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Think Out Loud

 

Project Updated:
Files Updated: Sun, Nov 16 2008
Supports Game Version: Beta 3.0
Category: Chat & Communication, and Combat
Tags:

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Project Manager: thanners
Additional Authors: No additional authors
Current Version: 1.1.5
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 10
Downloads Total: 8,145
Favorites: 52
Comments: 59
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  • About Think Out Loud
  •  

(Requires libslash)

An addon which enables you to assign phrases of text to particular skills, and assign them a chance of being spoken whenever you use that particular skill.

Expected uses

  • For RP -- set flavour text to be randomly spoken.
  • Spell announcing -- set a skill to trigger its text 100% of the time, and announce when you are casting a resurrection.

Features/Info

  • Configurable via GUI. Yay! (c:
  • Default 5% chance to speak, but configurable per-skill.
  • Multiple phrases per skill, it will choose one at random when it speaks.
  • Channels EMOTE, SAY, PARTY, TELL, SCENARIO, WARBAND
  • Target name substitution, with %T (hostile target) and %F (friendly)
  • Muteable (/tol mute|unmute) -- useful for testing.

In-game slash commands

  • /tol config (opens the configuration interface)
  • /tol resetallsettings (reloads settings from config.lua)
  • /tol mute
  • /tol unmute
  • /tol throttle <seconds> (minimum time between speeches)
  • /tol speakchance # (set the default chance to speak. from 0.0 to 1.0)

Configuration

WARNING: To prevent your work being lost by a crash, after you have entered your data, please type in "/reloadui" into the chatbox to force addons to save their variables.

Addons cannot save their settings until a proper logout/exit game/reloadui. My sincere apologies if this has already caused you grief. To be extra careful, save a copy of the file WARDIR\user\interface\AllCharacters\ThinkOutLoud\SavedVariables.lua


To set up skills and phrases, in game, type into your chatbox "/tol config". Sorry, the UI is a little unintuitive at the moment, but hopefully you can manage for now.

First, select the event type (at the moment the only one available is for spellcasting).

Editing skills

Now, the next combobox says, "--SELECT SKILL--". This part's a bit confusing, but to add a new skill, just start typing things in while "--SELECT SKILL--" is showing, and click Save. To edit/delete an existing skill, just choose it from the drop-down box, and then edit it and click Save/Delete at the bottom of the window.

Skill Name: When you enter the Skill Name, ensure that it matches _exactly_. All puncutation and capitalisation matters.

Speak Chance: If you want this skill to have a different chance of triggering speech than other skills (for example, this skill is very rarely used, so you'd prefer to bump up the chance that it gets spoken whenever you do use it). I do not advise setting speak chance to higher than 10% for most cases.

Is Urgent?: Will make the skill trigger speech 100% of the time, and ignore the spam-throttle setting. For example, use this if you don't want your important resurrection announcement to be throttled just because another skill triggered a "You're a git!" message just a second before.

Editing phrases

You can only add phrases to a skill that has been saved, so once you've saved it, select that skill from the dropdown menu, and then click the "EDIT PHRASES" button that appears in the topright. It will make a new dropdown box appear on the top-right, and from here you can select a phrase to edit, or create a new one.

Text to be Spoken: Is what you want to say. You can include the following special substitution variables. Note that these variables probably will not work properly if you use hovercasting.

  • %T - will be replaced with your Hostile Target
  • %F - will be replaced with your Friendly Target

Channel via which to speak: Which channel do you want to say stuff on? Probably SAY makes sense, but if you just want to use it to send a tell to your target and don't care for anyone else to know, then use TELL, and it will try to send it to your friendly target.

Speak if I am the friendly target?: You want this to be "YES" for most cases. The only times you don't are for healing spells/etc, and you've worded the phrase in such a way that it doesn't make sense to speak it. (e.g. "Be healed, %F!" would sound strange if you were healing yourself.. But maybe your character likes to talk to himself or herself in third person. :P)

  • Downloads (6)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Think Out Loud 0.1.0-beta Beta Beta 3.0 17 9/23/2008
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  • Does anyone know how to get this to work for stuff like Mounting Horses, banners, pocket Items and the like...?

