This project hooks guild chat and displays who's an alt and who's a main.
REQUIRES LibSlash
SETUP
First things first, TURN OFF THE GUILD CHANNEL. If you do not do this you will get double sends of every message.
TURN ON CHANNEL_9 and set it to your guild channel color.
Now you should see all guild text through Channel 9.
USAGE
Basic usage is straight forward. After installing type /alttracker to bring up the config window.
Delete the two main characters there, then type your main character in the "Add Value:" text box. Press the "Add New Main" button.
Now select the main you just added from the "Main Character:" drop down. Now you can add alts. Keep adding alts till you are done, then repeat for the next main character.
Once you are done the name for guild chat should be changed. If it looks like "[Guild][*name*]: " that means it's a main. If it looks like "[Guild][name (main name)]: " then it's an alt and the name in parenthesis is the alts main.
FOR GUILDS
Now that was fun, but it'd be annoying to have to do that for every guild member! So here's the solution. Have everyone post on your guild forums their main's name and alt's names. Now one lucky soul gets to go through this list and add it all into AltTracker's database. However you can now distribute the SavedVariables.lua file to all guild members. It is found at [war dir]\user\interface\AllCharacters\AltTracker\SavedVariables.lua
Zip it up and send it to your guild. Then they will drop it in the same place you took it out of and tada! Your guild all has the same alt information.
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...