SG Assist
By: Zerikin Loukbel of Sturmgrenadier
LibSlash is required.
This is a mod to assist in focus fire targeting. If allows you to set your own saved targets and also to broadcast them to your party, warband or any other chat channel you set it to.
To display the help menu type /sga. To display the SG Assist window type /sga show.
New buttons are labeled as follows:
- + is assist
- # is aid
- @ is target
- = is set
Assist Window
- /sga show
- Displays the assist window
- /sga hide
- Hides the assist window
- /sga context on
- Turn on the context menu
- /sga context off
- Turn off the context menu
- /sga primary <name>
- sets primary assist
- /sga secondary <name>
- sets secondary assist
- /sga tertiary <name>
- sets tertiary assist
- /sga main <name>
- sets main tank
- /sga backup <name>
- sets backup tank
- /sga [1-5] <name>
- sets assist/tank of corresponding number starting with primary
- /sga party
- sets broadcasts to go out to /party
- /sga warband
- sets broadcasts to go out to /warband
- /sga chan <name> --sets broadcasts to go out to /<name> i.e. '/sga' chan war would set broadcast to /war
Script Commands for Macros
- /script SGAssist.broadcast()
- Sends asisst targets to the channel, default is /warband, this MUST be called if you want to update the party/warband after setting an assist.
- /script SGAssist.assistPrimary()
- Assist Primary
- /script SGAssist.assistSecondary()
- Assist Secondary
- /script SGAssist.assistTertiary()
- Assist Tertiary
- /script SGAssist.assistMainTank()
- Assist Main Tank
- /script SGAssist.assistBackupTank()
- Assist Backup Tank
- /script SGAssist.aidPrimary()
- Aid Primary
- /script SGAssist.aidSecondary()
- Aid Secondary
- /script SGAssist.aidTertiary()
- Aid Tertiary
- /script SGAssist.aidMainTank()
- Aid Main Tank
- /script SGAssist.aidBackupTank()
- Aid Backup Tank
v4.01
-Added: New command "/script SGAssist.assist()"; will grab the first available target from primary, secondary, tertiary. If the primary assist is dead you will target the secondary assist's target, etc.
-Updated: Changed the way commands are sent to the system to make it work in a more consistent.
-Fixed: Buttons would stop responding
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...