Nobbys Nuts
RvR Tracking Mod with Built-In Warning System
Features
-Allows players to view RvR data from all tiers and race pairings
-Provides up-to-date status on keeps, battlefield objectives and zone control
-Broadcasts local battlefield objective data to other players using the mod in other zones
-Customisable warning system that brings events to your attention and keeps track of the time which the event occurred
-Tier selection tabs at the top of the mod window which auto-hide
Communications
Broadcasts data using a silent, global channel. Players broadcast data every two minutes they are in a valid zone.
The smart comms system prevents multiple players in the same zone broadcasting data to prevent latency issues that
would arise in many players using the mod
Warning System
Warnings are displayed with the following key:
| Keep Icon | Indicates the event risen at the specified keep. This includes assault, capture, defence and guild ownership events |
| Battlefield Objective Icon | Indicates change of realm control on the specified BO |
| Murderball Skull | Indicates changes in zone control including Order, Destruction and Neutral control events
|
The options screen allows filtering of warnings shown. Currently all filters except for the BO filters are working.
To dismiss a warning, just click on it.
Accuracy of Data
The game currently has issues with sending players information frequently enough or at irregular intervals. There is no control
over this situation. You will find that all base information is identical to the World Map. Some keeps will indicate that the keep
lord is under attack when in fact it is only the outer wall under attack etc.
Players that have used versions earlier than 1.2
Due to the great number of layout changes in the mod and the way the layout editor caches mod settings, you will have to do one of two things:
1. Make sure War is not running. Go into your War folder. From there navigate to /User/Interface/AllCharacters and delete the folder called NobbysNuts. Restart War.
Or
2. In the layout editor, chose “Restore Defaults”. Not advised since this will reset your entire UI layout.
Commands
If you close the UiMod window via the close button, the make it re-appear type /script Nobby.Show(). You can make a macro for this usage.
Q&A
Either post here or visit me on Darklands. I play a sorc called Nobbeh in the guild D!E and a Black Orc called Pulk.
Version 1.5.5
-Due to the issues players are having with the German client (thanks for the German patch btw), i've scrapped the original chat channel processing code and used different API functionality.
-Added extra tooltip info for BOs in the main mod window. The extra info tells you how long ago the controlling realm status for that BO was updated.
-Added a player listing feature for Nobby Plan/Tac Ops sessions. The "Chose" button under the "Report To" box opens up a list which populates with everyone using the mod. Clicking a player's name puts it in the box.
-After extensive testing and calculator button mashing, I discovered that the Mythic UI has really poor consistency in coordinate translation. Had to crap a bunch of GUI code for context menues and nodes because unless you were running war in 19200x1200, nothing would show up at the mouse cursor. This issue has been rectified and works on all resolutions.
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...