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  • Deidan said

    How to use emotes with ability?

    Reply Report Permalink
  • Saquatch said

    Does this work with emotes?

    Reply Report Permalink
  • Eterninox said

    I have a wee problem - the configuration of this addon has for some obscure reason reset on my main, and when I try to import the SavedVariables.lua into WAR/settings////ThinkOutLoud, the settings just reset automatically again when I /reloadui or relog. However, when I tried to import another character's setting, it worked. So my question is - is there a way to get my /tol config back without losing my entire configuration or re-typing the dozens/hundreds phrases manually?

    Reply Report Permalink
  • FriarKhan said

    I find this works on my rank 3 morale but not my rank 4. My suspicion is that it is because my rank 4 contains an apostrophe (Tzeentch's Shielding). Can anyone shed light on this and/or offer a proven solution?

    Reply Report Permalink
  • I can't get any of the skills to proc a speech.

    Except Flee. Can anyone give an example?

    Reply Report Permalink
  • steech said

    It does not recognize the /tol command, what shall I do?

    Reply Report Permalink
  • Daqtagh said

    I'm having the same problem, I type /tol config and the game says "Unknown Command: /tol.

    Reply Report Permalink
  • bogpad said

    exactly my problem, I have installed and activated it, newstart etc etc, but for some reason it does not accept any /tol commands...
    I tried to find someone on my server who has experiance with that addon, but was not lucky, it sounds great, too bad so few people seem to use it, or get it to work.

    Reply Report Permalink
  • bogpad said

    YAY, I foudn the simple solution, you need another addon named Libslash, works perfectly fine now :)

    Reply Report Permalink
  • Torah said

    been using the mod for ages but nvr had an account till recently and couldnt post. with i rez ppl i have some text come up in /s this isnt a problem. the problem come from naming any hostile target over the friendly target even tho i have it selected with the %f. Also sometimes it says even tho i do have a target

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  • FriarKhan said

    When I mount onto my Chaos-Marked Steed the configured phrase isn't spoken. I don't know if this is broken across all mounts, if it's due to the hyphen, or what. All the other configured abilities work fine so far.

    Reply Report Permalink
  • FriarKhan said

    Same thing happens with my Cold One now that I have one, so evidently it's a mount issue.

    Reply Report Permalink
  • eKel_ said

    Nice Addon.. GJ!

    Reply Report Permalink
  • Sounds like a really great addon you have created here thanners, or at least I can think of alot of reasons to be using your addon. But I can't seem to get it to work.

    I've installed it, like I've done with many other addon's before that are even now workign great.

    Ran the config to setup phrases, started out with simple test and used "Taunt" 100% speak chance, but it didn't do anything.
    Dropped it to 50% and copied all settings to match the default "Flee" phrase. But it didn't work.
    Only the default "Flee" seems to be working.

    I've done a /tol resetallsettings what also did remove the default "Flee" phrase.
    Recreated it, exactly to what the default "Flee" phrase was, but it didn't work for me.

    I'm running ThinkOutLoud on a English Warhammer Online installation (UK)

    I'm gonna fool around a bit more with it, because I really like to get this addon working.

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  • Minor update, I've managed to get the "Flee" Phrase back working again. Dunno how, because nothing is changed. /reloadui and a fresh start have bin tried before and it didnt' work then.

    I've not bin able to hook it up with any of my Ironbreaker powers :(

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  • What ever was wrong with it, the new patch seems to have solved all my problems. Its working as charm.

    Thanners I thank you alot for creating this great addon!

    Reply Report Permalink
  • Gorgok said

    Can you make this somehow play an emote instead, like /wave? I tried editing the files to add those as valid channels (/laugh and /wave) but it didn't seem to work or i did something wrong.

    Nothing better than punting a WH with Eeeek then /waving to them. =D

    Reply Report Permalink
  • namikaze said

    I second this request. It would be particularly nifty to be able to kick a Greenskin into lava and than /lol while they burn. :)

    Reply Report Permalink
  • devla said

    Would be great to do normal emotes for the keg end event. /boast and /toast tied to abilities. I tried to do this using the SAY and EMOTE "channel" in the tol config, but it doesn't work.

    Reply Report Permalink
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