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Tithe Tracker

 

Project Updated:
Files Updated: Fri, Oct 31 2008
Supports Game Version: Beta 3.0
Category: Auction & Economy, and Bags & Inventory
Tags:

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Project Manager: sangdrax8
Additional Authors: No additional authors
Current Version: v1.02
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 1
Downloads Total: 604
Favorites: 12
Comments: 14
  • About Tithe Tracker
  •  

If you ran the beta client please read the upgrade instructions below

Tithe Tracker keeps a running tab of how much you have given to your guild both through tithes and taxes. If your haven't noticed, taxes and tithes are only taken from money that comes from kills. Items, quests, etc do not get taxed/tithed. It becomes very difficult to know exactly what your guild tax should be set at, or how much you want to tithe. Hopefully this addon can provide you a better guess at how you want these setup.

To accomplish it's task Tithe Tracker takes the amount of money you receive and makes as good a guess as possible at how much you originally picked up. It then calculates what was given to the guild based on the percents you provided. Due to this it will be short 1 copper at times due to rounding obfuscating the actual initial amount. As you level this becomes a very small percent of the donation, and I personally still get good information using this.

Below is a list of what I believe to be working. This is the very fist "release" and I have only had a small beta group. So if you find something that doesn't seem right, please use curseforge to add a ticket so I can take a look at it.


Believed to be working:

  • Ignoring Vendor sales
  • Ignoring mailbox money recieved
  • Ignore quest money
  • Ignoring money taken from guild vault
  • Ignoring money from trades
  • Calculating tithes and taxes (can't handle 100%)
  • Session and Lifetime totals tracked.


Stuff I would like to do:

  • Add a verbose setting to allow a few messages to the command line for power users/bug reports. Such as showing when tithes are counted by the addon, or when it is de-activated while you are at the vendor. Current debug is very verbose and has many comments that really only make sense to me
  • GUI display for donations given
  • GUI options configuration


Usage: If you are going to try and use this, these are the thing yous really NEED to know.

  1. Set the percent of your guild tax and tithe value.(for example /tt tax 25 /tt tithe 10)
  2. /tt display will show your current lifetime and session totals
  3. /tt help will display all commands to you
  4. /tt reset This will reset your session counts, and hopefully help if things generally seem mucked up. I am hoping this might help after a CTD (crash to desktop) as I don't have much else to throw at that problem.


Upgrading from beta to release version If you ran the beta client you will probably need to delete your saved variables to use this first release You will most likely need to delete the folder "/warbits/user/interface/AllCharacters/TitheTracker" If you first look at your lifetime total you can re-enter it to keep your lifetime count. /tt display read your lifetime total (for example 4 gold 12 silver 40 brass) exit the game and delete the above folder start back up (with the release version installed) choose if you want the previous total to show up as tax, tithe, or if you want to split it between the two. re-save your total with "/tt lifetax 41240" You simply read it straight across and the conversion should be correct.

Bug Reports:

  • For any feature that is believed to be working, please file them at www.curseforge.com under the project's bug tracking system.
  • Please don't file bugs for stuff I state above as not working, I do have time constraints and some stuff just isn't there yet... I am working on it :)


FAQ:

Q: Wouldn't it be easier to just grab the text telling you how much you tithed?
A: Yes, I do believe that grabbing the text which tells you EXACTLY how much you tithe would be easier than what I am doing.  From what I have ready I can not find a text variable which I can use to access this data, it isn't standard "chat" text.  On the other hand, this seems to be calculating correctly and I have learned a lot so far, which was kinda the point anyway ;)


  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Tithe Tracker v1.02 Release Beta 3.0 355 10/31/2008
  Tithe Tracker v1.01 Release Beta 3.0 25 10/31/2008
  Tithe Tracker v1.0 Release Beta 3.0 34 10/31/2008
  Tithe Tracker r18 Beta Beta 3.0 37 10/27/2008
  Tithe Tracker r17 Beta Beta 3.0 79 10/19/2008
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  • Screenshots (1)
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  • Comments

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  • laconic1 said 

    no longer needed as new guild interface tracks this now?

    Reply Report Permalink
  • Datham said 

    Nice addon, but it needs the capability to save separate totals and settings for multiple characters.

    Reply Report Permalink
  • your /tt command seems to interfere with Tome Titan

    Reply Report Permalink
  • Hmm... well I can see that. If we both used /tt as our short version of the command. Can you still use /tithetracker to issue commands?

    Reply Report Permalink
  • Arioch5 said 

    Yes using /tithetracker works just fine. I was using Tithe Tracker and Tome titan for a while and neither bugs out it's just a matter which mod gets called with /tt. Since you already provide a /tithetracker specifically for this purpose it seems a moot point to me. Short hand is there for convinence.

    Reply Report Permalink
  • Ok while testing this weekend, I think I have quests being ignored correctly, but the guild vault and tithing both are a bit complicated. I have removed guild vault detection till I can get it straight, trades are still on the to do list.

    Reply Report Permalink
  • Kiir said 

    It doesn't seem to be recording. I have tithe percentage set, have it on, but when I get some brass, it doesn't show up in the display.

    Reply Report Permalink
  • Kiir said 

    To add onto this, it's (as you've said) recording the quest gains, but still no loot :x

    Reply Report Permalink
  • so it records when you turn in quests, which I am still in the testing phase of.. but it doesn't record when you pick up items?

