Cabal is a destruction guild on badlands server.
Features
- automatically chooses Need/Greed/Pass for items that require rolling.
- can be turned on/off in RvR and PvE individually
- can be turned on/off for each type of item - potions, crafting material, career, race, usable and unusable items
- for all items (not potions or crafting), it does a check of your rank vs. the items rank requirement and only rolls if you are within +/- n levels (n by default is 5 ranks)
- provide for the ablity to have multiple (up to 4) templates of different automatic need/greed's on and off
Dependencies
- the mod needs libslash to work
Usage
/cn [status, pve, rvr, debug, statusmsgs, onoff]
- status - shows the current state of the template you are using. this shows the need/greed/pass value for each value
- pve - turns the mod on/off (toggles) for when you are not flagged for RvR
- rvr - turns the mod on/off (toggles) for when you are flagged for RvR
- debug - turns debug messages on and off
- statusmsgs - turns status msgs on and off
- onoff - turns the entire mod on and off
/cnswitch [career, race, usable, nouse, crafting, pots]
/cntemplate (1, 2, 3, or 4)
/cnrankrng [minlevel] [maxlevel] [num_ranks_below_min]
Examples
/cnrankrng 30 40 5 would set the looting to occur between rank 30 and 40
/cnrankrng -1 40 5 would set the looting to occur between your current rank - 5 ranks and rank 40
Change Log
0.23
- Fixed the status message on automatic need/greed/pass
0.22
- made the debug messages not log by default
0.21
- fixed a bug that was causing the automatic need/greed to not work on certain items.
0.20
- changed statusmsgs to be turned on by default, changed the log method to use TextLogAddEntry method
- changed the debug method to use the d() method.
- added status messages for activating templates
- modified the rank range fucntions to be not +/- around characters rank, but instead be hard rank
- added the ability to have min rank around characters rank
- fixed bug that templates were not saved on reload or logout
- converted all status messages / log messages to use the CNeed.Print method
- on first load of 0.20, the saved variables will be rewritten
0.11
- fixed switching the nouse flag bug, added in code to log what was switched
0.10
Future
In the future this mod will provide a UI and the ability to select which type of crafting item you want to roll Need/Greed/Pass.
Please provide any comments/suggestions for the mod. I will consider them all.
Cabal Need/Greed mod is based off the original automatic need greed mod by Lordal.
1.03
Updated versions in "mod" file.
Please use at your own risk
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...