This addon allows addon developers to view in-game textures quickly and easily in the game without having to build their own test harness.
Main Features
- Allows you to specify:
- Texture Name
- Texture Slice
- X and Y offsets
- Resizable
- Supports Icon values for Texture Name (e.g. #000133)
- Use the MouseWheel to scroll the texture on the Y axis, click the MouseWheel to change scrolling from Y to X axis. (Cannot be used with slices)
- Texture coordinates are tracked on mouse-over (Cannot be used with slices)
- Guidelines appear over the textures and the mouse cursor is removed to make pin pointing easier.
- Left-click to pin tracking and start drawing a frame, Left-click again to pin tracking box. Right-click to release pins. (Cannot be used with slices)
How to Open
/d (/debug) to bring up the Debug Window, and click the Texture Viewer button.
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r16 | darthvon | 2008-10-10 23:59:33 +0000 (Fri, 10 Oct 2008) | 1 line
Changed paths:
A /tags/0.7-beta (from /trunk:15)
Tag for beta
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r15 | darthvon | 2008-10-10 23:56:05 +0000 (Fri, 10 Oct 2008) | 1 line
Changed paths:
M /trunk/TextureViewer.xml
- _Really_ make it not sticky. Apparently I have to tell every single child to behave like its parent... bad design anyone?
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r13 | darthvon | 2008-10-10 07:08:40 +0000 (Fri, 10 Oct 2008) | 1 line
Changed paths:
M /trunk/TextureViewer.lua
- New color/alpha for tracking guidelines, I didn't like the orange.
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r12 | darthvon | 2008-10-10 07:05:30 +0000 (Fri, 10 Oct 2008) | 4 lines
Changed paths:
M /trunk/TextureViewer.lua
M /trunk/TextureViewer.xml
- Made window not sticky
- Now works properly with ui scale
- Bug fixes for offsets when tracking
- New feature: tracking guidelines and removal of cursor while tracking
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r10 | darthvon | 2008-10-07 00:04:24 +0000 (Tue, 07 Oct 2008) | 2 lines
Changed paths:
M /trunk/TextureViewer.lua
- Fixed issue with leaving texture area while tracking
- Fixed issue with x and y offsets when pinning tracking box
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r8 | darthvon | 2008-10-06 23:48:31 +0000 (Mon, 06 Oct 2008) | 4 lines
Changed paths:
M /trunk/TextureViewer.lua
M /trunk/TextureViewer.mod
M /trunk/TextureViewer.xml
- Added scroll direction highlighting
- Added texture relative coordinate mouse tracking
- Added tracking box and left click pinning, twice to pin tracking box. right click to release
- Default focus to texture name box
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r6 | darthvon | 2008-10-06 00:03:20 +0000 (Mon, 06 Oct 2008) | 1 line
Changed paths:
M /trunk/TextureViewer.lua
M /trunk/TextureViewer.xml
Added support for mouse wheel scrolling. Clicking mouse wheel changes scroll from Y to X.
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r4 | darthvon | 2008-10-05 22:17:10 +0000 (Sun, 05 Oct 2008) | 1 line
Changed paths:
M /trunk/TextureViewer.lua
M /trunk/TextureViewer.xml
Added Texture Viewer button to Debug Window, removed update handler that was unused currently.
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r2 | darthvon | 2008-10-05 17:31:10 +0000 (Sun, 05 Oct 2008) | 1 line
Changed paths:
A /trunk/TextureViewer.lua
A /trunk/TextureViewer.mod
A /trunk/TextureViewer.xml
Initial import
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r1 | root | 2008-10-05 17:30:33 +0000 (Sun, 05 Oct 2008) | 1 line
Changed paths:
A /branches
A /tags
A /trunk
"textureviewer/mainline: Initial Import"
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Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...