1.34
- Added scenario support
1.33
- Added a minUpdateFrequency setting that is used instead of using events to determine
when we create and sort the health list and find a new target.
Put in to help drop system load
- Some changes made to reduce extra target swapping that was not necessary. These
extra targets were causing overhead with some other mods
1.322
- Made it not clear and recreate the SortedHealth list each time, but instead
overwrites old entries. Should make it less intensive. Could have(not expert on lua)
been causing a memory leak.
1.321
-Did some small changes in an attempt to fix possible infinite loop bug
1.32
-Ozyzu found several bugs that were fixed
- Infinite loop bug if you were not grouped and died with EM on
- Not enough events listed, some added
- Typos corrected
-Ignore function completely removed, it was causing lag, will test some more
and try to add it later
1.311
-fixed putting 0 health players(dead ones) on health list
-fixed weird nil comparison that might have been causing problems in health list creation
1.31
-removed a problem with Ignore
1.3
- Now builds up a sorted list of the health percentages of your party and
then puts as your friendly target the one that is in LOS and RANGE
of an ability specified by /emsetfriendlyability()
1.2
- Added Ignore list, so you can now(either with slash command or macro) put
on ignore players out of range or that you dont like!
- Now saves status of \emttoggle in Saved_Variables so
you no longer have to do it each time you log in
- Added \emt_help, slash command to list out all the new support, please do
\emt_help to see all the new slash commands and macro support functions
for adding to ignore list, clearing ignore list, etc
1.1
- Fixed a minor problem with toggling
- No longer should target dead player
- Ozyzu thanks for the help and testing
- Now while toggled off will still keep the lowest health player
updated, lowest health person can be targetted by putting
/script EMonitor.TargetLowest()
in a macro or using the slash command
/emttargetlowest