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gcdpulse

 
Project Updated:
Files Updated: Sun, Nov 2 2008
Supports Game Version: Beta 3.0
Category: Combat
Tags:

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Project Manager: thanners
Additional Authors: No additional authors
Current Version: 1.0.0
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 1
Downloads Total: 1,176
Favorites: 17
Comments: 11
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  • About gcdpulse
  •  

Displays a dot that moves left-to-right to indicate the global cooldown, and hides when GCD is not active.

NOTE: From 0.2.3-beta, it now uses Bar 1 Button 1 by default, and aligns it with the castbar. Feel free to change these later using the script commands below.

GCDPulse obtains the information about the GCD in a similar way to GCDisplay, in that it needs to check an action button. You can change the button it checks by typing these commands into the chat window:

 /script GCDPulse.Settings.bar = <number>
 /script GCDPulse.Settings.button = <number>

From v1.0.0, there is a configuration UI which is accessible by typing

 /gcdpulse

if you have LibSlash, or if you don't, then use

 /script GCDPulse.OpenConfig()

If you prefer using /script commands to configure, then read on.

By default, GCDPulse will be aligned to the bottom of your castbar. You can use the Layout Editor to move it wherever you like, and resize it horizontally. If you want to easily place it under the castbar again, you can use:

 /script GCDPulse.MoveToCastbar()

To hide/show the little dots that mark the start/end (i.e. the "caps"), use:

 /script GCDPulse.SetCapsShowing(false)
 /script GCDPulse.SetCapsShowing(true)

To change the tint colour of the background, caps, or pulse, use the following commands, where "red", "green" and "blue" are numbers from 0 to 255:

 /script GCDPulse.SetBackgroundTint(red, green, blue)
 /script GCDPulse.SetCapsTint(red, green, blue)
 /script GCDPulse.SetPulseTint(red, green, blue)

To change how transparent/opaque the background bar is, you can use the following command, where "alpha" is a value from 0 (completely transparent) to 1.0 (completely opaque):

 /script GCDPulse.SetBackgroundAlpha(alpha)


  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  gcdpulse 0.2.2-beta Beta Beta 3.0 15 9/13/2008
  gcdpulse 0.1.0-beta Beta Beta 3.0 18 9/13/2008
  • Comments

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  • rostaing said

    I can confirm that 1.0.0 continues to work in client version 1.2.1.

    Reply Report Permalink
  • krucifix85 said

    not working for me at all.

    even /gcdpulse isn't working.

    any thoughts?

    Reply Report Permalink
  • Okay, can you make it work with Amethyst?^_^

    Reply Report Permalink
  • toufie said

    Having some resizing errors when trying to resize it down to match my cast bar. I can resize it from left to right but not from top to bottom. It makes the bar look squeezed and fatter.

    Reply Report Permalink
  • thanners said

    Uploaded 1.0.0, finally decided to mark it as a Release. Nothing terribly exciting or new if you've already been using it, but it now has a config ui available via:

    /gcdpulse
    or
    /script GCDPulse.OpenConfig()

    Reply Report Permalink
  • thanners said

    Uploaded 0.3.2-beta: GCDPulse.MoveToCastbar() should now align it properly when used with CleanCastbar.

    Reply Report Permalink
  • Thanks alot. I'm in your debt once again. ^_^

    Reply Report Permalink
  • Question: Does this work with the newly appeared Clean Cast Bar by Aiiane?

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  • thanners said

    Well, it works as in it doesn't break when using CleanCastbar.. But the GCDPulse.MoveToCastbar() function doesn't quite line it up properly; there's a slight gap.

    Reply Report Permalink
  • thanners said

    Okay, uploaded 0.3.0-beta. I've now added a translucent background which should help with the pulse being difficult to see in certain areas. Also, you can now hide the end caps if you want, and change the colour of the background/pulse/caps. See the project page for the /script commands.

    Reply Report Permalink
  • Bornabe said

    Is it possible to remove the end-caps and have it just be the bar and the dot that moves? The endcaps are the same and a bit of an eyesore... by the way, this used with BetterCC is AMAZING, thank you for this addon.

    Maybe use just solid endcaps, like a closed off line-bar at the end matching the horizontal lines, just vertical.

    Reply Report Permalink
  • Akopian01 said

    So what is the "Global" countdown timer? Is that the time it takes for even instant spells to cooldown from casting?

    Reply Report Permalink
  • Liquid5n0w said

    I love this addon, but it seems to have just stopped working for no reason yesterday, any ideas?

    Reply Report Permalink
  • Liquid5n0w said

    Nevermind, I was because I removed the skill from slot1...

    Reply Report Permalink
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