• Warhammer Online Addons
  • Warhammer Online
  • Average Rating:

  • Your Rating

  • Share
  • Report Abuse

Miracle Grow Remix

 

Project Updated:
Files Updated: 09-20-2009
Supports Game Version: 1.3.1
Category: Professions
Tags:

[Edit Tags]

Project Manager: Irinia
Additional Authors: No additional authors
Current Version: v2.32
License: Public Domain
Development Site: CurseForge
Avg Daily DL (last 30 days): 70
Downloads Total: 57,207
Favorites: 100
Comments: 92
  • Curse Giveaways
  • Alganon

    Alganon

    Alganon Open Beta Key Giveaway Alganon is an upcoming fantasy-based MMORPG that allows thousands of people to play together in a virtual world that features a rich history dominated by commanding deities...

    Get Key

  • Contests
  • About Miracle Grow Remix
  •  

Miracle Grow Remix puts the entire cultivating interface in a tiny box. Why would you want to do that?


  1. It's faster to use than having to switch between plots

  2. It's not huge so you can keep it up all the time to keep track of your plots better

  3. It's so small and easy to use that you can use it in the middle of RvR

By default, the box shows the complete status of all 4 plots and allows you to add seeds and additives with context menus showing all the stuff of that type you have in your bag. You can mouse over any of the icons to see what was put in that slot. When all plots are finished growing or idle, an optional background throbbing will bring this to your attention. You can configure the mod to automatically keep a certain number of seeds when planting by auto-reaping the appropriate plant(please note that this will close any window that prevents reaping). The layout of the window is widely customizable, in addition to several preset layouts you can choose from.

Here are the elements of each plot area:
  • Seed slot The seed slot shows the growth progress as its icon. When the plot is empty and you click here, a context menu will pop up showing you all the different seeds you can plant here. Once you've planted a seed in the plot, clicking will open a context menu allowing you to auto fill additives: either the best vendor stuff you can use that's in your bag, or the best including Rhya's soils. Hovering on the icon will show what seed is in the plot
  • Soil slot The soil slot shows whether you've added soil. If the plot is growing and you haven't added soil (and still can), clicking here will open a context menu showing you all the types of soil you can use. Hovering on the icon will show what soil is in the plot
  • Watering can slot The watering can slot shows whether you've added water. If the plot is growing and you haven't added water (and still can), clicking here will open a context menu showing you all the types of water you can use. Hovering on the icon will show what water is in the plot
  • Nutrient slot The nutrient slot shows whether you've added a nutrient. If the plot is growing and you haven't added a nutrient, clicking here will open a context menu showing you all the types of nutrients you can use. Hovering on the icon will show what nutrient is in the plot
  • Stage time The stage time shows how much time is remaining for the current stage of growth.
  • Plot time The plot time shows how much time is remaining for the entire cultivation.
  • Repeat button The repeat button will start a new cultivation using the same seed and additives that you used for the last cultivation on this plot. This button appears when the plot is waiting for a seed. If you do not have the materials in your bag to repeat the seed and additives used on the plot last time, this button will be red and disabled. Hovering will show the ingredients used for the last cultivation of this plot and how much of each you have remaining.
  • Harvest button The harvest button will harvest the plot
  • Harvest & repeat button The harvest & repeat button will harvest the plot then repeat the last grow just like the normal repeat button. Hovering will show the ingredients used for the last cultivation of this plot and how much of each you have remaining.
  • Progress bar The progress bar lets you see at a glance how much time is remaining for the entire cultivation of this plot.
  • Plot number The plot number indicates which plot is which. You might think this information trivial, but if you setup MGRemix to show fewer than 4 plots you'll want to know which ones are currently showing.
Configuration window

To open the configuration window, right click anywhere on the main MGRemix window, and choose Configure from the context menu. If you have the toggle button enabled, you can also right click it to open the configuration window. From the configuration window, you can change various settings and change the layout of the main window (to actually move the main window, you'll need to use the game's built in layout editor). There are also a number of preset layouts that you can select. If you need help with settings, you can use the context help system. Context help button Just click the ? button next to the close button, then click any of the highlighted areas for help with the settings in that area.

