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WhyNoHeals

 

Project Updated:
Files Updated: Tue, Sep 29 2009
Supports Game Version: 1.3.1
Category: Combat, Buffs & Debuffs, and PvP
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Project Manager: vtnerd
Additional Authors: No additional authors
Current Version: WhyNoHeals v0.2.3
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 1
Downloads Total: 237
Favorites: 0
Comments: 1
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  • About WhyNoHeals
  •  

This addon will attempt to help players determine whether or not they are within range of healers in their party, warband or scenario.

This determination is made by using:

  • a timer counting how long since the last incoming heal
  • the presence (or lack thereof) of any live healers in the party/scenario/warband in the same zone/scenario.
  • whether or not you have full health (or a user-specified value below 100%)

This addon does not make any kind of actual range check. Therefore, if your healer is busy trying to keep themselves up or just wants to ignore you and not heal you, the addon does not know. You could stand right next to your healer while dying and the addon will suggest moving into heal range IF the healer decides to ignore you or can't heal you for any reason. This tradeoff is made so that no chat channels or spell range checks have to be made. This means that this addon will work for you, regardless of whether others have also installed it. I find that most people will group with their alliance/guild and will be with worthwhile healers who want to heal and this addon simply provides a gentle reminder if you stray too far and stop getting healed so these wonderful healers don't have to chase you down.

The addon will also alert you to the fact that a) there are no healers b) they're all dead and or c) they're in different zones so you know that you cannot expect any incoming heals.

I am new to LUA and the Warhammer API and am working to change this. If you want to help test or help develop, I'd be happy (and lucky) to have you. The addon is stable, but not bug-free, so give it a whirl and leave your feedback.

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Planned Features (not yet implemented)

  • Incoming heal spell checks. For example, if your party's healer is a DoK then the spells we are concerned with being in range of will be things like Rend Soul, Consume Essence, etc etc. If you're getting healed by some other spell that's great, but you're still out of range for your party's DoK.
  • In-game settings. Currently changes to settings are made by directly editing the .lua file for this addon.
  • LibSlash commands. I want to be able to turn the addon on and off via slash commands.
  • Center screen messages. Warning messages for health will eventually be displayed similarly to Calling messages or the notifications that you are stunned, disabled, etc.

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To edit the settings

  • To change the amount of time that it is acceptable to not see incoming heals:
    • Edit WhyNoHeals.lua located in WAR directory\interface\addons\WhyNoHeals and change "WhyNoHeals.Timer.Threshold = 10" to the value (in seconds) that you want. For example, WhyNoHeals.Timer.Threshold = 5. Save the file. If the game is running, reload the UI to make your changes take effect.
  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  WhyNoHeals v0.2.3 Beta 1.3.1 114 9/29/2009
  WhyNoHeals v0.2.2 Beta 1.3.1 75 9/19/2009
  WhyNoHeals v0.2.1 Beta 1.3.1 14 9/19/2009
  WhyNoHeals v0.2.0 Beta 1.3.1 24 9/18/2009
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  • One idea i had for healers: When they use their group heal for example; to monitor if it hits people in the group. And if after x amount of second it still hasn't hit that target print a message saying BlahBlah is out of range. Or even a list of people who are out of heal range to reduce spam.

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  • vtnerd said

    Which version are you running?

    In 0.2.2 I've added notification checks to reduce redundant messages and a grace period where it does not print messages (default of 3s).

    I do like the idea about monitoring combat log to look if heals hit other people, but it's not really the point of this mod. The purpose here is to give non-healers a tool to help them stay in heal range w/o requiring that healers everywhere get a new addon.

    If you're a healer this mod may not be all that useful for you. However, as a healer who has to deal with people running out of heal range I wanted something that would help correct that behavior.

    Nevertheless, I can see a use for that and perhaps in a future version I can add some checks to say "if the person running the addon is a healer, monitor combat log for casted heals and give feedback via chat."

    Reply Report Permalink
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