Description
HealGrid is an addon which focuses on giving you a comprehensive overview of the state of units. This is achieved by intelligently structured grids of the primary units (avatar, pet, targets) and the group, warband and scenario groups. This is further enhanced by ClickCasting, SpellTracking and other utilities, which enables you to quickly react on any given situation. The frames are fully skin-able, various skins are provided and also a SkinEditor is included to modify all and every aspect of existing skins for ultimate customization. Despite its name, HealGrid is not only suited for Healers but by its
Installation
The preferred way of installation is via the Curse client. Just click the "install via curse client" button above. All dependencies will then be automatically installed for you.
If you manually install HealGrid, make sure that you first completely remove the HealGrid-folder in your addon-folder. There is no need anymore to install separate or external packages, as everything you need will be in the download.
Customize layout
To move the windows around, just use the in-game layout editor, accessible by "Customize User Interface". Note that the frames are behind the center dialog, so you have to move this away first!
For other customization options just click the HealGrid mini-icon (a square with HG printed inside) next to the map. If you have LibSlash installed you can also type "/healgrid" to bring up the GUI.
Skins can be adjusted with the SkinEditor, included in the GUI.
More than unitframes
- Click-Casting: Assign spells and macros to mouse-button and key-modifier combinations to use them with a single click.
- Spell-Tracking: Track Buffs, Debuffs HealOverTime (HOT) and distinguish between your buffs and buffs cast by someone else.
- Range Checking: Intelligent range checking with unit-highlighting.
Internationalization and Localization
Although I develop on the German game client, the addon should work on any client. It might be that not all texts and messages are in your local language though.
Known pitfalls
- If you cannot click the units, then the window is most likely hidden behind another (invisible) frame (e.g. Message frame). Go to the layout editor and double check.
- If you cannot see the frames in the layout editor, move aside the center configuration window.
More questions: The Manual
You can find a complete manual with full details at http://www.xs4all.nl/~rmetzger/HealGrid/
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...