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TokenMachine

 
Project Updated:
Files Updated: Mon, Oct 19 2009
Supports Game Version: 1.3.1
Category: PvP, and Bags & Inventory
Tags:

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Project Manager: Aiiane
Additional Authors: No additional authors
Current Version: 1.102
License: MIT License
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 28
Downloads Total: 61,019
Favorites: 64
Comments: 58
  • About TokenMachine
  •  

TokenMachine is a simple addon designed to automatically roll on all of the new RvR and LotD tokens (Medallions, Crests, Scarabs, and Ankhs/Cartouches).

In version 1.5, session/history counts have been added to the GUI for each token. The number always visible is the total number of that token that have been looted since TokenMachine v1.5+ was installed. The number that sometimes appears afterwards in parentheses is the number of that type of token which have been received in the current session (since last character login or reload of the UI). Version 1.5 also adds a chat window notice whenever a token is received (generation of multiple tokens at the exact same moment, such as converting a Fused bundle, will display only a single message with a multiplier).

In version 1.4, the ability to select what roll should be performed for each type of token is now available. To open the GUI, click the star icon at the top of the Backpack window. If you have LibSlash installed, you can use /token to open the GUI instead.

  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  TokenMachine 1.102 Release 1.3.1 6,158 10/19/2009
  TokenMachine 1.101 Release 1.3.1 865 10/16/2009
  TokenMachine 1.100 Release 1.3.1 95 10/16/2009
  TokenMachine 1.99 Release 1.30b 5,988 8/18/2009
  TokenMachine 1.98 Release 1.30b 70 8/18/2009
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  • nestoya said

    As of 1.101, I have following issue with TokenMachine - new column added in 1.1 is displayed like this: http://img97.imageshack.us/i/tknmchn.jpg/

    When I hover my mouse over any of the new dropdown menu, it highlights, but when I try to click on it, it doesnt react in any way.

    Old three columns work without any problem as before.

    Thanks

    P.S.: I'd post a ticket instead this post, but I'm getting error 500 when trying to access war.curseforge.com.

    Reply Report Permalink
  • Aiiane said

    Try resetting the TokenMachine settings - go into user\settings\servername\charname\profilename\TokenMachine and delete the contents of the folder while WAR isn't running. I suppose I forgot to bump the window-version number up when I modified it, so it's still using the saved window dimensions for the parent window, which don't fit the new window. I'll correct that.

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  • kuznechik said

    I've decided to tinker a bit on it, feel free to incorporate it into this nice addon.
    [img]http://sbf.itsupport.ru/tokenm.JPG[/img]
    [url="http://sbf.itsupport.ru/TokenMachine.zip"]Link to modified addon[/url]

    Reply Report Permalink
  • kuznechik said

    Bah, can't insert links and images it seems.
    Well...
    http://sbf.itsupport.ru/tokenm.JPG - screenshot
    http://sbf.itsupport.ru/TokenMachine.zip - link to modified addon

    Reply Report Permalink
  • Aiiane said

    Oddly enough, I had actually already planned on including those items today while also going through and doing the 1.3.2 updates for my addons. :) Grab 1.101 :)

    Reply Report Permalink
  • kuznechik said

    Is it possible to add skulls of the fallen, ordnance and, most important, expedition resources to the token machine?

    Reply Report Permalink
  • Bigsista said

    realy like this addon , but i have one suggestion, but not sure if its possible. Here it goes :

    maybe have 2 "profile" for tokenmachine, one for random settings for random groups/warbands . and 1 for ie guildwarbands where you have diff settings on what you need/greed on ? possible to add ? just for us lazy people :)

    Reply Report Permalink
  • Jericho101 said

    I am using curse client to update my addons and I got a "warning signal icon"
    at curse client when I use refresh....saying that "token machine has been modified and no longer matches our database".Does this have something to do that I used the string a guy mentioned for expedition resources in WHA?

    Reply Report Permalink
  • Aiiane said

    Yes.

    Reply Report Permalink
  • Jericho101 said

    so do I have to update it or ignore it?I suppose that if I update it it will erase the string for resources....

    Reply Report Permalink
  • Aiiane said

    You can just ignore that message for now.

    Reply Report Permalink
  • Jericho101 said

    ok thnx :)

    Reply Report Permalink
  • nirugil said

    Sometimes it doesnt count Crest or Medallions often from quests or Locks.

    Reply Report Permalink
  • Andre4tw said

    the +++ [Tokenname] +++ messages sometimes dont work in keeps when i pass

    Reply Report Permalink
  • Garkin said

    You will see +++[Token name]+++ only when you have a new token in your backpack.
    If you pass on that token, I'm nearly sure that you will not receive it... ;-)

    Reply Report Permalink
  • Andre4tw said

    If you choose pass you will get no bag but you will get 2x Officer's Medallion

    Sometimes i get the message for this and other times i get no message
    Before 1.3.1 i get the message everytime when i chosse pass on keeps

    Reply Report Permalink
  • nextnx said

    I did some upgrades to include .:
    Silver Scarab, Gold Scarab, Ordnance And Skull Of the Fallen
    And included throttling for FPS optimization.

    Below the updated files.
    TokenMachine.xml >> http://pastey.net/120067
    TokenMachine.lua >> http://pastey.net/120068

    Reply Report Permalink
  • Aiiane said

    The throttling code is unnecessary; TokenMachine's OnUpdate does not actually do processing every time it is called - it only quickly checks if newTokens has any entries. It's only if there are entries in that table that additional code is run.

    Reply Report Permalink
  • nextnx said

    Commonly it is a wise idea to throttle OnUpdate.

    quickly checks = processing

    Reply Report Permalink
  • Aiiane said

    No offense intended, but you don't actually know what you're talking about. You're just repeating a mantra given to you by someone else without knowing the actual meaning of it. Throttling *itself* is a quick check that involves processing, just less than usual. Likewise, the entry check for newTokens is far less processing than usual. Adding your "throttling" code doesn't actually improve the performance, since the time it takes you to do the mathematical comparisons to see if the throttle period is done is approximately the same as the time it takes for it to check whether there are entries in the tokens table. No overall gain.

    Reply Report Permalink
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