<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://war.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Warhammer Online: Age of Reckoning : warhammer community</title><link>http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+community/default.aspx</link><description>Tags: warhammer community</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>WarhammerAlliance.com: Latest News from the WAAAGH! Front!</title><link>http://war.curse.com/blogs/war-en-news/archive/2009/04/10/warhammeralliance-com-latest-news-from-the-waaagh-front.aspx</link><pubDate>Fri, 10 Apr 2009 16:34:50 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:435771</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=435771</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2009/04/10/warhammeralliance-com-latest-news-from-the-waaagh-front.aspx#comments</comments><description>&lt;h2&gt;&lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=277038"&gt;WarhammerAlliance.com&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;
News from the WAR front has been a bit quiet as of a late. Most of the attention
seems to be being put on the testing on the Public Test Server and the 1.2.1
patch. Today we&amp;#39;ve got a spotlight on new screenshots again from &lt;a href="http://www.warhammeralliance.com/forums/member.php?u=94424" target="_blank"&gt;Ashelyn&lt;/a&gt;,
they rock pretty hard btw, news from the Herald, and some development posts form
the &lt;a href="http://www.warhammeralliance.com/forums/devtrack.php"&gt;War Dev
Tracker&lt;/a&gt;!
&lt;/p&gt;
&lt;p&gt;Here are the latest WAAAGH! news headlines from &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=277038"&gt;WarhammerAlliance.com&lt;/a&gt;:&lt;br /&gt;
&lt;span style="color:orange;font-size:small;"&gt;&lt;br /&gt;
&lt;b&gt;Spotlight on: Screenshots!&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The Spotlights are now in an open forum, so be sure leave your feedback.
    The &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=277015" target="_blank"&gt;Spotlight
    today is on Screenshots.&lt;/a&gt; Community member &lt;a href="http://www.warhammeralliance.com/forums/member.php?u=94424" target="_blank"&gt;Ashelyn&lt;/a&gt;
    had some very nice ones to share.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;span style="font-size:small;"&gt;&lt;b&gt;&lt;span style="color:orange;"&gt;News From the Herald&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
News from the US and EU Warhammer Online Heralds&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=738" target="_blank"&gt;Squig
    Herder Feature&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;blockquote&gt;
  Both the EU and US Heralds featured a write up on Squig Herders. A career that
  gets passed by sometimes and not rightly so. Overall a good write up.&lt;br /&gt;
&lt;/blockquote&gt;
&lt;p&gt;
&lt;span style="font-size:small;"&gt;&lt;b&gt;&lt;span style="color:orange;"&gt;Straight From the Source&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size:x-small;"&gt;&amp;quot;Straight from the Source&amp;quot; details important Developer
Posts from that day&amp;#39;s Tracker&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Apparently there has been an issue with guilds either claiming or
    releasing their claim on keeps. James Nichols tells us that CSR&amp;#39;s cannot
    assist with Standard Bearer issues so in game petitions will not help. He
    anticipates that these issues should be resolved by the time 1.2.1 goes
    live, which is soon.&lt;/li&gt;
&lt;/ul&gt;
&lt;blockquote&gt;
  &lt;a href="http://forums.warhammeronline.com/warhammer/board/message?board.id=bugs_general&amp;amp;message.id=3191#M" target="_blank"&gt;Source&lt;/a&gt;&lt;br /&gt;
&lt;/blockquote&gt;
&lt;ul&gt;
&lt;li&gt;James Nichols also addressed &lt;a id="spell_8319" href="http://www.wardb.com/spell.aspx?id=8319" target="_blank"&gt;cleave&lt;/a&gt;
    and other undefendable attacks. He says they have a fix and should be out by
    the time 1.3 is on the servers. Not quite sure what that is at this time.&lt;/li&gt;
&lt;/ul&gt;
&lt;blockquote&gt;
  &lt;a href="http://forums.warhammeronline.com/warhammer/board/message?board.id=1-2-1_gd&amp;amp;message.id=2514#M" target="_blank"&gt;Source&lt;/a&gt;&lt;br /&gt;
&lt;/blockquote&gt;
&lt;ul&gt;
&lt;li&gt;Adam Gershowitz acknowledged that the AoE radius and such is still bugged
    on test as well as on live.&lt;/li&gt;
&lt;/ul&gt;
&lt;blockquote&gt;
&lt;div style="margin:5px 20px 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom:2px;"&gt;
      Quote:
    &lt;/div&gt;
&lt;table cellpadding="6" cellspacing="0"&gt;