Crafting Info Tooltip 1.23 or later will allow MGRemix to display seeds sorted by what they grow into. It also allows MGRemix to automatically reap plants to replenish your seed stock (optional feature).

LibSlash allows you to use commands.
Use '/MiracleGrow2' or '/mg' with any of the following commands:
<no command> - open the configuration window
help - display help text
hide - hide the MiracleGrow window
show - show the MiracleGrow window
sound on|off - turn stage notification sound on or off
thob on|off - turn throbbing idle indication on or off
soundnum xxx - set the game sound to use for stage notification to xxx
soundnum2 xxx - set the game sound to use for completion notification to xxx
playsound xxx - test the game sound xxx
minlvl xxx - set minimum level to include in context menu to xxx
maxlvl xxx - set maximum level to include in context menu to xxx. Set to 0 to have it automatically adjust to your current skill level
reserve x - automatically reap plants to replenish seeds when you have fewer than x seeds of a type when you grow them. (0=off)

The Miracle Grow Remix window can be moved with the layout editor.

LibSlash commands do not work in macros. You can use the following script commands:
/script MiracleGrow2.show()
/script MiracleGrow2.hide()
/script MiracleGrow2.toggle()
/script MiracleGrow2.Repeat(plotNum)
(MiracleGrow2.Repeat only repeats the addition of ingredients, it is not possible to harvest without clicking a UI button)
/script MiracleGrow2.reserve(seedCount)

This mod is derived from the apparently abandoned public domain projects PlantMe and MiracleGrow. Without the work of anitaviz and sgrim, this mod would not be possible.

Thanks WCBfalcon for the Russian localization
Thanks tmpst for the German localization
Thanks Rumores for the French localization

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Miracle Grow Remix v2.32 Release 1.3.1 6,573 9/20/2009
  Miracle Grow Remix v2.31 Release 1.3.1 7,295 8/19/2009
  Miracle Grow Remix v2.30 (for 1.3.0 and 1.2.1) Release 1.3 10,063 7/5/2009
  Miracle Grow Remix v2.25 (for 1.3.0 and 1.2.1) Beta 1.3 791 6/21/2009
  Miracle Grow Remix v2.24 (for 1.3.0 and 1.2.1) Beta 1.3 373 6/17/2009
  • Comments

Add Comment

Add

You need to login or register to post.

Benefits of Registration

  • Interact with hundreds of thousands of other gamers on an open social network.
  • Post your stories, news, images, videos, and other content to share.
  • Create a network with your fellow gamers or join an existing one.
  • Gain reputation for everything you do.
  • Hi there, Irinia!
    I was terrified looking at the russian localization of MGRemix. Let me guess, WCBfalcon live in Estonia, isn't he?.. He translated Rhya as 'rare', minlvl and maxlvl as the same things; every second phrase sounds strange, and, of course, there is some grammatical mistakes too.
    As it said, "If you want something done right, do it yourself".
    So, I had made a completely new translation. Here it is.
    http://rapidshare.com/files/302811381/Localization-ruRU.lua.html

    Best wishes, Inverness /Disciple of Shallya, RU/

    Reply Report Permalink
  • Irinia said

    1. Localization is managed at
    http://war.curseforge.com/addons/mgremix/localization/
    (anyone can contribute)
    2. I no longer play and noone has offered to maintain this add-on

    Reply Report Permalink
  • I have contributed.

    Reply Report Permalink
  • Irinia said

    I've uploaded v2.32 with French localization by Rumores. Sorry it took so long.

    Reply Report Permalink
  • Anahera said

    Silly little request, but is it possible to remove, or have an option to remove the 's' (second indicator) on the timers?

