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ISMoCasts

 

Project Updated:
Files Updated: Sat, Nov 1 2008
Supports Game Version: Beta 3.0
Category: Unit Frames, Action Bars, Class, and Combat
Tags:

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Project Manager: WarBagel
Additional Authors: No additional authors
Current Version: ISMoCasts v2.4
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 3
Downloads Total: 10,242
Favorites: 63
Comments: 34
  • Contests
  • About ISMoCasts
  •  

ISMoCasts is an addon to provide mouseover targeting and casting on players running around in the game world and in your various unit frames (group, warband, scenario groups). Version 2.0 now has a command (see below) to disable ISMoCasts functionality for unit frames, if desired.

Using ISMoCasts is as simple as mousing over a player anywhere on your screen that you wish to cast a spell on and pressing the hotkey for that spell. It will automatically target that player and your spell will be cast on them. If you are not mousing over a target that is appropriate for that spell, the spell will affect your current target. Version 2.0 now works with both friendly and hostile spells on players, not NPCs. It can also protect you from accidental pvp flagging by casting beneficial spells on a pvp flagged target.

By default, ISMoCasts will keep your friendly selected target "sticky". This means that anytime you cast a friendly spell on someone, it will retarget your sticky target after you have finished casting. If you would like to have it simply keep each target you select until you select another, you can turn this off by using the command provided below. It does not do sticky targeting for hostile targets.


  • ISMoCasts now works with the following Unit Frames:
  • WAR's Default Group, WarBand, and Scenario Group Frames
  • HealGrid (v1.0.0 or greater, make sure you have hovercast disabled in HealGrid)
  • Clean Unit Frames (v1.0.1 or greater, make sure you have hovercast and hovertarget disabled in CUF)
  • Squared (v1.2.6 or greater)

ISMoCasts requires the LibSlash addon to work.


    • Setting Options: All options are now specific to each character
  • /ismocasts spits out info message on commands
  • /ismocasts set stickytarget on turns on sticky target (preserves your friendly target across casts)
  • /ismocasts set stickytarget off turns off sticky target (allows you to use hover casting to select a target and keep mashing heals for them)
  • /ismocasts set debug on|off turns debug messages on or off
  • /ismocasts set useuf on|off turns mouseover casting on or off for unit frames
  • /ismocasts set rvrprotect on|off turns the protection against accidental pvp flagging on or off, is off by default
  • /ismocasts set allowhostile on|off turns the ability to mouseover cast hostile spells on hostile targets on or off, is off by default
  • /ismocasts set allowfriendly on|off turns the ability to mouseover cast friendly spells on friendly targets on or off, is on by default
  • /ismocasts set checkspelltype on|off turns spell type checking on or off, is on by default. You would only really turn this off if you have abilities that damage your hostile target and benefit your friendly target. This way you can mouseover a friendly or hostile target and cast it.
  • /ismocasts options shows the options screen
  • /ismocasts on|off turns the addon on or off
  • /ismocasts print prints out the current options and their values

    • Known Issues:
  • If you do not have sticky targeting set, it is possible to get an "Invalid Target" on yourself. Simply hit F1, manually select yourself, or deselect yourself to restore functionality. I am working on this, but it appears to be a bug on Mythic's end that is causing it.
  • In order to cast a hostile spell on a hostile hovercast target, you must have a hostile target selected. It will cast it on the correct one, but you must have a hostile target.
  • The protection against accidental pvp flagging cannot currently cancel the spell. Instead, it will either target your sticky target (if sticky targeting is enabled) or it will target yourself so that you will not be flagged. It will still cast the spell. I am looking into a better solution.

    • Roadmap:
  • Provide an option to select specific spells that can use the mouseover casting and all other spells will simply be used normally

WarBagel
Immortal Sovereigns

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ISMoCasts v2.4 Release Beta 3.0 2,088 11/1/2008
  ISMoCasts v2.3 Release Beta 3.0 462 10/25/2008
  ISMoCasts v2.2 Release Beta 3.0 2,293 10/4/2008
  ISMoCasts v2.1.1 Release Beta 3.0 452 10/2/2008
  ISMoCasts v2.1 Release Beta 3.0 241 9/27/2008
  • Comments

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  • lordzenchi said

    I keep trying it but it just keeps casting the spell to me and not the target I am hovering over.

