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LibItem

 

Project Updated:
Files Updated: Sun, Oct 5 2008
Supports Game Version: Beta 3.0
Category: Development Tools
Tags:

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Project Manager: beeblebrox42
Additional Authors: No additional authors
Current Version: v0.2.0Beta
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 1
Downloads Total: 905
Favorites: 8
Comments: 5
  • About LibItem
  •  

LibItem

I have spent considerable time debuging the War Lookup tables and hidden API
functions to grab stats in a dynamic matter that doesn't require addon specific
lookup tables. This is an attempt to centralize all of the Item lookup and
helper functions for getting stats on Items.

Currently:
    * ItemLib.Get*(W)String(itemData) functions that will take an item and
      return a (w)string for requested * value, such as Name, Rating, and most
      other stats. It will return a table of strings for types that can be on
      an item twice, such as bonuses.
    * Dynamic lookup of Potion stats! Give the itemData and get a table of
      correct stat descriptions and for all the use: strings. This is bundeled
      with the same GetBonuses call.
    * All strings return will be part of the WAR function returns, so return
      strings will be in the same localization as WAR.
    * Versioned with Libstub, this library is embeddable and can also be loaded
      as another addon, developers choice.
      
Current TODO List:
    * Use libstub
    * Fix function logic so I dont do WStringToString and then call the GetStr
      from GetWStr.  I found this late and wanted to quickly fix the wrong
      behavior.
    * Add a generic GetStringItem( itemData ) method that will do just a raw
      print of all the other calls on an item.
    * Add a GetStringifiedItemTable( itemData ) that will return a table that
      is itemData equiv except instead of reference ids it will have text
      strings
    * Support more information, such as talisman data on item
    * Add Has* methods.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  LibItem v0.2.0Beta Beta Beta 3.0 674 10/5/2008
  LibItem v0.1.2Beta Beta Beta 3.0 40 10/4/2008
  LibItem v0.1.1Beta Beta Beta 3.0 23 10/4/2008
  LibItem v0.1bBeta Beta Beta 3.0 62 10/3/2008
  LibItem v0.1Beta Beta Beta 3.0 67 10/1/2008
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  • Thanks Mulesh

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  • Mulesh said 

    Bellow should be LibItem.mod UiMod name="LootBrag" version="0.1Beta" date="11/30/2008" Shoudn't this read UiMod name="LibItem" version="0.1Beta" date="11/30/2008" Stupid comment script.....

    Reply Report Permalink
  • Mulesh said 

    LibItem.mod [code][/code] Shouldn't this read [code][/code]

    Reply Report Permalink
  • Excellent! I was thinking of writing an "Autobar" addon and this should help!

    Reply Report Permalink
  • I WANT that Autobar. :-)
    Would be enough if it only was a "Potionbar" for the start. I have 6 different healing potion types and serveral others and I want a bar with only those which I can use visible. Should not be that difficult I hope.

    Reply Report Permalink
  • For an example of how to use the current functionality see LootBrag

    Reply Report Permalink
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