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DevUtils

 

Project Updated:
Files Updated: Fri, Oct 10 2008
Supports Game Version: Beta 3.0
Category: Development Tools
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Project Manager: ckknight
Additional Authors: BotanicalPuppet
Current Version: v0.1.2
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 0
Downloads Total: 223
Favorites: 3
Comments: 6
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  • About DevUtils
  •  

Set of development utilities for WAR addon authors.

Features:

/print command (/echo and /dump are aliases)
/print "hey", "buddy"
/print someFunction()
/echo someFunction()
/dump someFunction()
/rl
alias for /reloadui

This is MIT-licensed. I encourage everyone willing to clone this project and hack to your heart's content to add the features you want. Failing that, feel free to at least make tickets saying what you want.

  • Downloads (1)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  DevUtils v0.1.2 Release Beta 3.0 93 10/10/2008
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  • Nemes said

    I've put together a very small addon which does the /rl and /dump functions. The debug window is used, rather than the chat windows.

    http://war.curse.com/downloads/war-addons/details/ndevtools.aspx

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  • Zoranda said

    I see 0.1.2 is up now, yay :3

    However, I'm confused. It assumes everything passed to /print is a string? I mean: /print 1+1 prints "1+1". Is it supposed to?

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  • Zoranda said

    And your example (/print "hey", "buddy") prints "\"hey\", \"buddy\""

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  • Version 0.1.2 has been uploaded for hours but still needs approval.

    I fear that Version 0.2.0 will be uploaded before 0.1.2 gets approved! This will be a major revision, but I'll mark it beta so that people check out both versions. See the change log for 0.2.0. The most significant new thing is a "HFD" or "HookFunctionDebug" thing that automatically hooks any global function you pass to it, thereafter spitting a message to the /debug window when it is called, with its arguments when called.

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  • Tomed said

    That sounds great, can't wait.

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  • Now uses LibSlash and works with more recent client versions.

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  • Zoranda said

    Any chance of getting this updated to work with the current client version?

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  • rriche said

    Great idea. I'd recommend adding an event listener that can be turned on and off. I believe there is sample code for that somewhere on the war wiki : api section. I have personally been using the event listener to figure out better ways to hook in customized methods. Cheers!

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