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KillinTime

 

Project Updated:
Files Updated: Fri, Apr 17 2009
Supports Game Version: 1.1.1
Category: PvP, and Combat
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Project Manager: Onni_x
Additional Authors: No additional authors
Current Version: KillinTime v0.9
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 0
Downloads Total: 1,012
Favorites: 6
Comments: 8
  • About KillinTime
  •  

KillinTime shows you top 3 chars who have damaged or healed YOU. It will show small windows with the amounts and also icons over the chars head. In large scale battles or even in small encounters it should give you a good clue who is actually fighting or helping you.

This addon is still in beta-phase. Meaning that I've tried to keep it very simple and it might have many potential problems. I have tested and used it myself a lot so it should be stable.

Usage

  • The switch-panel is displayed by default at the top left corner. You can move it's position in the Warhammers layout editor.
  • The damage- and heal-windows can be toggled using the switch-panel. They can be moved normally by dragging the windows with your mouse.
  • Normal use assumes that you press the reset button before any major event (scenario begin or before keep-battle). For now this has to be done manually.

Mechanics

  • Addon tracks the amounts by parsing the combat log.
  • For the addon to be able to place icons over the chars head you have to have hovered you mouse over that char at some point or had that char as your friendly or hostile target.
  • If the char has died then you have to redo the hower/targetting.
  • So if you are not seeing the icons then by quickly howering your mouse over the char-masses should help you.
  • Damage done to you is the actual damage after mitigation.
  • If you see YOU in the damage done list then it's for the damage you have done to yourself (guarding, sorc/bw explosion, environmental).

Language support

  • Unfortunately it supports only english right now. I had a new approach to make it support all languages, but I quickly noticed that it would still have required a lot of work and testing. As in combat chat parsing you can't be just close enough, but you have to get the language perfect.

Credits

  • To Aiiane for the TargetInfoFix-code which I'm using in this addon.
  • Downloads (1)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  KillinTime v0.9 Beta 1.1.1 1,012 4/17/2009
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  • Comments

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  • jaguar said 

    With yesterday's patch, the box labelled "KillinTime Switch" doesn't stick in the location I specify. When I log out and back in, or reload ui, it goes back into the upper left corner of the screen.

    Reply Report Permalink
  • great addon i think it would bo awesome to see who you picked on the most too(who you damaged the most).

    Reply Report Permalink
  • Codel said 

    So,if I play with spanish lenguage de addon won't works?

    Cos i have installed it and it doesn't works xD

    Reply Report Permalink
  • I like this mod. I really like the indicators over the heads of the healers and enemy targets!

    Vylian has some really good suggestions that you should consider.

    Great job and keep up the good work. I'll be checking for upgrades!

    Reply Report Permalink
  • Vyllian said 

    A few suggestions:

    Ability to click to target off the window.
    A 3rd window of who I have done the most damage to.
    The ability to set how manytargets populate each window.
    The windows to reset on region changes.

    Reply Report Permalink
  • Knifed said 

    The frames are too big.

    Reply Report Permalink
  • Kresse said 

    I will try this addon later, it sounds really great, keep on working :)

    Reply Report Permalink
  • sounds like a neat mod but does it have any affect on performance?

    Reply Report Permalink
  • Onni_x said 

    It should have minimal effect on performance.

    I know that during the large warband battles, when this addon is utilized the fullest, it has to perform it's tasks very efficiently. Therefore I have tried to make sure that it is designed to support that. Eg. it caches tables at Warhammer startup and also uses 5 second throttle between player icon scanning.

    Maybe the biggest concern could be that you have not pressed the reset button after 3-5 large fights? I'm not sure if this is an issue at all since it has worked fine for me so far?

    Reply Report Permalink
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