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Autobar

 

Project Updated:
Files Updated: Thu, Nov 13 2008
Supports Game Version: Beta 3.0
Category: Bags & Inventory, and Action Bars
Tags:

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Project Manager: Felyza
Additional Authors: No additional authors
Current Version: V3.0.1-Release
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 6
Downloads Total: 8,369
Favorites: 110
Comments: 67
  • About Autobar
  •  

A floating bar containing potions for easy access.

**New features this release: vertical or horizontal bar, autohiding option, scalability, opacity, rearranging the bar, more options for selecting potions. =)**

Presents either your smallest stacks, or strongest potions, based on your preferences. It has a configuration interface for setting preferences, can be moved anywhere on the screen, and, well, works.

Usage: Hold the mouse over the activator (circle) for instructions.

--------------------
-- Important Note --
--------------------
Currently, I'm still working on adding features. Problem is, no way to test them. I'm actively looking for a job, and waiting on my first check from Rent a Coder, and rolling change for food and gas. Food and gas come before paying for my account, and my account came due with under $15 in my bank account. Unless something happens between now and December, I'll be returning to the game first week of Dec. I suggest posting tickets with the exact names of all potions that aren't being displayed as potions, and any potions that are being displayed wrong, that way I have a bunch of stuff to work on and get ready to testing on my return, so that everythings in place for bugfixing before release. Coming up is the much anticipated items and roll-out bars with all potions of the type on them. I REALLY wish I could test as I go, but I have to suffice it with getting it where it looks right, and wait until I can get in game to test it. If you want to help get me online faster, cheapest I can find a game time code that I can purchase with paypal is $29.99 for 60 days. I stuck a donate link at the end if you're interested in helping me.

-----------
-- Notes --
-----------
Hover over the circle for instructions
Left click and drag the circle to move
Right click the circle for options, which include Lock, Unlock, and Config
Left click a potion to use

Used potions are overlayed in red, and have a cooldown timer
Stack counts are displayed

-------------------
-- The Todo List --
-------------------
Ability to display more than one potion (drop down)
Circle or other modes
Add mount and book of binding
Add slots for 'other' items
Some form of hotkeys
Per character settings

---------------------
-- Completed Todos --
---------------------
Revamp Settings Screen -- Done
Auto-hiding bar -- Done
Add ability to scale the bar -- Done
Vertical as well as Horizontal modes -- Done

-------------------
-- Layout Editor --
-------------------
I'm not going to register with layout editor. Keep reading.

This would mean I can't make the window easily movable (layout editor + movable windows = bad juju). If people can't figure it out, left click and drag on the 'activator' to move the window, right click it for options, such as locking, or config.

------------------
-- Localization --
------------------

****Added support for reading German, Spanish, French, and Italian potions.****

User interface is not yet localized, and until ckknight or Kaelten (who have say over the way curse accepts files) allow for easier submitting of files (they filter to very specific, obscure types, when the game allows other, more common types) with special characters, I will not be translating the interface anytime soon. If you'd like a localized interface sooner, please contact them and request adding UTF-8 to allowed encodings.

If there is a request for Korean, Simplified Chinese, Traditional Chinese, Japanese, or Russian, these will be low priority for the same reason localizing the interface is low priority.

-----------------
-- Final Notes --
-----------------
I'm actively working on this, and I've been doing some things not yet done by others in Warhammer, and there's no equal part in other games, so its been alot of trudging through new territory. Please favorite, as I'll be updating as I get new features added, and as the overall addon improves, please make sure you have your correct rating applied, as its evolved quite a bit from the initial release which was just to let others see the very early concept.

**There are some potions that won't show up on the bar.**
There's nothing I can do about them, as they are not reported as potions by Warhammer. One of these is a low level strength potion obtained from quests, there were a few others I noticed as well while scanning the auction house with a special tool to see raw information about them. There's nothing I can do about these easily, as the way it works behind the scenes makes the easy fix break a whole lot of other things. The only fix would be making specific workarounds for every item, which will take alot of effort in finding all the broken items and making workarounds for each. I do intend to work on this, but it is low priority.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Autobar V3.0.1-Release Release Beta 3.0 7,204 11/13/2008
  Autobar V3.0-Release Release Beta 3.0 134 11/13/2008
  Autobar V2.3-Release Release Beta 3.0 419 11/7/2008
  Autobar V2.2A-Release Release Beta 3.0 49 11/7/2008
  Autobar V2.2-Release Release Beta 3.0 43 11/7/2008
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  • Sihirbaz said 

    Because Autobar was somewhat abandoned, I took the version which I have had modified for myself, cleaned up some code and released it as PotionBar.

