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ActionBarCoolDown

 

Project Updated:
Files Updated: Mon, Sep 22 2008
Supports Game Version: Beta 3.0
Category: Action Bars
Tags:

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Project Manager: Novoc
Additional Authors: No additional authors
Current Version: ABCD v1.3
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 7
Downloads Total: 10,267
Favorites: 66
Comments: 37
  • About ActionBarCoolDown
  •  

Alright, this is my first addon EVER to be publically released.

Note: This addon REQUIRES you to have LibSlash installed! You can download LibSlash from the WAR section of Curse: http://war.curse.com/downloads/details/13510/

ActionBarCoolDown Mod (ABCD Mod)

The purpose of this mod is to add customizability to the end-user of the default actionbar cooldown meter.

Currently the features are:
- Turn on/off the white fading graphic
- Turn on/off the 'flash'ing when cooldown ends
- Turn on/off the text-display that says how much time is left
- Change the font of the text-display (to bigger!)

In the future I hope to add more features ofcourse and I will try to keep working on improving it further!

Currently the settings are set using commands, type /abcd to see availible settings.
/abcd.color (0-3) Color of the cooldown-time text. 0=yellow,1=red,2=green,3=teal
/abcd.fade (on/off)
Graphical fading of actionbutton-background On/Off
/abcd.flash (on/off) Graphical 'flash' when cooldown is out On/Off
/abcd.font (0-2)
0 is default, 1 is big, 2 is huge
/abcd.glow (on/off) Graphical glowing around the action-button when active On/Off
/abcd.sec (on/off)
Wheter to have the 's' after number of seconds on button On/Off
/abcd.text (on/off) Display text showing how much cooldown-time is left On/Off

Enjoy.

  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ActionBarCoolDown ABCD v1.3 Release Beta 3.0 7,329 9/22/2008
  ActionBarCoolDown ABCD v1.1 Release Beta 3.0 84 9/19/2008
  ActionBarCoolDown v0.1 Beta Beta 3.0 73 9/17/2008
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  • Screenshots (1)
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  • Comments

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  • I got fed up with the problems associated with this addon's abandonment so I installed Nix All Messy Bits Lining Actionbuttons (or NAMBLA) to replace it. I had to tweak the NAMBLA code a bit for things meet my preferences, however NAMBLA is commented in such a way that there is ample instruction for any tweaks that may be desired. The whole process was very easy and you don't need programming experience to do it.

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  • Also if you end up changing font types/sizes used by NAMBLA you'll want to use this reference:
    http://www.thewarwiki.com/wiki/API:AvailableFonts_options

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  • Correction only the effects (glowing, flash, fading, etc) don't work. The font colors & sizes still work thru slash commands even though it states an error when u key it in.

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  • ABCD mod no longer works with v1.1 patch. It returns "an error occurred with the supplied slash command" error when u try to type in any of the slash commands to change any of the settings.

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  • Removing the "s" no longer seems to work, the slash command has no effect.

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  • amsedal said 

    This doesn't work with Vertigo does it? Does anyone have this and Vertigo successfully working?

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  • unfever said 

    Is this project abaddoned? Or will see soon update?

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  • Fixed slash commands, also fixed centered text problem. Files waiting approval, same place as before... v1.3.3:

    http://war.curseforge.com/projects/abcd/repositories/shockbetas-clone/files/

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  • Merah said 

    Bug:
    The test on my bar #4 is not centered correctly
    screenshot: http://i223.photobucket.com/albums/dd16/photo101/actionbarcd_bug.jpg

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  • Snagrat said 

    Great addon, 5 stars :)

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  • toufie said 

    anyway to get the text to stay centered? they are always at the top of my actionbar

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  • Sorry about that... not sure what happened, it was completely fixed in my addon folder. Must have archived it prior to fixing the chatwindow... anyways it's fixed and at the repository...

    [http://war.curseforge.com/projects/abcd/repositories/shockbetas-clone/files/]

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  • Wolfdale said 

    ChatWindow.Print(towstring(txt))
    change to
    EA_ChatWindow.Print(towstring(txt))

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  • mark617 said 

    "wtf ?
    http://img518.imageshack.us/img518/3329/abcdaj3.jpg"

    The version 1.31 repository fixed a lot of things but the chatwindow was still not changed. Go into the .lua file and change chatwindow to EA_Chatwindow (also applies to 1.3 here). There is only one occurence of chatwindow so search for it using word or something.

    Also, only seems the fade command works in the 1.31 repository version. I have let beta know on curseforge. I am sure when he has the time he will fix it.

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  • Wolfdale said 

    wtf ?
    http://img518.imageshack.us/img518/3329/abcdaj3.jpg

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  • Fixed the conflicts this had with other addons. go here for the update until the Author updates it.

    http://war.curseforge.com/projects/abcd/repositories/shockbetas-clone/files/1-action-bar-cooldown-v1-3-1/

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  • This is such a great and promising add-on, the lack of updates make me cry. :,(

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  • mark617 said 

    ie doesnt work being that it breaks ability alert, ABCD still functions.

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  • mark617 said 

    does not work with ability alert! addon. any idea of a fix would be great. ty for the chat change below, helped restore commands

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  • agx said 

    This is to have nicier cooldown when time is over 60 seconds. In range 1min to 3min you should get something like 1:59 for 1 mins and 59seconds. Over 3 minutes you only get "59m".

    local labelTime = 0;
    -- below 60 seconds
    if (self.m_Cooldown<=60) then
    labelTime = TimeUtils.FormatSeconds(self.m_Cooldown, false)
    -- below 3 minutes
    elseif (self.m_Cooldown<=180) then
    -- scale down font too
    timerFrame:SetFont ("font_default_text", WindowUtils.FONT_DEFAULT_TEXT_LINESPACING)
    labelTime = TimeUtils.FormatClock(self.m_Cooldown, false)
    -- other, larger
    else
    -- scale down font too
    timerFrame:SetFont ("font_default_text", WindowUtils.FONT_DEFAULT_TEXT_LINESPACING)
    labelTime = TimeUtils.FormatTimeCondensed(self.m_Cooldown, false)
    end
    --if sec == 1 then
    -- local labelTime = TimeUtils.FormatSeconds(self.m_Cooldown, true)
    --end

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