2008-10-01 aiiane <aiiane@aiiane.net>
* HoverCast.lua HoverCast.mod
ADDED: HoverCast now has 3 different modes in which it will operate.
To set the mode, use "/script HoverCast.Mode(#)";, where # is either
0, 1, or 2. To view the current mode, just use "/script
HoverCast.Mode()"; with no number. Description of modes: 0 = No
special target management when mousing over unitframes (Equivalent
to version 1.7.1 behavior). 1 = Will automatically target the
moused-over unit when hovering over compatible unitframes, and then
restore original target when the mouse is no longer hovering over a
frame (The new default in this version). 2 = Will automatically keep
the friendly target set to self when hovering over compatible
unitframes, and then restore original target when the mouse is no
longer hovering over a frame (Equivalent to version 2.0 behavior).
[dbe9b7c18a80] [2.1]