    If you could turn on debug, and tell me what it says when you loot someone that can help. It is very possible that the last change I made trying to get quests working, broke something. I haven't actually logged into the game since I made my last change. I just push it up here so my beta testers can test what I changed in case they log in before me.

    Reply Report Permalink
  • alright, I finally got to actually PLAY the game some last night. Testing showed that quests were still being counted. I have adjusted what events it looks for to detect a quest turn in, and once again will need to play a bit to see how it goes. Haven't checked guild vault, and haven't done anything with trades so they will be counted in the tithing, if you actually receive money from someone in trade. I figure quests are more important so working on those first.

    Reply Report Permalink
  • nindoja said 

    Solid addon. I've got one feature request though, although to be honest I'm not sure if it's possible: Remove the default text from my chat pane telling me that I tithed x money.

    Reply Report Permalink
  • Once I get the events removed so it doesn't count tithes for quests, etc, I will see if this can be filtered. If I can remove it, perhaps I will give an option to replace it with your running total. That will have to wait till it is out beta :)

    Reply Report Permalink
  • Alright, my testing last night didn't show any store events being kicked off when looting. As soon as I can test the Guild Vault, and quests turn-ins they might be done. Then trades are the last known source of cash I need to remove to make a release.

    Reply Report Permalink
  • Hiya, looks like a great addon. Just throwin my "testing" into the mix fer ye ;)

    Been running this today and turned on debug mode to see why it wasnt giving me a total after i set it to 10%. So now, when i fight a mob and have no other trade windows etc open i get the following from yer debug and my log:

    You receive 1 silver and 57 brass coins.
    TitheTracker: Detected money change
    TitheTracker: Tithing active and configured
    TitheTracker: Money change was not positive, ignoring

    You contributed 18 brass coins to your guild for taxes and tithes.
    You receive Wolfpaw Clubmoss Spore.
    Your 168 skill level increased to .
    You receive Primeval Spinel


    TitheTracker: Store Opened (disabling tithing)
    TitheTracker: Interaction DONE (enabling tithing)
    TitheTracker: Store Opened (disabling tithing)
    TitheTracker: Interaction Done (enabling tithing)

    Now im not entirely sure the order of the events as they showed in 2 diff chat windows and i cant find the actual log file so had to type it out rather than copy and paste.

    Not sure if me getting the items or the scaveging skill up made it not register or if it is something else? After killing about 5 mobs it still showed 0 brass tithed. If i can help more let me know. Cheers

    Reply Report Permalink
  • oh using r9 btw

    Reply Report Permalink
  • ooh, interesting. i logged out and back in, killed a guy that didnt give loot but i did get money and it worked.... so maybe i just needed to log out then in again after setting it up?

    Cheers

    Reply Report Permalink
  • btw, I didn't think this would have anything to do with it... but I was running with auto-loot activated. Can you confirm if you are using auto-loot, selecting loot all button, or just clicking the items for them to be picked up?

    So far my biggest hurdles has been finding out how and when EA fires off events. I spent forever getting around the fact that they fire an event indicating a money change every time you log in... b/c I guess they are loading your character. This doesn't happen on a UI reload though.

    Reply Report Permalink
  • hmm... well 2 things interesting there. I will have to look into.

    The message that the money change was not positive... that is interesting that you got that one. Basically that subtracts the change from your previous amount of money. If the difference isn't positive it assumes you are buying and therefore that event isn't needed. So I will need to see if I can replicate that and see how you get a negative value.

    Secondly, seeing the store opened and closed concerns me a bit if you weren't in a store. Surely EA doesn't throw the store open and closed events if something you are looting has an item. If that is from looting then I might need to complicate my detection of stores a bit more. Perhaps check your current target and only de-activate when a store is open AND your current target is XXX.

    If you guys find things like this, it will probably really help if you can sue the curseforge ticketing system so I can track bugs if multiple people see/confirm it. If you haven't used it before, go to www.curseforge.com and look for my addon there. There is a ticketing system that allows bug reports so I can follow them easily.

    Thanks!

    Reply Report Permalink
  • Cheers fer yer thoughts. I can confirm a couple of things for ye - i was and still am using the addon "Autoloot", as that was a great addon before Mythic took its idea im sure heh. I then also have selected autoloot in game as the addon actually closes the loot window which im not sure that the mythic feature does itself.

    So i click the loot and it auto picks up and opens and closes the loot window and then i do the same for scavenging.
    So, that could well have somethign to do with it yes..

    Re the non positive incident, that only happened the first time.. so not sure if it had nothing to compare to that first instance? But then everyone using it the first time would have noticed that i guess.

    Re the store window, yep that was odd and it was my thought that the loot window somehow was being referred to as store code... but yeah would be odd but i guess ye could replicate that yerself.

    Maybe uninstall this mod from yer system, install the "autoloot" addon and set autoloot in WAR, then install this mod and try it? Then i guess uninstall again, untick WAR autoloot option, reinstall, try again. Finally uninstall and uninstall autoloot addon and try yer mod again. Those 3 results should narrow down a bit what was causing it i guess? heh hope its some help :o

    Reply Report Permalink
  • I will probably work on it again this weekend. The autoloot from EA does everything just like the addon, no real need to have it installed and the box checked. With the EA box checked it just loots everything for you, including closing the window. I will test this weekend to see if store events are activated both with their auto loot and with out it. I would really like to get a fully testable release out this weekend so bugs can be found (like this maybe). So getting quests and trades done will be my top priority.

    Reply Report Permalink
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