegaming0f-20&amp;amp;linkCode=ur2&amp;amp;camp=1789&amp;amp;creative=9325"&gt;Pre-Order Warhammer Online&lt;/a&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cursegaming0f-20&amp;amp;l=ur2&amp;amp;o=1" width="1" height="1" border="0" alt="" /&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
Germany – &lt;a href="http://www.amazon.de/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.de%2FWarhammer-Online-Age-of-Reckoning%2Fdp%2FB001BNFQH2%3Fie%3DUTF8%26s%3Dvideogames%26qid%3D1218059922%26sr%3D8-1&amp;amp;site-redirect=de&amp;amp;tag=cursegaming0a-21&amp;amp;linkCode=ur2&amp;amp;camp=1638&amp;amp;creative=6742"&gt;Pre-Order Warhammer Online&lt;/a&gt;&lt;img src="http://www.assoc-amazon.de/e/ir?t=cursegaming0a-21&amp;amp;l=ur2&amp;amp;o=3" width="1" height="1" border="0" alt="" /&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
United Kingdom – &lt;a href="http://www.amazon.co.uk/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.co.uk%2FWarhammer-Online-Age-Reckoning-PC%2Fdp%2FB001CDKWVG%3Fie%3DUTF8%26s%3Dvideogames%26qid%3D1218060218%26sr%3D8-1&amp;amp;tag=cursegaming02-21&amp;amp;linkCode=ur2&amp;amp;camp=1634&amp;amp;creative=6738"&gt;Pre-Order Warhammer Online&lt;/a&gt;&lt;img src="http://www.assoc-amazon.co.uk/e/ir?t=cursegaming02-21&amp;amp;l=ur2&amp;amp;o=2" width="1" height="1" border="0" alt="" /&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
France – &lt;a href="http://www.amazon.fr/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.fr%2FWarhammer-online-age-of-reckoning%2Fdp%2FB001DIVJIA%3Fie%3DUTF8%26s%3Dvideogames%26qid%3D1218060881%26sr%3D8-1&amp;amp;tag=cursegaming-21&amp;amp;linkCode=ur2&amp;amp;camp=1642&amp;amp;creative=6746"&gt;Pre-Order Warhammer Online&lt;/a&gt;&lt;img src="http://www.assoc-amazon.fr/e/ir?t=cursegaming-21&amp;amp;l=ur2&amp;amp;o=8" width="1" height="1" border="0" alt="" /&gt;
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=16992" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/program/default.aspx">program</category></item><item><title>Release Date</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12501Id.aspx</link><pubDate>Wed, 06 Aug 2008 19:03:21 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:17112</guid><dc:creator>Zyuu</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=17112</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12501Id.aspx#comments</comments><description>&lt;img src="http://media.curse.com/dl2/23/135/683.jpg/WAR_logo-1line-shield-white.jpg" alt="" /&gt;
&lt;p&gt;&lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt; gets a release date: &lt;b&gt;The storm comes September 18th 2008!&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Six weeks to go.
&lt;/p&gt;&lt;p&gt;All servers will go live at the same time (North America, Europe, Oceanic).
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;“The countdown has officially begun. Mark your calendars! September 18th is the Day of Reckoning,”&lt;/b&gt; said Mark Jacobs, founder and general manager of Mythic Entertainment. &lt;b&gt;&amp;quot;For the last three years, the entire team at Mythic has poured their hearts into making Warhammer Online the next great MMORPG. We are so excited to open up this world and share it with the fans that will live in it, quest in it, go to war in it and make it come alive.&amp;quot;&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Fans looking forward to laying siege to their enemy’s capital city will have several pricing options available, beginning with a $14.99 monthly subscription. Additionally, collectible 30- and 60-day prepaid Game Time Cards will be available at many game retailers. WAR subscription options include:
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Monthly Subscription: $14.99 USD
&lt;/li&gt;&lt;li&gt; 3-Month Subscription: $41.97 ($13.99 per month)
&lt;/li&gt;&lt;li&gt; 6-Month Subscription: $77.94 ($12.99 per month) 
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Players can now pre-order their copy of WAR to secure their spots on the frontlines with a special pre-order package that includes:
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Open beta admission: Pre-order customers can experience the glory of battle and the thrill of WAR by participating in the open beta test.
