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DECA

 

Project Updated:
Files Updated: Wed, Apr 22 2009
Supports Game Version: 1.2.1
Category: PvP, Action Bars, Buffs & Debuffs, Combat, and Development Tools
Tags:

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Project Manager: MalteSchulze
Additional Authors: No additional authors
Current Version: DECA dev
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 3
Downloads Total: 2,818
Favorites: 19
Comments: 44
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  • About DECA
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Introduction

Allows players to use prioritized action chains that utilize a variety of checks. Thus it allows the player to effectively bind multiple actions on a single action button.

Features

Virtual Cooldowns

The newest patch discloses buff data from enemy players. With virtual cooldowns you can lock your abilitys on a target base for a custom time. Preventing you from reapplying your debuffs too early and allowing you to debuff another target immediatly.

Checks

They decide if an ability should be used or not and can be turned on and off for each ability in a sequence.

isAbilityNotOnCooldown

Skips all actions that are on cooldown(or virtual cooldown)

isAbilityEnabled

Checks if an action is avaiable due to parry events, disarm effects, etc..

isTargetValid

Evaluates the distance and line of site to the target of an ability.

isCareerResource

Checks against the value of your Combustion/Righteous Fury/Bloodthirst/etc.. You provide an operator and a number for this. E.g. > 100 would allow the execution of the ability if your righteous fury is higher than 100.

areActionPoints

Checks your action points against a value. Is used similar to isCareerResource.

isCareer

Allows you to check the career of your abilitys target. If the career matches a logical expression the ability will be avaiable otherwise it wont. Therefore you can make sure your silence is only cast on caster careers.

isHealth

Checks the health of your target against a percentage value. Preventing heals on players that are at full health or switching from HOTs to single heals when the target is in danger of dieing.

isHealthSelf

Checks your health against a percentage value.

isBuffNotOnFriendlyTarget

A quick way to check if a hot or another defensive buff is applied to your defensive target(Consume Strength, etc.). Buffs taken from the corresponding action must come from the player itself. If a name was submitted the buff can be cast by anyone.

isBuffNotOnSelf

Like isBuffNotOnFriendlyTarget but targets yourself all the time. Useful for buffs that always effect you e.g. Kiss of Death. Buffs taken from the corresponding action must come from the player itself. If a name was submitted the buff can be cast by anyone.

isBuffOnFriendlyTarget

Negation of isBuffNotOnFriendlyTarget. Useful to limit decursing to really harmful debuffs.

isBuffOnSelf

Negation of isBuffNotOnSelf. Can be used to check if a certain stance is active.

Dependencies

LibSlash

Slash Commands

/deca opens the maindialog where you create new sequences, add actions and define checks.
/virtcool opens the dialog for defining virtual cooldowns on abilitys.

Instructions

Instructions

Buttonbinding

Button Binding

Examples

Warrior Priest

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  DECA dev Release 1.2.1 1,585 4/22/2009
  DECA v1.09 Release 1.1.1 337 4/11/2009
  DECA v1.08 Release 1.1.1 96 4/7/2009
  DECA v1.07 Release 1.1.1 281 4/1/2009
  DECA v1.06 Release 1.1.1 85 3/23/2009
  • Screenshots (1)
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  • Comments

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  • NerfedWar said

    We've finally integrated the NBSB GUI for NerfedButtons if you have trouble getting DECA to work and didn't like NerfedButtons due to the lack of a GUI. You'll need to download the latest beta however.

    Reply Report Permalink
  • Rajnar said

    areActionPoints and isHealthSelf dont work after 1.3.1
    Anyone can fix it?

    Reply Report Permalink
  • nyght1978 said

    Ive recently made a website. I posted up how to use deca in the following topic, hope this helps!

    http://www.endgamer.co.uk/phpBB3/viewtopic.php?t=24

    There is also a list of other addons I use which help me greatly.

    Reply Report Permalink
  • Tuuv said

    Wuth the server merge my DECA setup is all gone. Anyway to get it back without having to reenter it? Thanks.

    Reply Report Permalink
  • Dont know if its still usefull but here goes:
    open the file
    "user\interface\AllCharacters\DecisionAutomat\savedVariables.lua"
    and edit the server names eg.
    [EN] Karak-Norn
    [EN] Karak-Azgal (or whatever)

    Reply Report Permalink
  • Mongolesen said

    DECA is only casting the first spell in the chain? Anyone had the same problem? I use DECA dev

    Reply Report Permalink
  • gunnarald said

    i have the same problem.

    Reply Report Permalink
  • Hi, I installed your addon for my squig herder and sharman (european server). The addon loads properly and opens up which command /deca is entered.

    The problem arises when I click the "new" button behind the editbox. No new entry is added to the list even if I try it. Please advice

    Regards

    Reply Report Permalink
  • ta573 said

    can we have hotkeys for the buttons we created? thanks

    Reply Report Permalink
  • nyght1978 said

    yes check the following link... http://www.endgamer.co.uk/phpBB3/viewtopic.php?t=24

    Reply Report Permalink
  • Brawla said

    Could you please remove the text "DECA" from your File Names for the sake of Curse Client. It makes it much easier to see the version of the addon and adds to the Aesthetic of it. Thanks!

    Reply Report Permalink
  • Rajnar said

    sad day... thank You for this addon!

    Reply Report Permalink
  • Ok, my last day in war has come. I uploaded a version "dev" which includes moral's and group health checks. However I didn't do much testing and I can't fix in the future so I called it dev for development state to keep me out of fire :D.

    Take care and hf.

    Reply Report Permalink
  • Stewar said

    Im sorry to hear that. Thanks for this exceptional addon.

    Reply Report Permalink
  • Stewar said

    - I wonder if it would be a good idea to add some check to a group health. I think about some kind of statistic parameter, for example a mean group health or a mean of 3 lowest values of health in group (excluding dead or offline players).

    - Is it possible to add morale abilities to actionlist in DECA?

    Reply Report Permalink
  • added both in the dev version

    Reply Report Permalink
  • Is the addon still working with 1.2.1? I can't get the addon to use a secound skill...it always uses the first one even though it is on cooldown or virtcool

    Reply Report Permalink
  • Works fine for me, which skills do you use?

    Reply Report Permalink
  • Coden said

    Help!

    I have a 10 sec snare that's on a 5 sec cooldown (IB's Binding grudge) How do I have DECA check to see if the snare is already on my enemy target, and if it is, then skip to another attack later in the chain?

    Reply Report Permalink
  • Use the virtcool cmd and give the skill a 10 second virtual cooldown(bound to target).

    Reply Report Permalink
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