Addon for MultiAuction that uses the AuctionStats data to set prices on your auctions.
You can set the Starting Price as a percentage of the following:
- Median buyout
- Minimum buyout
- Maximum buyout
You can set the Buyout Price as a percentage of the following:
- Starting price
- Median buyout
- Minimum buyout
- Maximum buyout
Notes:
- If there is no data from AuctionStats for the item, it will not be added to MultiAuction
- If there is no median info from AuctionStats, the item will also not be added to MultiAuction
------------------------------------------------------------------------
r5 | odlaw | 2008-11-07 22:23:43 +0000 (Fri, 07 Nov 2008) | 2 lines
Changed paths:
M /trunk/Core.lua
D /trunk/GUI.xml
M /trunk/MultiAuction_AuctionStats.mod
MultiAuction_AuctionStats:
- Now adds starting / buyout price selections to the ValueModifier price scheme, instead of having it's own price scheme.
------------------------------------------------------------------------
r4 | odlaw | 2008-11-06 06:22:21 +0000 (Thu, 06 Nov 2008) | 1 line
Changed paths:
M /trunk/Core.lua
MultiAuction_AuctionStats: Added warning messages when no data from AuctionStats is found for an item.
------------------------------------------------------------------------
r3 | odlaw | 2008-11-03 22:23:16 +0000 (Mon, 03 Nov 2008) | 1 line
Changed paths:
M /trunk/Core.lua
MultiAuction_AuctionStats: Changed median price to not be added if AuctionStats has no median price info available
------------------------------------------------------------------------
r2 | odlaw | 2008-10-29 20:37:01 +0000 (Wed, 29 Oct 2008) | 1 line
Changed paths:
M /trunk
A /trunk/.pkgmeta
A /trunk/Core.lua
A /trunk/GUI.xml
A /trunk/MultiAuction_AuctionStats.mod
MultiAuction_AuctionStats: Initial commit
------------------------------------------------------------------------
r1 | root | 2008-10-29 20:27:46 +0000 (Wed, 29 Oct 2008) | 1 line
Changed paths:
A /branches
A /tags
A /trunk
"multiauction_auctionstats/mainline: Initial Import"
------------------------------------------------------------------------
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...