&lt;/li&gt;&lt;li&gt; Head Start program: Players can begin their adventures in the Age of Reckoning before the game’s official launch.
&lt;/li&gt;&lt;li&gt; Bonus in-game items: Players can equip their characters with two bonus in-game items by pre-ordering from select retail partners.
&lt;/li&gt;&lt;li&gt; Universal Fighting System™ Battle Deck: The Emperor Karl Franz and Tchar’zanek, dread Champion of Tzeentch, go head-to-head in this exclusive collectible card game from Fantasy Flight Games. (Available in a limited supply from select retailers.) 
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Participating pre-order partners include Amazon.com, Best Buy, Circuit City, Direct2Drive, EAStore.com, EB Canada, EB Games, Fry’s, Futureshop, GameCrazy, GameStop, GoGamer.com, and Walmart.com. (Pre-order offers will vary by retailer.) 
&lt;/p&gt;&lt;p&gt;The European pre-order program is scheduled to begin in late August. For more information about the North American pre-order program, visit &lt;a href="http://www.warhammeronline.com/preorder/"&gt;http://www.warhammeronline.com/preorder/&lt;/a&gt;.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=17112" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category></item><item><title>WAR Pre-Order FAQ</title><link>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12420Id.aspx</link><pubDate>Mon, 04 Aug 2008 20:03:24 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:17291</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=17291</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2008/09/17/N12420Id.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media.curse.com/dl2/23/129/975.jpg/empire_altdorf_emperorpalac.jpg" style="margin-left:6px;float:right;" alt="" /&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;Mythic Entertainment / Electronic Arts has posted a FAQ which covers most questions that people might have regarding pre-ordering &lt;a href="http://war.curse.com/"&gt;Warhammer Online&lt;/a&gt;.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;I live in Canada how can I pre-order?&lt;/b&gt; 
&lt;/p&gt;&lt;p&gt;You can pre-order your copy of WAR from FutureShop, EB Games Canada, the EA Store and other fine game retailers.
&lt;/p&gt;&lt;p&gt;&lt;b&gt;Where are my codes when I pre-order online?&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Each retailer may do it differently, we have no control over the distribution of their codes to pre-order customers. However, you will generally receive a separate email specifically containing your codes (in some cases I&amp;#39;ve seen it take a few days). Please do not contact EA Mythic Customer Support concerning this - you must contact your retailer as we will be unable to assist you further.
&lt;/p&gt;&lt;p&gt;&lt;b&gt;What is the difference between Closed Beta and Open Beta? &lt;/b&gt;
&lt;/p&gt;&lt;p&gt;The Closed Beta Test is an invite-only program protected by a Non Disclosure Agreement (NDA) in which a select portion of the community is chosen to test the beta version of Warhammer Online: Age of Reckoning and offer feedback directly to the development team via in-game tools and private message boards. During our Open Beta, we open testing up to a much larger audience. However, unlike many traditional &amp;quot;Open Betas,&amp;quot; WAR will only be available to a limited number of players (including pre-order customers). Stay tuned for more details concerning the WAR Open Beta and ways in which you can get in. 
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Do I need my CE Product Key the day the game launches?&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;While we encourage you to get your WAR product key as soon as possible, we will provide a reasonable grace period for players to get a hold of their copies and have uninterrupted service following the Live Game Head Start.
&lt;/p&gt;&lt;p&gt;&lt;b&gt;What if I already pre-ordered?&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Prior to March 26, 2008 no pre-order programs have been supported by EA Mythic. Please check with your retailers for full details. Current pre-order offers are only valid with the Collectors Edition.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
Mythic/EA is stating that the FAQ will be updated regulary, &lt;a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=114"&gt;check it out in all its glory here&lt;/a&gt;.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=17291" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/online/default.aspx">online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer/default.aspx">warhammer</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/war/default.aspx">war</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/faq/default.aspx">faq</category></item></channel></rss>