    Feel free to check http://war.curse.com/downloads/war-addons/details/potionbar.aspx

    Reply Report Permalink
  • ThotorUK said 

    Such a shame it broke with 1.2.1. It no longer stays lock and reset every login

    Reply Report Permalink
  • Crestor said 

    I was asked to fix that ...
    if someone is trusting me, even if I am not the original author,
    then you could download a "fixed" version fpr 1.2.1 here:
    http://rapidshare.com/files/222585634/autobar_crestor_1.2.1-fix.zip

    I will give no support for this,
    it is just that everyone can continue to use that mod.

    Reply Report Permalink
  • ThotorUK said 

    Thanks a lot =)

    Reply Report Permalink
  • mala6 said 

    oh please somebody take this over - I love the mod but it has several issues right now. First of course it doesn't take hybrid potions, but it seems like it also doesn't take AP Potions anymore.

    does anybody know of there's something similar out there?

    well.. would be great to have this mod working again.

    Reply Report Permalink
  • someone please take this mod over. best mod there is due to the lack of hotbar space. This is an amazing addon. Anyone?
    I tried working with the code and I just dont get it.
    Be nice to have Hybrid pots on the autobar.
    Otherwise it works perfect.
    Just needs a little code rework.

    Reply Report Permalink
  • yaggysoz said 

    Been 4 months since an update, looks like this is dead

    Reply Report Permalink
  • Skathloc said 

    Since 1.2 Autobar doesn't work anymore. AP-Potions aren't shown, and the other Potions do not appear in the config. Would be nice to have a update on this.

    Reply Report Permalink
  • Any further updates on this, is it still being worked on?

    Reply Report Permalink
  • Nargis said 

    /script WindowSetLayer("Autobar", Window.Layers.DEFAULT)

    or change the layer in the .XML file

    Reply Report Permalink
  • kageus said 

    Not sure why but the scale slider works until I hit apply and then the bar goes back to original size. Anyone have an idea why?

    Reply Report Permalink
  • jimfish said 

    I am getting exactly the same thing.

    Reply Report Permalink
  • I'm sorry that you are having so much difficulty working on this project. Must be awful not being able to test anything. I hope that you are able to work on it properly in the future.

    Reply Report Permalink
  • ChaosInc said 

    Having SEVERE issues with CD's appearing only 1/2 the time when I use a potion.

    Reply Report Permalink
  • Palladia said 

    Initiate potions are not appearing on the bar.

    Reply Report Permalink
  • I really like this thing, really - but there's some weirdness here.

    When i try to add more potions to the bar, It seems to "delete" old ones and replace and other times it doesn't. Likewise the mouseover tootips only seem to work on the first two slots. Same with autohide.

    So say I added a fiery breath potion, then an explosive one. (2 slots) then i add a strength and sometimes it replaces the last one, sometimes it adds a new square. This thing looks awesome, but its really really buggy right now.. I can't rely on it just yet.

    I have a suggestion for when you fix it: allow for multiple columns or instances. (at least 4) I could have say, an offensive potion "rack" a healing potion "rack" a buff potion "rack" and so-on. A jagged array of grids that you can configure would be so awesome!

    I hope I don't sound unappreciative, cause this thing looks so great.. I just simply can't use it now cause its much to buggy. Potion management is THE most annoying thing in Warhammer, and I am so grateful you have decided to help tackle this issue. I'm rooting for you!! I really am!

    Reply Report Permalink
  • jokerius said 

    How can i use potion on this bar ??
    I mean i click at it and no effects.

    Reply Report Permalink
  • Palladia said 

    When will this mod be fixed? Right now it's just taking up screen space.

    Reply Report Permalink
  • Palladia said 

    I'm not sure what changed, but all of a sudden, Autobar is working!

    Reply Report Permalink
  • Running into problems when I try to set this up:
    Trying to do my regen potions, I select Big Stack and it seems to work, selects one with 13 potions thats the highest. Less Stack, selects a single potion (not sure if thats planned), Single picks the same potion.

    Now it starts to get really odd. Weakest picks a Level 25 potion, 1200 over 9 seconds even though I have a 800 over 6 seconds (also level 25) and a 996 over 9 seconds (level 20) in my pack, both clearly weaker.
    Strongest... selects said 996 over 9 seconds potion stack, even though the strongest would be a 2400/18 sec one (or any of the other 6 stacks i have in my bag)

    This is with version 3.0.1 going to try an older one now

    Reply Report Permalink
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