This addon will attempt to help players determine whether or not they are within range of healers in their party, warband or scenario.
This determination is made by using:
- a timer counting how long since the last incoming heal
- the presence (or lack thereof) of any live healers in the party/scenario/warband in the same zone/scenario.
- whether or not you have full health (or a user-specified value below 100%)
This addon does not make any kind of actual range check. Therefore, if your healer is busy trying to keep themselves up or just wants to ignore you and not heal you, the addon does not know. You could stand right next to your healer while dying and the addon will suggest moving into heal range IF the healer decides to ignore you or can't heal you for any reason. This tradeoff is made so that no chat channels or spell range checks have to be made. This means that this addon will work for you, regardless of whether others have also installed it. I find that most people will group with their alliance/guild and will be with worthwhile healers who want to heal and this addon simply provides a gentle reminder if you stray too far and stop getting healed so these wonderful healers don't have to chase you down.
The addon will also alert you to the fact that a) there are no healers b) they're all dead and or c) they're in different zones so you know that you cannot expect any incoming heals.
I am new to LUA and the Warhammer API and am working to change this. If you want to help test or help develop, I'd be happy (and lucky) to have you. The addon is stable, but not bug-free, so give it a whirl and leave your feedback.
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Planned Features (not yet implemented)
- Incoming heal spell checks. For example, if your party's healer is a DoK then the spells we are concerned with being in range of will be things like Rend Soul, Consume Essence, etc etc. If you're getting healed by some other spell that's great, but you're still out of range for your party's DoK.
- In-game settings. Currently changes to settings are made by directly editing the .lua file for this addon.
- LibSlash commands. I want to be able to turn the addon on and off via slash commands.
- Center screen messages. Warning messages for health will eventually be displayed similarly to Calling messages or the notifications that you are stunned, disabled, etc.
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To edit the settings
- To change the amount of time that it is acceptable to not see incoming heals:
- Edit WhyNoHeals.lua located in WAR directory\interface\addons\WhyNoHeals and change "WhyNoHeals.Timer.Threshold = 10" to the value (in seconds) that you want. For example, WhyNoHeals.Timer.Threshold = 5. Save the file. If the game is running, reload the UI to make your changes take effect.
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...