&lt;tr&gt;
&lt;td class="alt2" style="border:1px inset;"&gt;
&lt;div&gt;
              Originally Posted by &lt;b&gt;AdamG_EAMythic&lt;/b&gt; &lt;a href="http://warhammeralliance.com/showthread.php?p=3908083#post3908083" rel="nofollow"&gt;&lt;img title="View Post" class="inlineimg" src="http://www.warhammeralliance.com/forums/images/WHA3/buttons/viewpost.gif" alt="View Post" width="12" border="0" height="12" /&gt;&lt;/a&gt;
            &lt;/div&gt;
&lt;div style="font-style:italic;"&gt;
              We&amp;#39;re aware of this item, in actually AoE now has the same
              &amp;quot;grace&amp;quot; range for checking for hits that Direct damage
              and Melee abilities have. This can add up to an additional 10 feet
              in radius to the ability. If you want to get an idea of how much
              extra range this really is you can easily grab any character turn
              on auto attack and then back up (from a stationary monster /
              character) until you cannot auto attack anymore. This is
              essentially 0 feet range, b/c auto attack has no range on it.&lt;br /&gt;
              We&amp;#39;re continuing to watch how this effects RvR and the player
              response to the issue and will likely make an adjustment to AoE
              radius in the patch after 1.2.1 as part of our ongoing steps to
              work AoE into a useful but managable role.
            &lt;/div&gt;
&lt;/td&gt;
&lt;/tr&gt;

&lt;/table&gt;
&lt;/div&gt;
&lt;/blockquote&gt;
&lt;blockquote&gt;
  &lt;a href="http://forums.warhammeronline.com/warhammer/board/message?board.id=1-2-1_gd&amp;amp;message.id=2421#M" target="_blank"&gt;Source&lt;/a&gt;&lt;br /&gt;
&lt;/blockquote&gt;
&lt;p&gt;
&lt;b&gt;&lt;span style="color:orange;font-size:small;"&gt;Around the Net&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Although not WAR related, I wanted to say farewell to &lt;a href="http://www.escapistmagazine.com/news/view/90765-R-I-P-Dave-Arneson" target="_blank"&gt;Dave
    Areneson&lt;/a&gt;. The co-creator of Dungeons and Dragons lost his battle to
    cancer yesterday at the age of 61. Both him and Gary Gygax who predeceased
    him last year in March have made much of what a RPG is today, in both pencil
    and paper as well as video games. He will be missed.&lt;/li&gt;
&lt;/ul&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=435771" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/Warhammer+Online/default.aspx">Warhammer Online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/Warhammer+news/default.aspx">Warhammer news</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+forums/default.aspx">warhammer forums</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+community/default.aspx">warhammer community</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+alliance/default.aspx">warhammer alliance</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+poll/default.aspx">warhammer poll</category></item><item><title>WarhammerAlliance.com New Weekly Poll Analysis Section!</title><link>http://war.curse.com/blogs/war-en-news/archive/2009/03/31/warhammeralliance-com-new-weekly-poll-analysis-section.aspx</link><pubDate>Tue, 31 Mar 2009 16:24:28 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:429908</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://war.curse.com/blogs/war-en-news/rsscomments.aspx?PostID=429908</wfw:commentRss><comments>http://war.curse.com/blogs/war-en-news/archive/2009/03/31/warhammeralliance-com-new-weekly-poll-analysis-section.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://www.warhammeralliance.com"&gt;WarhammerAlliance.com&lt;/a&gt; has posted
a new &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=272932"&gt;Weekly
Poll Analysis&lt;/a&gt; section that will compare and contrast opinions from the War
community. Polls have been posted in conjunction with WAR Vault which will
provide a broader scope of user opinions. The analysis of the two sites will be
done separately and then together when comparing the results. The first poll
being analyzed is
&lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=269823" target="_blank"&gt;Last
week&amp;rsquo;s poll&lt;/a&gt;, posted March 20th, asked you &amp;ldquo;How Much Has the Introduction
of the Slayer/Choppa Affected RvR?&amp;rdquo; Options included: &amp;ldquo;It has greatly
affected RvR,&amp;rdquo; &amp;ldquo;It has somewhat affected RvR,&amp;rdquo; &amp;ldquo;I&amp;rsquo;m unsure of how it
has affected RvR/Waiting and seeing,&amp;rdquo; &amp;ldquo;It has only affected RvR a little,&amp;rdquo;
and &amp;ldquo;It has not affected RvR at all.&amp;rdquo; The total number of votes between
Warhammer Alliance and WAR Vault was 526.
&lt;/p&gt;
&lt;p&gt;Here&amp;#39;s the results and the official WarhammerAlliance.com &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=272932"&gt;Weekly
Poll Analysis&lt;/a&gt; announcement:&lt;/p&gt;
&lt;p&gt;
  &lt;img src="http://mediabeta.curse.com/CommunityServer.Components.SiteFiles/127284/News/user103222_pic8512_1238362250.jpg" width="405" align="left" border="0" height="269" alt="" /&gt;
Welcome to the Weekly Poll Analysis! This is a new feature implemented by
Warhammer Alliance, and looks at the previous week&amp;rsquo;s poll and at the results
it had. Recently, Warhammer Alliance has been posting polls in conjunction with
WAR Vault, providing us with a broader scope of user opinions. This analysis
will look at both polls as separate entities, and then together as a general
playerbase. Since this is the first of a series, please feel free to make
suggestions for future posts!&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=269823" target="_blank"&gt;Last
week&amp;rsquo;s poll&lt;/a&gt;, posted March 20th, asked you &amp;ldquo;How Much Has the Introduction
of the Slayer/Choppa Affected RvR?&amp;rdquo; Options included: &amp;ldquo;It has greatly
affected RvR,&amp;rdquo; &amp;ldquo;It has somewhat affected RvR,&amp;rdquo; &amp;ldquo;I&amp;rsquo;m unsure of how it
has affected RvR/Waiting and seeing,&amp;rdquo; &amp;ldquo;It has only affected RvR a little,&amp;rdquo;
and &amp;ldquo;It has not affected RvR at all.&amp;rdquo; The total number of votes between
Warhammer Alliance and WAR Vault was 526.&lt;br /&gt;
&lt;br /&gt;
Unfortunately we at Warhammer Alliance (WA) had only 220 votes (come on people,
we need more votes!), but they yielded some interesting results. Overwhelmingly,
you voted that you were waiting to see how these two new classes would affect
RvR. This option held 78 of your votes, totaling 35.45% of the total votes. The
&amp;ldquo;second place&amp;rdquo; options were very close&amp;mdash;51 of you, or 23.18%, voted that
the Choppa/Slayer somewhat affected RvR, and 50 of you, or 22.73%, voted that
they have greatly affected RvR. It&amp;rsquo;s interesting to see how close those two
are, given the substantial difference between &amp;ldquo;greatly affected&amp;rdquo; and
&amp;ldquo;somewhat affected.&amp;rdquo; Following behind in fourth is affecting RvR &amp;ldquo;a
little&amp;rdquo; with 23 votes (10.45%), and in fifth with 18 votes (8.18%) is that the
classes have not affected RvR &amp;ldquo;at all.&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
Comments on Warhammer Alliance seemed to cover a little bit of each topic. Some
responders commented on faster scenarios, to new utilization of other classes.
Others remarked that although it seems like there may be large changes now,
later on things will probably balance out. It&amp;#39;s important to note what class the
person is while reading the comments as well. Tozen, who has a Magus, but is
also playing a Choppa remarked:&lt;/p&gt;
&lt;div style="margin:5px 20px 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom:2px;"&gt;
    Quote:
  &lt;/div&gt;
&lt;table cellpadding="6" cellspacing="0"&gt;

