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Minmap

 
Project Updated:
Files Updated: Wed, Feb 3 2010
Supports Game Version: 1.3.3
Category: Map & Minimap
Tags:

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Project Manager: Crestor
Additional Authors: Adalyn
Current Version: v1.4.1
License: MIT License
Development Site: CurseForge.com
Avg Daily DL (last 30 days): 20
Downloads Total: 24,351
Favorites: 125
Comments: 97
  • About Minmap
  •  

Minmap

Information

Square Minimap, Mousewheel zooming, saves zoom level.

Alrighty, lets start explaining things.

I have tried to do away with as much crap as possible. Mostly everything is based off of the single WAR logo now:

  • Left click: Scenario queue Window
  • Right click: Map Pin Filter Window
  • Middle click: toggle WAR Report/Answers a rally call

when queued for a scenario, mousing over the WAR logo will show you what scenarios you are queued for, click the scenario will cause you to leave that queue.

when in a scenario:

  • Left click: Shows scenario summary.
  • Right click: Shows scenario groups.
  • Downloads (7)
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File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Minmap v1.4.1 Release 1.3.3 181 2/3/2010
  Minmap v1.4 Release 1.3.3 971 12/22/2009
  Minmap v1.3 Release 1.3.1 1,010 11/7/2009
  Minmap v1.2.2 Release 1.3.1 1,597 9/5/2009
  Minmap v1.2.1 Release 1.3.1 1,186 8/20/2009
  • Screenshots (3)
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  • I've noticed that I unqueue from city instances with minmap. I have to re-enable the default minimap and unqueue that way. To clarify, if I'm queued for a city instance, because it is full, normally you would use your scenario button to unbind from that instance and you could re-enter the city for a different instance. The scenario unqueueing feature of minmap doesn't appear to have this functionality.

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  • Crestor said

    It SHOULD have this functionality ...
    so where does it go wrong ?
    Is the Icon pulsing while you are queued ?
    Do you get the entry "Leave ..." when you hover over the Icon ?
    If you have a error message it would be nice to have
    if not it's not problem.

    Reply Report Permalink
  • When I am queued for a city instance, the SC icon is pulsing, and when I mouse over it, the SC list pops up like normal, but is empty. If I click on the empty "row" nothing happens. The SC icon continues pulsing, and I'm still bound to the same instance.

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  • I think I may have found the issue.
    The default minimap makes this call when leaving the city queue:
    BroadcastEvent( SystemData.Events.CITY_CAPTURE_LEAVE_QUEUE )
    zmm does this:
    BroadcastEvent(SystemData.Events.CITY_CAPTURE_LEAVE)

    I'd patch it and try it, but we're not currently in a city raid.

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  • Crestor said

    You should be aware that this shouldn't fix the problem of a missing "Leave ..." row you could click on.

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  • Yah, that change didn't fix the inability to unqueue from a city instance. Invoking it via a macro produces the desired results, but it would be nice to see this working in minmap.

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  • Crestor said

    I know that working mods are nice ;)
    Sorry for the late fix but I'm pretty busy at the moment and the verification of the fix needed a city raid with queues ;)
    v1.4.1 now aviable for FREE! ^^

    Reply Report Permalink
  • jssinbad said

    Is there a way to change the size of text or maybe even separate the city instance number because depending on the size of the minimap like with Yak's UI when you enter The Inevitable City you cannot see your instance number?

    Reply Report Permalink
  • Crestor said

    If you would read the changelog
    you would know that this
    was already fixed in the last version of Minmap.

    Version 1.4:
    * fixed display of instance number in city raids

    Reply Report Permalink
  • jssinbad said

    Sorry and thank you. I'm just not in a habit of checking change log because most authors just list the files that changed and not the actual changes. Thank you for actually putting the list of changes up.

    Reply Report Permalink
  • Crestor said

    I don't like it if I
    can't see at least the big changes
    if I download an updated addon.
    So I always invest that extra minute
    before I upload.

    Reply Report Permalink
  • Vexarana said

    Is there any way to make the icons NOT scale with the size of the map?

    Or is there some sort of internal way to make the map bigger?

    I used to have Cmap, but because I needed access to WAR Report I switched. But now, when I scaled up this in order to make it fill the space Cmap filled, the icons are HUGE!

    Reply Report Permalink
  • Crestor said

    I'll write this request down.
    Maybe I'll add this in a later version.
    (I already tested that this isn't a trivial change.)

    Reply Report Permalink
  • Crestor said

    The WAR Repot can now be toggled by a middle click
    if there is a ongoing rally call Minmap will ask
    if you want the report or the rally call
    instance id's will now be visisble in every city raid
    if you want you can now zoom up to the world map
    if you dont want that feature you can disable it in the same menu where the map pins are chosen

    cheers Crestor

    Reply Report Permalink
  • mtsnoop said

    WAR Report:

    the war report can be toggled with a new button on the regular minimap. the function to toggle the report is: EA_Window_OverheadMap.ToggleCurrentEvents()

    So if you would like to create a macro for that, use this:
    /script EA_Window_OverheadMap.ToggleCurrentEvents()

    cheers
    yak

    Reply Report Permalink
  • dance4life said

    After resent patch regular map had new option of a call.
    Can you add this please?

    Reply Report Permalink
  • Crestor said

    What did they add ?
    I had only time to play for half an hour since the patch.

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  • Deadsage said

    I think he refers to the report button. Looks like a scroll I've been told (I use this addon so I don't see it :P)

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  • jssinbad said

    I want to change the "Middle click: Answers a rally call" to the "\" key.
    What do i need to replace this line:
    <EventHandler event="OnMButtonUp" function="Minmap.AnswerRallyCall" />
    with?

    Reply Report Permalink
  • Crestor said

    I'm realy sorry for the late reply.
    That line won't help you,
    it answers the rally call if you press the middle mousebutton over the Icon.
    What you want is made through Mythics hotkey window.
    I don't know if there is already an "Answer Rally Call" entry in it
    but if it isn't you could create a macro with the content:
    "/script Minmap.AnswerRallyCall()"
    and place the macro in an unused (invisible is also possible) part of the Actionbar and hotkey the specific button.

    Reply Report Permalink
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