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EquipSets

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Project Updated:
Files Updated: Fri, Oct 3 2008
Supports Game Version: Beta 3.0
Category: Bags & Inventory
Tags:

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Project Manager: deakster
Additional Authors: No additional authors
Current Version: EquipSets 1.3.1
License: GNU General Public License version 3 (GPLv3)
Avg Daily DL (last 30 days): 2
Downloads Total: 2,478
Favorites: 31
Comments: 18
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  • About EquipSets
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EquipSets v1.3.1


Author: Deakster (deakster@gmail.com)
Date: 25/9/08
Requires: LibSlash (http://war.curse.com/downloads/details/13510/)

Description:

Addon to allow management of equipment sets that you can switch between using commands or macros (Similar to Itemrack in WoW). There is no GUI, and the features are basic at the moment, but it does the job. It should work with weapons, shields, armour and now tactics sets too.

Notes:

The addon will attempt to equip the first item it finds of the specified name in your bags. If you happen to have two of the same equipment in your inventory, at the moment it will always just equip the first.

Set numbers don't actually need to be numbers, they can be single word names too. For example; /setadd tanking Broadsword

Changes

1.3.1: Fixed for 1.01 patch
1.3: Tactics sets can be associated with item sets
1.2.1: Documentation fix in /sethelp
1.2: Can take snapshot of all equipped items and assign them to a set using /setsnap [set]
1.1: Can remove specific items in set using /setclear [set] [item name or number]

Usage:

/sethelp in game for command list.

To take a snapshot of all your equipped items and assign them to a set:

/setsnap [set number]
example: /setsnap 1

To create or add to an item set:

/setadd [set number] [item name]
example: /setadd 1 Raging War Axe of Power
(It is not case sensitive, but the name has to be exact)

To associate a tactics set with an item set:

/settactics [set number] [tactics set number]
example: /settactics 1 2

To list your item sets and what items are in them:

/setlist

To use an item set:

/setuse [set number]
OR
/script EquipSets.Use('number')
example:
/setuse 1
OR
/script EquipSets.Use('1')
Note: Only the second method can be put in a macro!

To clear an item set, or remove an item from an item set:

/setclear [set number] [optionally item name or number]
example:
/setclear 1
/setclear 1 3
/setclear 1 Big sword

To clear all item sets:

/setreset


  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  EquipSets 1.3.1 Release Beta 3.0 1,537 10/3/2008
  EquipSets 1.3 Release Beta 3.0 87 9/25/2008
  EquipSets 1.2.1 Release Beta 3.0 7 9/25/2008
  EquipSets 1.2 Release Beta 3.0 8 9/25/2008
  EquipSets 1.1 Release Beta 3.0 12 9/24/2008
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  • Nemes said 

    EquipSets is working as expected, however there are errors on /reloadui:
    http://war.curseforge.com/projects/equipsets/tickets/1-errors-on-reloadui/

    Reply Report Permalink
  • Krumgorg said 

    with 1.2 patch there is a problem.
    There're only 2 bugs in inventory

    Reply Report Permalink
  • This is a really convenient add-on. I use strength based items for meleeing in pve and when I get sent into a scenario for pvp I use this to switch to my willpower based items quickly for healing. When I'm switching out my jewelry it switches my 4 items thru the first jewelry slot though, and keeps what was already in the 2nd, 3rd and 4th slot. I also use the same main hand weapon for pve and pvp and want to switch my off hand weapon. It switches my main hand weapon though

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  • Same problem

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  • Aganilsh said 

    New to Warhammer OL... I had to create an interface/addons folder because it did not exist in the root WH install folder. I had copied this mod's folder into that directory , but somehow when I run the game and type /sethelp or any other commands listed I get an error "Unknown command". I have two other working mods in this addons folder (buffthrotle and mailmod), somehow this one (desperately needed as a DoK class) will not work. I cannot find anywhere to check/uncheck mods in WH. Am I missing something? Any idea how to get this to work?

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  • Quashi said 

    Have you installed LibSlash (found in curse too)?

    Reply Report Permalink
  • Aganilsh said 

    Thanks, LibSlash did the trick! I did not see that was required, but downloaded it and EquipSets is working great now.

    Reply Report Permalink
  • Aalpha29 said 

    Great addon, one thing I have noticed is that if you use the same tag on different characters it overwrites the other character's set. Make sure you use unique tags for each character.

    Reply Report Permalink
  • ktachuck said 

    Great add on I do have one problem though. If I have 4 rings for each set it just cycles through all 4 and puts them in the default spot where it usually goes when you right click an item to put it in. So only 1 of the 4 rings is switched when cycling through the gear. Other than that I love the add on :). Great job!

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  • Ah seems to be working again! As Ktachuck said, the rings dont quite cycle correctly but otherwise this is a brilliant mod for those of us who have to switch a lot.

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  • I think patch 1.02 may have broken your great addon a little? I can still use my old setsnaps via macro but i can not use the commands to change or clear etc anymore - just gives "unknown command" Cheers

    Reply Report Permalink
  • Brilliant addon thanks very much!

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  • Taurons said 

    I can change sets/tactics with /useset 1 or /useset 2.. etc.. But it won't work if I make a macro with: "/useset 1" or something.
    And yeah, adding Moral-Attacks would be very good!

    Reply Report Permalink
  • dns90 said 

    To add the Moral-Attacks would be good.

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  • bwh said 

    Hi, although the addon is nice, it does not swap weapons at all, it shows their names (none of them duplicate named) in the /setlist but fails to swap. It may be because I am trying to swap 6 items at once, but still I need to report it. Keep up the nice work :)

    Reply Report Permalink
  • deakster said 

    Hmm, curse seems to have screwed up, those replies were for older posts. Anyway, regarding your issue, at the moment the mod only works on english servers, but there it should work for any number of items. I will look into getting it to work on other languages soon.

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  • deakster said 

    Yep, I've gotten a few requests for that feature, I will add it when I get time to look at the mod again. I am not storing data in XML format, I am using the standard SavedVars approach that all mods use (which simply dumps lua variables as lua code). The only XML file is the mod description file.

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  • deakster said 

    Removing individual items in a set has now been added.

    Reply Report Permalink
  • Hey, this is a great add-on. The only issue I have is that you can't replace an individual item in a set (can you?), which keeps set maintenance very difficult. I notice that you keep the data in some kind of XML format, I find it easier (though time consuming) to edit this file directly. Would it be possible to assign a number to every item in a set, thereby allowing you to remove an individual item?

    I'm not an add on coder so I don't know how tough this would be. Thanks!

    Reply Report Permalink
  • deakster said 

    Yea, this seems to be how the built in autoequip command works; notice the same happens if you right click on an accessory in your inventory. There is probably a workaround for it, I'll have a look.

    Reply Report Permalink
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