    Reply Report Permalink
  • Irinia said

    MGRemix.lua, lines 822-823
    LabelSetText(sBaseName.."Time",vPlot.TotalTimer..L"s");
    LabelSetText(sBaseName.."Stage",vPlot.StageTimer..L"s");
    becomes
    LabelSetText(sBaseName.."Time",vPlot.TotalTimer);
    LabelSetText(sBaseName.."Stage",vPlot.StageTimer);

    No more 's'es

    Reply Report Permalink
  • Apparently this change was made to the API:

    The savesettings parameter for windows which are anchored to Root now defaults to "false" - if you wish to have a window's position saved automatically by the game, you will need to explicitly set this option to "true"."

    Now the addon always resets back to the middle of my screen after relogging... please help :)

    Reply Report Permalink
  • Irinia said

    This has been corrected in v2.31

    Reply Report Permalink
  • champgne said

    I'm not sure if it's because of a recent hotfix or what, but I've had a couple guildies mention that the automatic reaping is "greyed out" on their configuration. Is it something they have wrong or is this a known glitch?

    Thanks so much for all your hard work !!

    Reply Report Permalink
  • Irinia said

    Did they check the context help? That feature requires Crafting Info Tooltip, like the context help and this page says.

    Reply Report Permalink
  • Nimafor said

    1 thing i would like to see in a future version is simply a button in one of the top corners that you click once to repeat the process of all 4 slots instead of having to click repeat on each one

    Reply Report Permalink
  • Irinia said

    This is not possible. 1 click is required for each harvest. You can, however, configure it to only show one plot so you can click the same place 4 times.

    Reply Report Permalink
  • Version 2.25 is the ultimate version. I can't think of any feature that is missing. One friend still wants it to auto-grow as well, but at that point it would be 100% automated and I think that's asking for too much. You've really polished this project. It now accommodates a great many players preferences. Fantastic work Irinia. I can't imagine cultivating without MGRemix. Thank you for your dedication, which is what got this mod to the point it is at now.

    As a heads up, the Curse Client is still listing v2.23 as the latest release even though we're using v2.25. I'm wondering if people are "updating" back down two versions when they run Curse Client?

    Reply Report Permalink
  • Irinia said

    I intend to add auto-additive and auto-seed features, but first I need to get Field Apothecary going.

    Since v2.25 is a beta version, Curse Client will not install it unless you ask for beta versions. I am planning to put out a release version soon.

    Reply Report Permalink
  • Myrdhale said

    I'm having problems right, now, I've loaded the UI mod but Miracle grow doesn't show up. The game detects it, it says it's enabled, but no go. Has anyone had this problem? could it be a new patch?

    Reply Report Permalink
  • Irinia said

    By default, it does not show the window if you don't have cultivation; otherwise, I'm not sure why it wouldn't show.

    Try saying
    /script IraConfig.Open()
    to open the configuration window. Click the MGRemix tab if it's not active, then confirm that the Show Window box is checked.

    Reply Report Permalink
  • Naoi said

    Hi Irinia I was wondering if you're going to update CraftList for 1.3?

    It's really useful for keeping track of what's where and sorting things between bank and inventory. :)

    PS I know this isn't the comments section for CraftList but I couldn't enter a comment on it's home page. :)

    Reply Report Permalink
  • Irinia said

    I actually haven't checked yet to see how broken CraftList is. When I saw what they did to the backpack I just assumed I'd have to rewrite it from scratch. If it's very close to functional, I'll consider doing it soon, but otherwise Field Apothecary is my top priority.

    Reply Report Permalink
  • Pedrob said

    It's actually very functional, the only details after the patch are:

    - After every log in, you have to go into the Layout editor and windows and tell it to hide and then to not hide the mixer to have it show up.
    - After it shows up you have to tap on the cultivation icon to have refresh the mixer and find out how many spots you can use.

    Reply Report Permalink
  • ErylFlynn said

    Any chance of adding in auto repeat of the entire plot with out clicking an icon? I know there is a add on that will do all that but it doesn't have all the features this has so still prefer this.

    Reply Report Permalink
  • Similar Addons
  •  

Average downloads per day

  1. 59 Crafting Info Tooltip Professions
  2. 32 CraftingWillard Professions
  3. 20 Motion Professions, Auction & Economy...
  4. 15 EZCraftX Professions
  5. 10 Miracle Grow w/ AutoGrow Professions