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BagFilterTweak

 
Project Updated:
Files Updated: Tue, Oct 28 2008
Supports Game Version: Beta 3.0
Category: Bags & Inventory
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Project Manager: Aiiane
Additional Authors: No additional authors
Current Version: 1.1
License: MIT License
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 0
Downloads Total: 842
Favorites: 23
Comments: 9
  • About BagFilterTweak
  •  

BagFilterTweak modifies the way the default backpack filters are handled slightly to make them play together nicer and let you filter multiple types of items into the same bag easier.

With the original filtering system, if you wanted to filter only a subcategory of some type of item into a bag (say, Apothecary crafting materials only), you couldn't also filter in items of a different main category (for instance, Weapons). Checking the Apothecary box would result in no weapons being put in the bag (even when Weapons was checked) because the weapons weren't of type Apothecary.

BagFilterTweak changes this so that checking any checkbox will put any items of that type or its subtypes into a bag, irregardless of whether it matches subtypes of another main type. It also makes it so that the main type doesn't need to be checked if a subtype item is checked.

Thus, if you check Crafting, all crafting components will go in a bag, while if you leave Crafting unchecked but check Apothecary, all Apothecary items will still go in that bag. Furthermore, if you check Apothecary and Weapons, but not Crafting, then you will get the desired result of: Weapons in bag, Apothecary items in bag, Everything else not in bag.

Rarity/Usability filters will still apply to all items.

  • Downloads (2)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  BagFilterTweak 1.1 Release Beta 3.0 771 10/28/2008
  BagFilterTweak 1.0 Release Beta 3.0 70 10/27/2008
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  • Darrigo said

    I get this error for the currency sorting. The wierd change from forward to backward slash is correct.

    [string "Interface/AddOns\bagomatic\BagOMatic.lua"]:326: attempt to index local 'subst_item' (a nil value)

    Reply Report Permalink
  • Vexarana said

    Does this add-on allow you to save filtering settings?

    I am kinda just searching for something that will save my bag-filter settings between loggings.

    Reply Report Permalink
  • Darrigo said

    Yes it does.

    Reply Report Permalink
  • Erelath said

    This addon doesnt work properly, i had several items disappear and i cant find them anywhere.

    Reply Report Permalink
  • Erelath said

    Just 1 item actually, but i cant get it back.

    Reply Report Permalink
  • jimfish said

    Hello, I feel dumb for asking this, but how do I get this to work? Is there a slash command? How do I set it to organize? I was looking for the readme but couldn't find it, either. I installed via curse client. Thanks for any help.

    Reply Report Permalink
  • jimfish said

    Nevermind

    Reply Report Permalink
  • KZIMM said

    When I have my items sorted to a specific bag (Weapons for example) and that bag is full. The item doesn't appear anywhere in my bags when I look at the icon view. However, I can see them in "list" view. I have plenty of empty space in other bags. Logging out and then back in, breaks my bag window.

    I eventually was able to fix it by deleting my Warhammer Online\user\interface\AllCharacters directory. It reset my whole UI placement settings though :(

    Reply Report Permalink
  • Faustuss said

    No screenshot?

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  • Aiiane said

    There isn't anything to screenshot, all this does is change control logic, not appearance.

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  • jace808 said

    Every time I buy or sell something it's spitting out a bunch of lines of text like 1, True 4, False, etc... Very annoying.

    Reply Report Permalink
  • Aiiane said

    Fixed in 1.1. :)

    Reply Report Permalink
  • Aiiane said

    Oh, oops. I think I must have forgotten to remove a debugging line. I'll fix that right now. :)

    Reply Report Permalink
  • Qix213 said

    So basically, this is another, "Works the way it should have to begin with." Well, at least there are enough of you great modders here helping!
    I wondered why it seemed to not work right, many thanks for the fix.

    Reply Report Permalink
  • zebai said

    thought this was the way it was, but props for making it the way it should be.

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  • Aiiane said

    Yeah, it's a subtle issue since it only crops up if a) you have a main item checked and b) you have a subitem of a different main item checked and c) you loot something of the type checked in part a.

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  • Oscarr said

    agree

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