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RV_Mods adapted

This Project contains only alpha versions available for download. Alpha versions are not intended for use by the general public, as it is not considered ready by the authors.

If you are intent in downloading this addon, please visit the development site where all versions are available.

Project Updated:
Files Updated: --
Supports Game Version: --
Category: Unit Frames, and Combat
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Project Manager: gutgut
Additional Authors: entfernt
Current Version:
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 0
Downloads Total: 1,000
Favorites: 3
Comments: 13
  • About RV_Mods adapted
  •  

its a adapted copy of rv_mods
changed the display of enemy/friend target
removed buff component (ad interim)
-->  use Dufftimer instead

  • Downloads (0)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
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  • didiof said 

    Hi Gutgut

    there is some wired black bar beside my carcters window ( upper left corner ) it always pos up again after a while how can i remove this?

    sry bad english

    thx

    didiof

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  • gutgut said 

    try to switch off the group and warbandfunctionality
    sry

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  • Patch 1.2.1 broke it :( and not just because the patch disables addons, I made sure to enable it.

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  • gutgut said 

    uh sry i forgot to switch to release version ^^ shoud work now

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  • Yes! :D

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  • Still using this addon and recommending it to others. :)
    If anyone were to update this and give it some config options it'd be great.

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  • oamer said 

    Hi Gutgut!
    The stuff I was talking about earlier can be found on this page:

    http://war.curseforge.com/projects/rv_mods/files/

    r8 includes many added modules! Some neat stuff that you should check out, like warbands and such!

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  • gutgut said 

    ah ok :) i removed this because i use squared ...
    just copy the missing folder into rv_mods dir should work ;)

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  • Just discovered this gem. I think I'm going to need to edit things to shrink/eliminate the rank and friend/enemy indicator.

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  • gutgut said 

    sure it made for my use on a big screen ;) ... grmbl you remember me that i have to work on the buff component :/ ^^

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  • sait666 said 

    Thanks for keeping this alive :)

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  • jstoneky said 

    Anyway I can make it not display a friendly frame when the target is self? I was looking around the code but couldn't figure out exactly where to put the check. I assume I would be checking targetType == 1? Any help would be awesome.

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  • gutgut said 

    to change manually use RVTemplate_UnitFrame/RVTemplate_UnitFrame.xml
    search for $parentLevel or $parentRange and change the position or the font
    get fontnames at http://thewarwiki.com/wiki/API:AvailableFonts_options

    maybe there will be a config some day

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  • bohbo said 

    I have an issue where the range finder covers up the target name, making both very hard to read. I tried deleting the settings folder for RV_Targets but problem persists.

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  • gutgut said 

    hmm maybe it changes with the screen resulution ... ill test it soon

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  • oamer said 

    Oh, I am dumb. That is what I mean, dumb dumb dumb dumb. Is there anyway to make the level smaller? That is the only thing that bugs me!

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  • gutgut said 

    there is no config .. you have to change it manually in the xml file

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  • gutgut said 

    hmm my version is based on r8.. the buff component is deaktivated atm ... and the rest of rv_mods is working as intended. so what do you mean by that?

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  • oamer said 

    You should check out the original RV_Mods curseforge page...The revision r8 has some added functionality that is pretty bugged. You should give it a looksee and see what you can do!

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  • Monikko said 

    Hey. Checking or unchecking the player status doesn't seem to have any effect. It's on no matter what. Other than that, glad you adapted this :)

    Reply Report Permalink
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