    Reply Report Permalink
  • kkwok said

    I hope this gets fixed with some kind of work around! Please

    Reply Report Permalink
  • kkwok said

    Will this be updated for 1.0.6?

    Reply Report Permalink
  • Chikusaho said

    "Fixed an issue with the targeting system that could be used by players to gain an unfair advantage. Targeting of friendly players will now work in the same way as using abilities. Players must either use a keyboard key or click with the mouse to acquire a friendly target. To target a monster or NPC, players must click on the target in the world or /assist a friendly player. Players using our default user interface should see no change as a result of this fix."

    Looks like this is dead as of the next patch. Not happy.

    Reply Report Permalink
  • WarBagel said

    There are a few things I think I can do to provide the same basic behavior for game world mouseover casting. Unfortunately, this will probably not translate as well into unit frame mouseover casting. I am looking at every option I can to preserve as much functionality as possible. I am also open to any ideas! :)

    I guess we will have to see how 1.0.5 breaks what it does.

    Reply Report Permalink
  • Endareth said

    Game world mouseover casting is insane to do in scenarios... tried it plenty before ISHealBot came along, and it just doesn't work. Who stands still in scenarios? The odds are pretty good that the target your mouse is over when you decide to cast a spell will no longer be there (or have someone else in the way) when the spell starts to cast.

    Reply Report Permalink
  • WarBagel said

    I don't try it in scenarios, it is not as effective as mouseover casting on unit frames. Game world mouseover casting is HUGELY effective in keep battles though.

    Reply Report Permalink
  • Gorgok said

    Time to learn to use ISHealBot... (and if that fails spam AOE heal =C)

    Reply Report Permalink
  • Endareth said

    ISHealBot is written by the same guy (WarBagel), and is suffering from similar problems due to Mythic deciding they don't like healers...

    Reply Report Permalink
  • Catharsys said

    Will this be updated to work with Streamlined UF?

    Reply Report Permalink
  • WarBagel said

    Funny you ask. I am in the middle of looking at just that. There are now a few more unit frames out there so I have been updating it for them as well. Look for an update later this week.

    Reply Report Permalink
  • Lael said

    Can't get hostile spells to cast through this mod. I saw the known issues and tried casting with a different hostile target and still no dice. Any help would be appreciated. I am using the Binder addon by Aiiane.

    Reply Report Permalink
  • WarBagel said

    If you open the debug window (/debug) is it spitting out any errors for ISMoCasts? Or are any errors showing on the screen or in chat?

    Reply Report Permalink
  • Lael said

    Not sure about the debug but I reinstalled the addon and it works now. Really great addon!

    Reply Report Permalink
  • beejaykay said

    Thanks for the very helpful mod.

    Just wondering if you plan on supporting PsiStatus for unit frames in the future.

    Reply Report Permalink
  • Gorgok said

    The icon that opens the UI doesn't stay hidden when you log in to the game. Even if it says it is hidden in the UI settings. Also will re-appear on /reload.

    Reply Report Permalink
  • WarBagel said

    You should be able to uncheck "Show Minimap" in the settings. This will disable it. I will take a look at why the UI customization is not working.

    Reply Report Permalink
  • WarBagel said

    I have finished creating a UI for all the settings and allowing the user to disable the "spell type checking" option that prevents you from casting hostile spells on friendly and vice-versa. This should now be able to be turned off so DoK's and WP's can use their various attack abilities to heal. Look for a new release this weekend.

    Reply Report Permalink
  • WarBagel said

    Version 2.3 is up and supports the features mentioned above. I also finished the functionality to support multiple languages. I need help translating. In the addon you will find a locale directory. Each language has a corresponding .lua file. There is a table in the form of: [key] = "text". If someone can help me translate each one. For example, if you wanted to translate the line for the "save" button in the settings to baby talk you would change the line: ["SAVE"] = L"Save", to: ["SAVE"] = L"Goo goo gah gah",. If you have any questions or are willing to help, please contact me via curse mail or the ticketing system. Thanks!

    Reply Report Permalink
  • WarBagel said

    ISMoCasts internally saves its settings per character. Turning it off, by typing /ismocasts off, should disable it for just that character and no other.

    Reply Report Permalink
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