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WhatTheDebuff

 

Project Updated:
Files Updated: Fri, Oct 24 2008
Supports Game Version: Beta 3.0
Category: PvP, and Buffs & Debuffs
Tags:

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Project Manager: Klesp
Additional Authors: No additional authors
Current Version: WTD 1.50
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 1
Downloads Total: 2,248
Favorites: 32
Comments: 17
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  • About WhatTheDebuff
  •  

WhatTheDebuffNOTE: This addon is hard to test individually, as it requires you to get debuffs from other players, so if spot a bug please report it.

This addon was previously called PWF Warner.

WhatTheDebuff is an addon designed to give you a visual warning when you or your target get certain debuffs such as Playing With Fire, Sudden Accusation or/and Enfeebling Strike. You can add your own debuffs to this mod or can remove and edit the ones that are already used as standard. Please refer to to the included readme.txt file to see how. The addon has built in slash commands that are available and listed below. To use these, you will need to have LibSlash installed, however the addon does not require you to use LibSlash but you will need it if you wish to use the commands.

Commands
/wtda [on|off] - Turns the addon on or off
/wtda tsound [0-999] - Target sound when they receive a debuff - 0 is none.
/wtda psound [0-999] - Player sound when you recieve a debuff - 0 is none.
/wtda hwt [on|off] - Hides/unhides the welcome text, such as "PWFW Loaded".
/wtda colour1 [x,x,x] - x are values from 0 - 255. Colour is RGB format. Colour 1 is YOUR alerts
/wtda colour2 [x,x,x] - x are values from 0 - 255. Colour is RGB format. Colour 2 is YOUR TARGETS alerts
/wtda onlyrvr [on|off] - If on, the mod will only work in RvR and not PvE and RvR
/wtda test - When typed it'll print out a test line in the WTD window for positioning, type it again to remove the line

Bugs/Problems
Looping is at an acceptable level but will improve on that area over time
Onlyrvr slash option doesn't work
Addon's window is behind the default game text, from what I'm aware this can't be helped
Some (very few) debuffs are not getting picked up on some targets. I'm thinking it might be range or LOS problems with the game, but I'm looking into it.

  • Downloads (3)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  WhatTheDebuff WTD 1.50 Beta Beta 3.0 2,032 10/24/2008
  WhatTheDebuff WTD 1.30 Beta Beta 3.0 147 10/22/2008
  WhatTheDebuff PWFW v1.00 Beta Beta 3.0 69 10/21/2008
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  • Ctokoc said

    I havent been able to use it either .

    I tried setting every guard ability as debuff , so it will tell me if my target is guarded but it wont work . I will try leaving it untouched to see if I ever get the default debuffs .

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  • qpChNENIE said

    test mode working and I see 3 lines, but in combat I see nothing...are there anybody who use this addon and wokring it with 1.3 game?

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  • walkerb52 said

    There should not be any incompatibility with any other addon that I've seen. Did you try turning the testmode on to see if it even displays that text? The command is /wtda test and there should be 3 lines of text that appear in your UI. Same command to turn it off.

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  • qpChNENIE said

    where is the problem, my guild friend use it and worky, but not worky on my side. Is there any nocompability with other addon or anybody know more....

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  • oamer said

    This no worky!

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  • Maxscunion said

    I've tried to position this but there isn't anything to grab onto in UI customize mode and if thats not how you move it I haven't noticed anything that says otherwise.

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  • kkwok said

    Did this break with 1.1a? It works for some debuffs liek emfeeble but I know gobos have a similar debuff like emfeeble and I don't seem to be detecting the warning for that debuff. I'm not sure!! Anyone can test this? You have NO idea how many people should use this addon

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  • kkwok said

    Okay I've tested it in scenarios for the night, and there has been quite a few occasions where emfeeble was not detected and no message came up. However this does not happen all the time, there were alot of times where the addon did work and the message did appear

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  • mtsnoop said

    It is only helpful when you can rely on it :-(

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  • Klesp said

    Sorry for they delayed replies, I've been quite busy with work in real life lately and haven't even logged into the game for about 2 weeks.

    @therussman
    Everything was hidden from view where possible. The other things that couldn't be hidden or things that I needed sometimes but rarely had to focus on (such as the influence meter) got their opacity changed to very low so it's barely visible. The side caps on the action bars got disabled, the minimap was disabled and zMiniMap used in it's place, and the chat window fades when I don't need it. That's pretty much it.


    @Narcolepse
    [4] = { id = 1358, dbName = "Binding Grudge", targetHas = "&TNAME& has been snared with\n\nBinding Grudge!!", youHave = "You have been snared with\n\nBinding Grudge!! },

    You have missed a " from the end of the line, which is probably why it doesn't work. Right at the end it should be:

    Binding Grugde!!" },

    and not

    Binding Grudge!! },

    Also the readme.txt will tell you what it already monitored by default, it's included in the download.

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  • Klesp said

    Typo on Binding Grudge in the example... but you get the idea :)

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  • therussman said

    Awesome. Can I ask... how did you get your screen to look like that? I know the UnitFrame, but what about how you did everything else, including your map? I'd love to have my screen that clean. Most of the default stuff takes up too much space.

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  • Narcolepse said

    So far I can't get it to work. I've even added Binding Grudge for testing, which I know I get several times per match (and seen in combat log).

    [4] = { id = 1358, dbName = "Binding Grudge", targetHas = "&TNAME& has been snared with\n\nBinding Grudge!!", youHave = "You have been snared with\n\nBinding Grudge!! },

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  • Narcolepse said

    Is there a way to list what wtda already monitors by default, or some way to bring the list up?

    Thanks
    :o)

    Reply Report Permalink
  • antiskill said

    what is that addon you have in the main picture, that shows your health and rank in a small box like that...?

    Reply Report Permalink
  • legendsong said

    That is "PsiStatus", alternative UnitFrame Addon.
    http://war.curse.com/downloads/war-addons/details/psistatus.aspx

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  • can't seem to get disarms to work with this. any help?

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  • Ruhig82 said

    Is there a way to turn off text/visual alterts for your target?

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  • Klesp said

    Open the wtda.lua file as described in the readme and change the targetHas options for the debuffs to "NA" rather than things like "TARGET HAS DEBUFF". I might add the option to manually disable with one option in a later version, but I'm getting quite a few slash commands up and the moment so I'll put it in when the GUI is sorted.

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  • Marthisdil said

    Mod works fine - however, the text is shoved at the top left of my screen and I don't see a way to move it

    Reply Report Permalink
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