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MiracleGrow Cultivation AddOn

 

Project Updated:
Files Updated: Mon, Nov 24 2008
Supports Game Version: Beta 3.0
Category: Professions
Tags:

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Project Manager: sgrim
Additional Authors: No additional authors
Current Version: v1.3
License: Public Domain
Development Site: CurseForge
Avg Daily DL (last 30 days): 6
Downloads Total: 4,278
Favorites: 14
Comments: 26
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  • About MiracleGrow Cultivation AddOn
  •  

Adds a miniature cultivation window showing all 4 plots, their total time left and time left on the current stage as well as a button to add items for the appropriate stage with a context menu to select the items from your inventory.

This project is a continuation of the apparently abandoned PlantMe AddOn. Credit goes to anitaviz for the concept, original design and most of the code. Installation has been fixed so it works with Curse Client, some spelling errors have been corrected and it has been updated to work with Warhammer Online 1.0.5+.

Requires LibSlash if you want to use any of the commands.

Use '/MiracleGrow' or '/mg' with any of the following commands:

  • help - display help text
  • hide - hide the MiracleGrow window
  • show - show the MiracleGrow window
  • sound on|off - turn stage notification sound on or off
  • soundnum xxx - set the game sound to use for stage notification to xxx
  • playsound xxx - test the game sound xxx
  • minlvl xxx - set minimum level to include in context menu to xxx
  • maxlvl xxx - set maximum level to include in context menu to xxx. Set to 0 to have it automatically adjust to your current skill level

The MiracleGrow window can be moved with the layout editor.

CHANGE LOG

1.3:

  • AutoHarvest once cultivation is complete
  • Mouseover tooltip showing what's in each plot currently
  • Calling CultivationWindow.UpdateAllPlots() after zoning which may clear up the issue with the window "locking" if zoning with an active plot

1.2:

  • Hide window if character has no cultivation skill

TODO

  • Make settings persistent across sessions
  • Make tooltip location configurable


  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  MiracleGrow Cultivation AddOn v1.3 Release Beta 3.0 4,095 11/24/2008
  MiracleGrow Cultivation AddOn v1.2 Release Beta 3.0 74 11/24/2008
  MiracleGrow Cultivation AddOn MiracleGrow v1.0 Release Beta 3.0 109 11/23/2008
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  • Screenshots (1)
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  • Irinia said

    I have fixed the manual harvest. Autoharvest is now impossible.
    I am not attempting to hijack this project, just provide aid until sgrim fixes it himself. (The project is public domain, though)

    http://www.warhammeralliance.com/forums/showthread.php?t=262770

    Reply Report Permalink
  • I can't manually harvest, either. I am forced to open the normal cultivation window and use the hassle-full way of taking the plants out =(.

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  • Drood said

    will autoharvest function be updated to work in 1.2?

    Reply Report Permalink
  • How can I disable autoharvest?

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  • Tried it on PTS and it works fine, only thing is autoharvest in the end, which doesn't work...
    Got an idea tho: would it be possible to add keybindings to each slot, so eg. if I press 1 on numpad, it adds seed which is at top of the list to first empty spot, then eg. numpad 2 for soil, etc.? Or maybe it would be too automatic then :/

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  • use /mg show and it will appear.

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  • roumor said

    bump

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  • furnaps said

    The window does not seem to show up any more after the recent patches. ive tried going into the UI mods menu in WAR and disabling and then re-enabling with no luck.. When you go into the UI editor you can see the frame for the addon is there it just doesnt show anything on the screen.

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  • AthonSolo said

    Feature request: Waaaghbar button

    Reply Report Permalink
  • Veloraptor said

    are there gonna be any updated on this mod?

    the window dosent work anymore after latest patches :(

    Reply Report Permalink
  • Akopian01 said

    One reason mine didn't show up once was that the character I was on didn't have cultivation! But guess what? It works on my cultivator just fine.

    Reply Report Permalink
  • kkwok said

    Also I checked for some of my toons without cultivator trade, it still shows the window. Sometimes the slash commands doesn't work, I'd have to type /mg hide /mg show a few times to hide the panel. Not sure why, but eventually it'll work!

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  • sgrim said

    It should be disabling the window when you zone/load if you don't have the cultivating skill. You can still open it manually and it still shows up when you customize the UI.

    Reply Report Permalink
  • kkwok said

    I've noticed this problem only occurs when I customise interface (whether I save or not), just typing /mg show and /mg hide will get rid of it. Same thing happens with another addon of mine called epeen

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  • sgrim said

    Also happens with the KeepTracker config window. I'm not sure why the UI is losing track of the window state but when it does this after a UI config and leaves the window open, the API thinks the window is closed.

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  • kkwok said

    Is it just me or does playsound not work for me?? I can't seem to hear any sounds being played

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  • kkwok said

    I checked, only sounds 7,8,10,11 work... how many sounds are there and are some just REALLY soft that u can't hear them?

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  • sgrim said

    Most sounds appear to be in the 200+ range. I'm not sure how many there are or what each one is and am too lazy to look them up.

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  • W4rD3N said

    Great mod tbh, so simple so effective :P
    but im missing one function, when im hovering over items in context menu there is no tooltip window for these items, im using EZcraft mod which has this function but it doesnt work with your ploting window so could it be possible add it ?

    Reply Report Permalink
  • sgrim said

    I may look into this but the whole point of the Mod is to minimize screen clutter so adding mouseover tooltips would somewhat defeat that. If I do add it, it won't be until after I get the save settings to work so that people can choose to turn it off and leave it off.

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