THIS ADDON REQUIRES LIBSLASH. GET IT HERE
I got sick of making macros for different spells that would call out my target, such as: "I am rezzing Bob"
I wanted to make life easier with this addon. Right now it supports up to 5 different messages, will be fixed to allow unlimited. The way it works..
To use as a macro: /script slash("tt") or /script slash("tt #")
--TARGETTALKER OPTIONS--
Valid options for /TT:
OPTIONS - Bring up this option list
B# - This is the message BEFORE the target is named [1-5]
A# - This sets the message AFTER the target is named [1-5]
Channel - Set default the channel, use commands like say, guild, sc
C# - Set the channel for specific numbers
Target - Set the default target you want to call [Off/Def]
T# - Set off or def target to use in broadcasts
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TT # - sends out your message on a specific number
TT - broadcasts TT 1
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As a macro: /script slash("tt") or /script slash("tt #")
A message is made up of 2 parts, the part before the target is called (B), and the part after it is called (A).
You can set the different parts by picking either B or A and the number you want to edit, 1-5
So lets say you want to edit the first of the saved messages. And you want it to say something like, "I am rezzing bob, please stand back"
You would change the part BEFORE the target, bob in this example.
/tt b1 I am rezzing
Then change the part AFTER the target
/tt a2 , please stand back
And for kicks, lets broadcast this over the /say channel
/tt channel /say
Now when i type /tt 1 it will broadcast
"I am rezzing Bob, please stand back"
(That is, if you had someone named Bob selected"
If you do /tt a1
it will clear a1, etc
You DO NOT need both a before message and after message. For example you can have "I am rezzing bob" which would mean you have no after message.
Remember, this addon can be used for more than just calling out rezzes, Tanks can use it to call out their targets to their group. People can use it to call out who they are snaring, etc. Hope it helps!
-------------------------------CHANGES IN 1.2------------------------------------
I added the ability to call out OFF or DEF targets. This can be set per Broadcast message.
Channels can now be set per broadcast message
/tt now calls the first broadcast
/tt options now shows the options
I have expanded the system a bit. Now each custom broadcast can have it's own custom channel, and also it's own custom off/def target.
If you do not set a channel for these of an off/def target set for 1-5, then the default will be used.
So now you can have TT 1 broadcasting your defensive target over /say
TT2 broadcasting your offensive target over guild, etc, etc
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...