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WARCommander

 

Project Updated:
Files Updated: Thu, Aug 20 2009
Supports Game Version: Unknown
Category: Chat & Communication, Combat, Map & Minimap, and PvP
Tags:

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Project Manager: Flimgoblin
Additional Authors: No additional authors
Current Version: v0.6.1beta
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 18
Downloads Total: 9,046
Favorites: 24
Comments: 35
  • About WARCommander
  •  

Lost on the battlefield? Wondered where on earth the Thaugamond Massif is? Lying dead and wishing you had an easy way to alert a resser? Wanted to get your warband to rally somewhere sensible before charging the enemy? Wishing that the people in your warband would give numbers and a location instead of just saying "inc"?

You need... WARCommander!

Have your warband members click a button to say they've spotted enemies, right click your map to send an order to regroup. An updates feed lets you see just where on the map these are with a single click.

Using the MapMonsterAPI

Requirements
Usage

Interface

Click on the Icon to hide/show the interface (Destruction battle objective) Right click on the icon to open up the configuration window.

  • Join a party or warband. Open your map window and right click to set regroup/charge/individual group waypoints.
  • Click "Enemies" to send a "spotted" alert to your party/warband (or click "Group" or "Warband" if you've spotted more than one)
  • Click "ress please" to send a ress request to your party/warband.
  • Right click your game map or mini map to issue orders

Any messages sent by yourself or other people will create short duration waypoints on your map (which fade out over 60 or 120 seconds). They'll also create a quicklink in your updates log - click on that link to have your map highlight the waypoint.

Updates

All interface windows can be repositioned/resized using the in game UI Layout editor.

If you want to create a macro for the assist (rather than clicking on the name in the box) - create a macro with:

/script WARCommander.Assist()

as the body.

Chat control

Configuration

Choose which channels you send your alerts (spotted, need ress, all clear) or orders (everything else) on.

You can also configure which channels you use to send messages in scenarios.

Untick a channel name to stop listening - WARCommander will no longer show waypoints for updates on it. (For when you're in a warband and don't want chatter from /1 throwing up bad waypoints).

Autocreate waypoints - if you have MapMonsterNavigator installed tick this to have it automatically create a Waypoint for all your alerts.

Update window - tick this to show (or untick to hide) the updates window. Update title - untick this to hide the "Updates" title from the updates window.

If someone is spamming you with updates/fake updates:

/warc ignore <name> WARCommander will no longer pay attention to that person's chat.

/warc unignore <name> will remove them from your ignore list.

You can also change the amount of time the waypoints stay on your map with:

/warc duration <alerts> <commands> e.g. /warc duration 60 120 This would set it to display alerts (enemies spotted, need a ress etc.) for a minute and orders (Attack, defend, hold) for two minutes.

/warc colour (or color for those of you over the pond) Toggles off or on the colouring of chat messages.

Custom commands

/warc custom <command>

This will add a custom command to your right click menu on the map. e.g. /warc custom Deploy Siege

Comments/suggestions more than welcome. Please post! :)

Current ToDo List
  • Finish collecting zone data and point of interest data for T4 scenarios
  • Custom chat channel option
  • Add creation of custom waypoints and POIs into config window
  • Option to abbreviate zone names (e.g. Dragonwake -> DW)
  • Localisation
  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  WARCommander v0.6.1beta Beta Unknown 2,585 8/20/2009
  WARCommander v0.6beta Beta 1.2.1 3,470 6/10/2009
  WARCommander v0.5.2beta Beta 1.2.1 2,152 4/19/2009
  WARCommander v0.5.1beta Beta 1.1.1 419 4/12/2009
  WARCommander Beta v0.5 Beta 1.1.1 92 4/11/2009
  • Comments

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  • quinbe said 

    Do you plan on adding the Realm war Channels?

    Reply Report Permalink
  • Hmm, could do. Not sure if it'd be too many crossed wires/spammy. What do people think?

    Reply Report Permalink
  • Zoltarg said 

    Is there anyway to enable the right click menu and have the pins show on the world map view of custommap.

    Reply Report Permalink
  • Hmm, would be a change to MapMonster for that - not impossible but someone would have to take over the project (sadly the developer no longer seems to be supporting it). I'd volunteer but haven't the time at the moment, sorry.

    Reply Report Permalink
  • Datham said 

    WARCommander no longer sends alerts or commands to warband, party, guild or alliance channels. Still works in Regional, RvR, and Say.

    Haven't played in awhile, so I don't know if this is just since 1.3.2 or not.

    Reply Report Permalink
  • Datham said 

    Update: Mythic's patch today seems to have resolved this, it may have been related to the item linking bug. Haven't tested it in Warband/Party, but it works in Guild chat.

    Reply Report Permalink
  • Ahh I'd tested it on /say. Thanks for the info. Would you mind testing on party/warband? Would make sense that it's linked to the item link bug as it uses the LINK code for its messages (so you can click on them to open up the map)

    Reply Report Permalink
  • Datham said 

    Tested Warband and Party, all's working again.

    Reply Report Permalink
  • Ahh brilliant, thanks Datham

    Reply Report Permalink
  • Datham said 

    One other problem, not sure if it's with WARCommander itself or MapMonster/MapMonsterNavigator; waypoints are no longer being created automatically. I have to manually add them as waypoints on the map after creation.

    Of course, I'm sure it doesn't help that MapMonster is no longer being updated.

    Reply Report Permalink
  • Datham said 

    I deleted the saved variables files for MM and MMN and it's working correctly again, sorry for the false report.

    By the way, thanks for continuing to support this great addon. It was nice to come back to the game after several months to find it's still working great!

    Reply Report Permalink
  • Ahh cool, glad it was an easy fix :) not got a massive amount of time to make tweaks etc. at the moment unfortunately.

    No probs - it's been fun to put together, and I'm glad people are still getting use out of it :)

    Reply Report Permalink
  • troylube said 

    WARCommander it's broken with patch 1.3.2, do you plan a release soon?

    Reply Report Permalink
  • Troylube - what problems are you having? v0.6.1 is working fine for me...

    Reply Report Permalink
  • troylube said 

    I can't send orders to warband channel, but think it's only my problem. Ty for your reply. :)

    Reply Report Permalink
  • Cool, Mythic's hotfix should have fixed it for you now hopefully troy.

    Reply Report Permalink
  • Anguloke said 

    Windows aren't staying where they are moved with 1.3.1

    Might be a similar issue to what SoR needed. A value that was set false had to be set true.

    Reply Report Permalink
  • New version defaults all root windows to not save their positions (instead of all saving their positions - grr). Anyway, fixed version uploaded with a bonus set of data for Blood of the Black Cairn :)

    Reply Report Permalink
  • Anguloke said 

    Great! Love the mod, thanks for the fix.

    Reply Report Permalink
  • ROBO1964 said 

    I got this tonight and for some reason it doesn't show the little button to control it. My friend who has it said there was a button in the middle of the screen by default but there is nothing there. I uninstalled it and re-downloaded, reinstalled it but still nothing. Any idea what would be causing this?

    Reply Report Permalink
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