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NIMH

 

Project Updated:
Files Updated: Mon, Sep 29 2008
Supports Game Version: Beta 3.0
Category: Professions
Tags:

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Project Manager: wobin
Additional Authors: curious_jp
Current Version: v3.2-Release
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 0
Downloads Total: 1,640
Favorites: 28
Comments: 16
  • Contests
  • About NIMH
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This Tradeskill helper allows you to use your mouse to assist you in speeding up your workflow

  • Offers arrow buttons to move between unlocked plots for cultivation
  • Rightclick on items in your backpack to directly apply them to the active plot, current Apothecary mixture or Talisman

Note: if you 'escape' out of the cultivation plot, the buttons may remain. Just click on them to disappear. I have yet to find a way to hook that method of closing. Normal closing (using the 'x' button) works fine.

Note2: Higher level talisman making may involve more sections/items, I have yet to start properly training it, as I have to wait for the bug where you can overwrite current gathering skills gets fixed. If you encounter anything of the like, please let me know, with screenshots or something so I have an idea of what is actually happening.

Note3: Multiple stacks of seed/water/dirt/fertillizer. I have noticed at times that it seems to consume the entire stack... randomly. If you encounter this, please let me know, cause although it happened once to me, I can't seem to replicate it. This -may- affect talisman making (I only have a level 1 talisman maker, and had to borrow the fragment =) so I'm not sure), although it's less of an issue, as you can clear the current setup and recover any items.

(Thanks to Squinty on Lustria [Destr] for the materials for testing the TalismanMaking)


  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  NIMH v1.0-Release Release Beta 3.0 10 9/25/2008
  • Screenshots (2)
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  • Katica said

    The new patch has completely broken the all cultivation features of this mod. Right clicking to add stuff works with tali and apoth but not cult, no more arrows to move between plots anymore either.

    I hope you are still around to fix this, I absolutely hate cultivating without this mod.

    Reply Report Permalink
  • It only works sporadically with Apoth. Not sure about Tali.

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  • Test

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  • Great Mod! And now for the constructive critisizm. The arrows don't seem to show up in cutlivation. I'm german (with german client), so the language may be a reason for that. Could you add an option, to disable showing cultivation dialog, whenever theres a new event (like fertilizer)? I don't bother using these items. But the dialog is quite annying, if it pops up in PVP.

    Reply Report Permalink
  • wobin said

    hm, I haven't added any notifications yet. Could it be FlowerPower that's doing that?

    I'll look into the arrows, I don't -think- they're language dependant. I -have- moved them lower, however, and I'll update the screenshots to reflect that.

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  • wobin said

    Talisman support should work now with salvaged items. For some Mythic known reason, salvaged essences are item type 0...

    Reply Report Permalink
  • esker said

    Talisman support works, but any Magic Essence higher level than Silent (the lvl 1 one you can buy in the shops) doesn't get moved.

    Reply Report Permalink
  • wobin said

    Apothecary support is in as of version 3 =) I'll update the description

    Reply Report Permalink
  • Cyan8313 said

    Any chance for apothecary support ? The right clicking to send it to slot that is.

    Reply Report Permalink
  • Oh dear god, could you please make an addon like this for Talisman Making too? Would love to be able to right click Containers, Fragments, Curios, Gold Essences and Magic Essences and have them all move to the slots needed. The Talisman Making community would love you for it! :P

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  • wobin said

    Sure, I'll get right on it. Haven't started on talisman making yet, but this'll be a good excuse.

    Reply Report Permalink
  • Windburn said

    Fantastic wobin, this right-click functionality should have been in there by default. I'm on the can't-wait-till-talisman-making-is-done bandwagon, it'll save so much hair pulling and frustration, as ALL the ingredients are needed :(

    Eagerly keeping my eye on this addon, excellent work :)

    Reply Report Permalink
  • wobin said

    Hm. v2.0 will have the Talisman support, however, I'm having slight problems with the hg repo being locked by the packager. You can pull the latest version for the while from war.mmoui until the packager gets fixed up.

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  • Any chance of adding an audio warning whenever the stages change, and is it possible with this addon to right click the ingredient needed WITHOUT opening the cultivation window?

    Reply Report Permalink
  • wobin said

    I'm not sure if the rightclick without the window open is a good idea, what if you're transferring to the guild bank or something while it's chugging through, and it steals the click? With the window open, you at least are sure that you're doing what you're intending. I'll look into the audio cues.

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  • Thats true but what about ctrl-right clicking or something like that? I dont know if it is possible since we have 4 pots in the end, but it would be nice to be able to use cultivation while doing other things, even RvR.

    Reply Report Permalink
  • wobin said

    I'll have to look into it, to make it put the item in the first available slot possible, since there would be no specifically active plot shown.

    On first glance, I could make it so that the ctrl-rightclick on the item would send it to the plot that most recently updated, but, on second thought, it might be better just to put it in the first available slot, so you can deal with multiple plots without an update stopping you from adding to a previously updated plot.

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  • wobin said

    On first glance, I could make it so that the ctrl-rightclick on the item would send it to the plot that most recently updated, but, on second thought, it might be better just to put it in the first available slot, so you can deal with multiple plots without an update stopping you from adding to a previously updated plot.

    Reply Report Permalink
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