zBuffBars
I've changed my mentality about how I'm going to do addons from this point forward. I've spoken with a few people at curse and I understand that there is still room for my addons in the community however I've never been a fan of in-game configuration options so from today onward every single one of my addons will not have any in-game configuration. If you want to add or change something please take the time to either learn lua and change it yourself, or come talk to me in IRC, if it is something that I feel would be a great feature I will have no problem adding it, but I'm tired of the nagging remarks and constant "I want wow addons in war" crap.
Major Changes in this release
- Friendly Buff Bars: Re-Enabled should hide buffs on target change or de-target.
- Hostile Buff Bars: Should filter properly, shouldn't end up with not seeing your debuffs on the target.
- Player Buffs: Are now filtered into two separate categories and anchored as such.
- Player Buffs: Mythic defines their debuffs very strangely, so some things you may not believe to be a debuff might end up in the debuff category.
- Scaling: You should now be able to scale the size of the Bars.
- Buff Names: Names are now truncated over 15 characters.
In the Works
- Growth: I want to add the ability while in layout mode to define via the right click menu which direction the bars grow in.
- Anchoring: Currently the LayoutEditor doesn't tell the anchors to be relative to another anchor so placing the player debuffs under the buff window will result in them not showing. I want to fix this.
commit 9a0452e5b31009ab79f698d3550f9d553c49ccb0
Author: unknown <Zypher@.(none)>
Date: Mon Oct 13 15:36:25 2008 -0700
major push to curse
commit 849d83736f373207e7071f7538e2afaf260f62cd
Author: unknown <Zypher@.(none)>
Date: Mon Oct 13 14:35:06 2008 -0700
Huge update of updates
commit 2feb9dcd72fd7ed193df1f8f47687c258a1ae45f
Author: Zypher <brad.james.bates@gmail.com>
Date: Mon Sep 29 10:37:22 2008 -0700
small fix
commit 2d5251c89fa055e30a88a39cc47cc34f241f0105
Author: Zypher <brad.james.bates@gmail.com>
Date: Mon Sep 29 09:52:16 2008 -0700
added liscence
commit 885e3cd2dd0df244cf912fb7681bb784f635dc30
Author: Zypher <brad.james.bates@gmail.com>
Date: Sun Sep 28 16:08:40 2008 -0700
small cleanup, update limiting
commit 73c5497012ef868a448a60a81909f7a1148a384d
Author: Zypher <brad.james.bates@gmail.com>
Date: Sun Sep 28 15:16:26 2008 -0700
Small fix to mouseovers fucking things up
commit 83bf5840829b33f50c3e00b21c68279621146afd
Author: Zypher <brad.james.bates@gmail.com>
Date: Sun Sep 28 14:49:23 2008 -0700
big ole' update of win
commit 4d61438bb78edccc47da9fa3f574a98d987996f5
Author: Zypher <brad.james.bates@gmail.com>
Date: Sun Sep 28 11:47:50 2008 -0700
Fixed the timers
commit 45eb433d9d581326228eaba2892151226b6f204b
Author: Zypher <brad.james.bates@gmail.com>
Date: Sat Sep 27 23:47:14 2008 -0700
Update of Awesomeness, better look, tooltips work, yay
commit d5d1616b1dbc1d75fd4439be17334f299482d544
Author: Zypher <brad.james.bates@gmail.com>
Date: Sat Sep 27 20:10:39 2008 -0700
removed all slash commands and libslash deps
commit f2aedbc09870cf7ef6af8d88d0c9bb5788d2f0d3
Author: Zypher <brad.james.bates@gmail.com>
Date: Sat Sep 27 19:43:16 2008 -0700
Initial Commit of zBuffBars
Installation Guide
- Exit "Warhammer Online" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Verify your WAR Installation Path
That is where you are running WAR from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your Warhammer Online folder. (default is C:\Program Files\Warhammer Online\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start Warhammer Online
Translations
When you download a mod, please be sure that the mod is compatible with your translation of WAR. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
Directory Structure
Warhammer Online
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.mod
|_ *AddonName*.lua
|_ (possibly others as well)...