Twister is an aura-twisting helper for Chosen and Knights of the Burning Sun. It allows you to specify up to 3 auras that should be sequenced. Its display will show you what aura is currently active, and what auras are fading/expired. Any aura icon can be clicked to refresh (or in the case of the active aura, deactivate) that aura. The currently active aura is shown larger on the left side of Twister's "trough", auras which are about to expire will turn red as they near the end of the trough, and the longest-expired aura is shown at the far right side of Twister's trough. The trough's background will turn blue when you're able to cast another aura.
In addition, you can specify a hot bar binding number (from 1 to 120, defaults to 119) to bind to Twister, after which pressing the key bound to that hotbar binding will activate the next aura in the sequence (Twister is smart enough to only activate this keybinding when the shared aura cooldown is not active, meaning that you shouldn't get many "ability not ready yet" spam messages if you hit the key while the cooldown is still going). The hot bar binding number you choose does not necessarily have to be one that is associated with a visible action bar (as you may have guessed from the default value of 119).
To set up which auras (and which button #) Twister should use, simply right-click anywhere on its display. Then drag auras from your abilities window to the 3 squares, and/or change the button number in its edit box.
To save or load sets of auras, use the following commands:
- /script Twister.SaveSet("setnamehere")
- /script Twister.LoadSet("setnamehere")
Either command can be macro'd if desired (especially useful for loading sets).
Twister's display will only be visible (and Twister will only be active) when the current character is a KotBS or Chosen.
2009-10-16 aiiane <aiiane@aiiane.net>
[26db904f89ce] [1.14]
* Twister.mod
1.3.2 versioninfo.
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...