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EMonitor

  Download the Curse Client

Project Updated:
Files Updated: Mon, Nov 3 2008
Supports Game Version: Beta 3.0
Category: PvP, and Combat
Tags:

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Project Manager: khalid_war
Additional Authors: No additional authors
Current Version: EMonitorv1.402
License: All Rights Reserved
Avg Daily DL (last 30 days): 7
Downloads Total: 4,881
Favorites: 50
Comments: 93
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  • About EMonitor
  •  

Emergency Monitor Version 1.4


Description:

This mod constantly keeps your friendly target set to the person with the lowest health that is in RANGE and LOS of a defined spell. This way a healer can spam one of their heals and be assured that it will do something useful.

Use /emhelp to get a full description of commands as well as the current settings.

Right now it will check all players in your party, scenario or warband depending on settings. You can toggle checking in scenario on and off with /emtogglescenariochecking and warband checking with /emtogglewarbandchecking

Note: To change the minimum time between health, range and los checks, use the command

/emsetminUpdateFrequency 2.0

for example to change it from the default of every half second to every 2 seconds.

Note: MUST INSTALL THE LIBSLASH MOD TO USE EMonitor

Type /emhelp to get a list of commands

Setup:

Step 1) To start, set the ability it will use to check the range and validity of targets with /emsetfriendlyability(spellname) where spellname is one of your ranged heals, for example "Soul Essence" for DoK.

Step 2) Now set up a macro using the command /script EMonitor_Toggle()

Step 3) Hotkey this macro to a easy to use button.

Step 4) Now set up a macro to use the script command /script EMonitor_Target_Lowest

Now you should be fully set up. Instantly you should see your friendly target changing depending on if the people in your party are getting hurt. When you want to heal or buff yourself (that is, if you arent the lowest health already), just hit your hotkey bound to the macro in Steps 2 and 3 and it will toggle off EMonitor and select yourself. Then hit the macro again to start it up.


Another way to use it, is to have the mod toggled off all the time, and use

/script EMonitor_Target_Lowest()

in a macro to find a person to heal when you want to heal someone.


Caveats: This is a brainless heal mod for those that do not want to deal with the crappy heal UI that warhammer provided. Even though it checks range and los that does not mean that the lowest health person will always be the best target, they just happen to be the lowest. In many situations it might be better to heal someone that isnt quite as low. However, for those that would rather pay attention to other things, this is the mod for you!

As for some that say this mod does too much, well, too bad. If you dont like it, dont use it. Until they add a self-cast bind and a way to click-to-cast and make healing fun, I hope people find this mod useful.

EXTRA: Some users are experiencing problems with the IsTargetValid function that is used to check range and los. Try and put this ability on your main hotbar(bar 1) and have that bar visible, which seemed to help some people. It is also possible that the IsTargetValid check was changed by the developers. Testing is being done and hopefully we will find a workaround.

Future Plans:

1) Add pet support 2) Add a GUI configuration

  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  EMonitorv1.402 Release Beta 3.0 1,419 11/3/2008
  EMonitorv1.401 Release Beta 3.0 31 11/2/2008
  EMonitorv1.4 Release Beta 3.0 75 11/1/2008
  EMonitorv1.36 Release Beta 3.0 755 10/3/2008
  EMonitor1.34.zip Release Beta 3.0 111 9/22/2008
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  • Sorry about the lack of an update, I put one up on the project page but not here.

    For those that do not know, the 1.06 changes to ui targeting were a DIRECT attempt to shut this mod down in particular. As such, there is no "easy" way to get the functionality now. I have some ideas of how it might be done, or at least done differently, but I will not be making any attempts until I am sure that Mythic is finished monkeying around with the UI.

    It saddens me that mythic seems to spend more time worrying about nerfing "Overpowered" mods than they do actually making a decent UI. As it is, without Aiiane and others making mods like Buffthrottle and squared, the UI would be the worst of any of the modern MMOs.

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  • Thanks for the update. :)

    I didn't see an update on http://war.curseforge.com/projects/khalid/ was I looking in the wrong place? I'd be interested in listening in on any discussion of this addon's future.

    But yes, the UI for WAR is extremely clunky, in their defense the game is more demanding of the UI than other games I believe, due to hybrid healers for example.

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  • ahmiaw said 

    any addons that is similiar to this ?

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  • Napounet said 

    Is it updated for 1.0.6?

    Reply Report Permalink
  • The three comments below yours say that it's broken by 1.06.