&lt;tr&gt;
&lt;td class="alt2" style="border:1px inset;"&gt;Exactly. As soon as the
          Choppa hits T3 it becomes food for both ranged classes and tanks while
          AoE healing WPs negate its damage. I&amp;#39;ll probably stick things out to
          T4 just to see if Git to the Choppa&amp;#39; makes a big difference, but I can
          safely predict that the Choppa is not going to make a significant
          change in RvR (which is probably a good thing to be honest).&lt;/td&gt;
&lt;/tr&gt;

&lt;/table&gt;
&lt;/div&gt;
&lt;p&gt;
Chuck Bronsun, an Ironbreaker, mentioned that the classes are greatly effecting
RvR because its deterring players from other classes:&lt;/p&gt;
&lt;div style="margin:5px 20px 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom:2px;"&gt;
    Quote:
  &lt;/div&gt;
&lt;table cellpadding="6" cellspacing="0"&gt;

&lt;tr&gt;
&lt;td class="alt2" style="border:1px inset;"&gt;It has greatly effected RvR
          mainly because there is now one more class people would rather play
          than a healer. Not sure about the rest of you, but both of the servers
          I currently play on are desperately lacking healers on the Order side
          of things in every tier.&lt;br /&gt;
          With the game not doing so great these days with subscriptions, people
          don&amp;#39;t need another reason to bail.&lt;/td&gt;
&lt;/tr&gt;

