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Miracle Grow w/ AutoGrow

 
Project Updated:
Files Updated: Sat, Jan 23 2010
Supports Game Version: 1.3.3
Category: Professions
Tags:

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Project Manager: Faern
Additional Authors: No additional authors
Current Version: v1.61
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 14
Downloads Total: 9,220
Favorites: 11
Comments: 12
  • About Miracle Grow w/ AutoGrow
  •  

Miracle Grow is a miniature cultivation window. It shows all 4 plots, their total time left and the time left on the current stage. You can add items from your inventory on each stage with a context menu.

This is a continuation of the obviously abandoned MiracleGrow/PlantMe Addon.

New in this project is the AutoGrow and the PlantAll feature:
If enabled AutoGrow will automatically add soil, water and nutrients from your inventory. You don't need to specify which items to use. The addon will pick it itself. You can set a max and min level for the items.
PlantAll will add seeds from your crafting inventory to all available plots with a single click. If AutoGrow is disabled you can also use this feature to add soil, water and nutrients to all plots.

Note: LibSlash required.

Available commands ('/MiracleGrow' or '/mg')

  • /mg autogrow [on/off/toggle] - Turn automatical consumption on or off
  • /mg sound [on/finish/off] - turn sounds on (after every stage), on (after last stage) or off
  • /mg minlvl [number] - Sets the min level of cultivation items to show/use
  • /mg maxlvl [number] - Sets the max level of cultivation items to show/use (set to 0 to use crafting lvl
  • /mg show - Displays the window
  • /mg hide - Hides the window
  • /mg toggle - Toggles the window
  • /mg soundnum [number] - Changes the sound played when cultivating stage changes
  • /mg playsound [number] - Plays the given sound number (To find one you like)

Commands for use in macros:

  • /script MiracleGrow.enableAddon() - show the window
  • /script MiracleGrow.disableAddon() - hide the window
  • /script MiracleGrow.toggleAddon() - toggle the window
  • /script MiracleGrow.autoGrow() - put seeds/water/soil/nutrients into available plots
  • /script MiracleGrow.onAutoConsumeToggle() - Toggles automatical consumption of water/soil/nutrients

Changelog

1.60

  • Made MiracleGrow compatible to the 1.3 patch. IMPORTANT: All your planting components MUST now be located in the new crafting bags to use them! This way you can put components that you don't want to use into your normal inventory.
  • Added /mg toggle command

1.50

  • Added an option to play the sound only after the plant is finished.
  • Added version 1.2.1 meta data.

1.40

  • Automatical consumption of components added (AutoGrow)
  • Button to put seeds and components into all plots added (PlantAll)
  • Settings will now be saved
  • AutoHarvest removed, no longer possible

Credits

  • anitaviz - Original implementation of PlantMe
  • sgrim - Continuation as MiracleGrow
  • Irinia - The 1.2 fix
  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Miracle Grow w/ AutoGrow v1.61 Release 1.3.3 365 1/23/2010
  Miracle Grow w/ AutoGrow v1.60 Release 1.2.1 4,773 6/17/2009
  Miracle Grow w/ AutoGrow v1.50 Release 1.2.1 2,995 4/25/2009
  Miracle Grow w/ AutoGrow v1.4 Release 1.1.1 1,087 3/16/2009
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  • Screenshots (1)
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  • Comments

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  • FuriCuri said

    Since 1.3 I don't see "Plant All" and "auto" buttons on the bottom of the window. Only a free space there. How can I fix that?

    Reply Report Permalink
  • FuriCuri said

    Oh.. nvm

    Reply Report Permalink
  • Faern said

    As promised the 1.3 update is available.
    Please see the change log for updates.

    Note that the planting components you want to use, must be in the new crafting inventory! (right click on them in the normal inventory to move them into the crafting inventory and vice versa)

    Reply Report Permalink
  • dsniff said

    Hi, as of patch 1.3 this addon no longer works. Is there a way I can get it to work? I loved it when it worked!

    Reply Report Permalink
  • phoots said

    Is there a way to add a toggle on/off script command to hide/show the window?
    Would rather be able to turn it on or off using one macro :)

    Reply Report Permalink
  • Faern said

    I will add that in the next release which will be most likely when the 1.3 patch goes live.

    Reply Report Permalink
  • Illunic said

    Excellent mod, any way to get it to automatically collect the finished plant when it completes?

    Reply Report Permalink
  • Faern said

    No, since patch 1.2 this is no longer possible.

    Reply Report Permalink
  • rozire said

    Awesome mod!

    Could you add an option to only play the sound when the last stage completes?

    Reply Report Permalink
  • Faern said

    You can now use this command to play the sound only on finish:
    /mg sound finish

    Reply Report Permalink
  • 1.2.1 wont hide

    Reply Report Permalink
  • justjj said

    great mod! Thanks!!

    Reply Report Permalink
  • sstair said

    The Auto Grow feature of this mod is so crazy good, I half expect it to get nerfed.

    Reply Report Permalink
  • csart said

    Well, perhaps you should have searched a bit on Cure. ;)
    There already is a continuation of Miracle Grow:
    http://war.curse.com/downloads/war-addons/details/mgremix.aspx

    Reply Report Permalink
  • Faern said

    Perhaps you should read the descriptions on Curse. ;)
    Miracle Grow Remix has another approach than the original MiracleGrow. This addon does the same things like MiracleGrow did plus some automation.

    Reply Report Permalink
  • Freddyz said

    fantastic addon, congratulation

    The one feature i miss, that the window is not resizable and to make it perfect dragging around would be nice too

    Keep up the good work

    A HUGE FAN

    Reply Report Permalink
  • Faern said

    You can move the window through the main menu like any other one.
    However, if you want the window to be always movable, you can edit the window.xml file in the MiracleGrow addon folder.

    Goto line 142 which contains
    <Window name="MiracleGrow">
    and replace it with
    <Window name="MiracleGrow" movable="true">
    That's it.

    I thought of that too, but decided it would be annoying if you're in combat and drag your cultivation window around the screen by accident. :D

    Reply Report Permalink
  • PvtCarnage said

    I guess it must be working if there's not comments, DL'n this baby

    Reply Report Permalink
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