    I e-mailed the developer a couple days ago asking him to let us know what's up with his plans for the addon, haven't heard from him yet.

    Reply Report Permalink
  • Please let us know if he replys about his plans.

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  • Please fix/update this addon!!!

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  • dic03ofe said 

    Confirm. 1.06 broke it for me aswell.

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  • It could just be me (this addon has been fairly unreliable for me), but it seems that this addon doesn't work with patch 1.06 :(

    Reply Report Permalink
  • yaggysoz said 

    eMonitor is still working fine through 1.0.5, i just hope it still gets updated and maintained, one of the best Addons out there !!!

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  • Yea Satyria... The Heal Grid mod that you love so much is not rocket science either... one just has to click the box that the health bar is going down in and cast. You being sarcastic on such a trivial matter is like the slot machine player harassing the roulette player because he pulls the handle down on the machine vs. the roulette player just letting the attendant spin the ball.

    You think we all haven't gone through the whole Squared/Hovercast/Heal-grid trip?...please dill-weed. E-monitor is awesome when you have to do thousands of boring ass scenarios with PUGS. E-monitor is not used when there is ass-on-the-line strategic RvR going on. You really think I am going to sit with my face glued to the screen doing absolute strategic healing on a 6-8 hour grind of PUG scenarios?

    My gamer-tag for X-box live is Friday the I3th... if you wanna deal with my Steven Hawkings hand-eye reflexes...

    Reply Report Permalink
  • Satyria said 

    Do you need a handicap license to be allowed to use this?
    I can see how people who are maybe blind having someone beside them telling them what buttons to press. Then this would be useful! Or, maybe Steven Hawkings could program this to his .. whatever it is he uses to talk with that robotic voice. Not sure what diagnose there is to qualify someone as "slow", but this addon would let them play this game too.

    You know, the scene in simpsons where Homer gets fat so he can work from home and he has this little bird pecking the y-button for him comes to mind ;)

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  • @bjarnia... the answer to your question is YES.
    In the notes for the mod you can see that there are two ways to use EMonitor:

    Another way to use it, is to have the mod toggled off all the time, and use

    /script EMonitor_Target_Lowest()

    in a macro to find a person to heal when you want to heal someone.

    This way you can just click it on to do a one time heal to the most hurt person quickly... then after casting... go back to your usual play style.


    Reply Report Permalink
  • bjarnia said 

    I have never used EMonitor, but I was consider getting it, but decided not to since 1.0.5 will nuke it.
    However, i'm wondering if it will be possible at all to make it work with a press of a button? I was never interested at all in the total automation of the targeting process. I just wanted 1 button to press if I did not want my consume essence to go to waste (DOK anytime attack that heals defensive target).
    I wouldn't care about LOS or Range checking either... Basically just: press a button -> target player with low hp
    Doable?

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  • So will 1.0.5 effect this add? If so will it work at all??

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  • RamzaWAR said 

    Officially killed by 1.0.5 patch.

    Reply Report Permalink
  • 421A said 

    Why not make a mod that plays the game for you too?

    Reply Report Permalink
  • That's it 421A? That's what your bringing for a comment on an obscure forum for Emonitor users... if your at Emonitor at all it means that you are interested in a mod that does such a thing, and your going to reprimand me? Or this is what it has come to for you? You find every odd-ball forum your rat-brain can find to leave some kind of Learn to Play post?

    Anyway...back on topic... fellow Emonitor fans, lets hope Khalid can keep up the good work on this program.

    Reply Report Permalink
  • Khalid...my man.
    This is my ABSOLUTE favorite add-on program. Let me say it again for clarification..FAVORITE. Please, no matter what, find some way to make this program continue to work after 1.0.5. If it can not be done, find some way within the new parameters to make something as similar as possible with what you have to available to work with.

    This add-on makes playing fun for me, to the point where I would pay an extra 10 bucks a month just to have it... Maybe that sounds weird, but that's how I feel.

    Help me Khalid...your my only hope.

    Reply Report Permalink
  • yaggysoz said 

    I think eMonitor just got hit with the nerf bat when 1.0.5 goes live...This part of the patch notes in particular...

    "Fixed an issue with the targeting system that could be used by players to gain an unfair advantage. Targeting of friendly players will now work in the same way as using abilities. Players must either use a keyboard key or click with the mouse to acquire a friendly target. To target a monster or NPC, players must click on the target in the world or /assist a friendly player. Players using our default user interface should see no change as a result of this fix."

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