&lt;/table&gt;
&lt;/div&gt;
&lt;p&gt;
Although not many people commented on WA, those who did gave great insight to
the result of WA&amp;#39;s polling.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://warhammervault.ign.com/?dir=sympoll&amp;amp;dispid=104" target="_blank"&gt;Warhammer
Vault&amp;rsquo;s (Vault) poll&lt;/a&gt; was similar in some regards, yet strikingly different
in other regards. Vault had 306 total votes, with the leading response (91
votes) being that the classes &amp;ldquo;somewhat affected&amp;rdquo; RvR. In a relatively close
second was &amp;ldquo;wait and see,&amp;rdquo; with 84 votes, followed by &amp;ldquo;greatly affected&amp;rdquo;
with 76 votes. Interestingly, in fourth place was &amp;ldquo;not affected at all&amp;rdquo; with
41 votes, followed by &amp;ldquo;somewhat not affected&amp;rdquo; in fifth place with 14 votes.&lt;br /&gt;
&lt;br /&gt;
Bearing in mind that Vault&amp;rsquo;s poll had 86 more votes than WA&amp;rsquo;s at the time of
this article, there is some interesting data here between WA and Vault. WA
voters believe that they need more time to decide how these classes will affect
RvR, most probably because at the time of posting, as Siberwulf points out:&lt;/p&gt;
&lt;div style="margin:5px 20px 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom:2px;"&gt;
    Quote:
  &lt;/div&gt;
&lt;table cellpadding="6" cellspacing="0"&gt;

&lt;tr&gt;
&lt;td class="alt2" style="border:1px inset;"&gt;Um, the class has been open
          to the general public (not live event completers) for all of...3 days.&lt;/td&gt;
&lt;/tr&gt;

&lt;/table&gt;
&lt;/div&gt;
&lt;p&gt;
However, more Vault users seemed to notice immediate effects from the classes,
since they predominantly voted that it had somewhat affected RvR. Perhaps one of
the reasons voted that way is because, as Nnucifera put it on WA:&lt;/p&gt;
&lt;div style="margin:5px 20px 20px;"&gt;
&lt;div class="smallfont" style="margin-bottom:2px;"&gt;
    Quote:
  &lt;/div&gt;
&lt;table cellpadding="6" cellspacing="0"&gt;

&lt;tr&gt;
&lt;td class="alt2" style="border:1px inset;"&gt;The only affect I&amp;#39;ve seen
          of the new classes in RvR is there are so many of them (Tier 3) that
          there&amp;#39;s not enough of the other classes to go around. Like, half the
          warband will be choppas then we&amp;#39;ll be lucky if we get a healer or two.
          Not to mention a majority of the players don&amp;#39;t know what they&amp;#39;re
          doing. Was hoping the retards would be weeded out before Tier 3.&lt;/td&gt;
&lt;/tr&gt;

&lt;/table&gt;
&lt;/div&gt;
&lt;p&gt;
I know I have seen my fair share of Choppas and Slayers in scenarios, and it
seems like I&amp;rsquo;m not the only one!&lt;br /&gt;
&lt;br /&gt;
The most interesting factor of this week&amp;rsquo;s poll is the discrepancy between WA
and Vault on the &amp;ldquo;not at all&amp;rdquo; option. It seems that most voters on WA
believe the new classes will have an effect over time, and in some way&amp;mdash;whereas
a significant amount of Vault voters saw otherwise. According to my
calculations, 8% of WA users claimed the classes wouldn&amp;rsquo;t change RvR while 13%
percent of Vault users claimed the same. This 5% margin shows a distinct
difference between the thinking of WA&amp;rsquo;s userbase and Vault&amp;rsquo;s userbase.&lt;br /&gt;
&lt;br /&gt;
When the results of the votes are combined, we can see the large impact that
WA&amp;rsquo;s number one and Vault&amp;rsquo;s number four has. The combined percentages (based
on the number of votes) are 31% for &amp;ldquo;Waiting,&amp;rdquo; 27% for &amp;ldquo;Somewhat,&amp;rdquo; 24%
for &amp;ldquo;Greatly,&amp;rdquo; 11% for &amp;ldquo;Not at all&amp;rdquo; and 7% for &amp;ldquo;a little.&amp;rdquo; Simply
put, it seems that this poll was too early for a concerned playerbase to
adequately respond and surmise how these classes will make an impact.&lt;br /&gt;
&lt;br /&gt;
Next week&amp;rsquo;s analysis will cover a poll about AoE, which came out merely hours
before the 1.2.1 Preview! It&amp;rsquo;ll be interesting to see how the upcoming changes
affect the results of the poll. Please make sure to &lt;a href="http://www.warhammeralliance.com/forums/showthread.php?t=272349" target="_blank"&gt;go
vote and comment&lt;/a&gt;&amp;mdash;perhaps your comment will show up in the next analysis.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://war.curse.com/aggbug.aspx?PostID=429908" width="1" height="1"&gt;</description><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/Warhammer+Online/default.aspx">Warhammer Online</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/Warhammer+news/default.aspx">Warhammer news</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+forums/default.aspx">warhammer forums</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+community/default.aspx">warhammer community</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+alliance/default.aspx">warhammer alliance</category><category domain="http://war.curse.com/blogs/war-en-news/archive/tags/warhammer+poll/default.aspx">warhammer poll</category></item></channel></rss>